Template:Apparel Move Speed Note

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Revision as of 13:54, 10 January 2023 by Harakoni (talk | contribs) (Created page with "{{Page Under Construction|Harakoni|help=2}} When equipped, it reduces the pawn's base move speed by {{--|{{{1|0.12}}}}} {{CS}}. This -0.12 penalty is then multiplied by [...")
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When equipped, it reduces the pawn's base move speed by −0.12 c/s. This -0.12 penalty is then multiplied by Moving and other factors to actual movement speed.


Offsets, such as the speed decrease from gear or traits, occurs before multiplicative factors such as Moving. So while a normal human moves at 4.6c/s, and a human in a flak vest moves at 4.48c/s for a difference of -0.12c/s, a pawn with 2 archotech legs would move at 6.9c/s while the same pawn in a flak vest would move at 6.72c/s for a difference of -0.18c/s. Similarly, jogger-traited human moves at 5.00c/s for a difference of 0.40/s compared to baseline, but a pawn with 2 archotech legs would move at 6.9c/s while the same pawn as a jogger would move at 7.50c/s for a difference of +0.60c/s.

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Just standardizes the spiel about what the Move Speed penalties that are inflicted by some apparel and the way that penalty is applied..

First variable is necessary and contains the move speed penalty. Second is optional and allows a name to be specified.

Examples

When equipped, it reduces the pawn's base move speed by −4.5 c/s. This -0.12 penalty is then multiplied by Moving and other factors to actual movement speed.


Offsets, such as the speed decrease from gear or traits, occurs before multiplicative factors such as Moving. So while a normal human moves at 4.6c/s, and a human in a flak vest moves at 4.48c/s for a difference of -0.12c/s, a pawn with 2 archotech legs would move at 6.9c/s while the same pawn in a flak vest would move at 6.72c/s for a difference of -0.18c/s. Similarly, jogger-traited human moves at 5.00c/s for a difference of 0.40/s compared to baseline, but a pawn with 2 archotech legs would move at 6.9c/s while the same pawn as a jogger would move at 7.50c/s for a difference of +0.60c/s. Template loop detected: Template:Documentation

When equipped, it reduces the pawn's base move speed by −0.15 c/s. This -0.12 penalty is then multiplied by Moving and other factors to actual movement speed.


Offsets, such as the speed decrease from gear or traits, occurs before multiplicative factors such as Moving. So while a normal human moves at 4.6c/s, and a human in a flak vest moves at 4.48c/s for a difference of -0.12c/s, a pawn with 2 archotech legs would move at 6.9c/s while the same pawn in a flak vest would move at 6.72c/s for a difference of -0.18c/s. Similarly, jogger-traited human moves at 5.00c/s for a difference of 0.40/s compared to baseline, but a pawn with 2 archotech legs would move at 6.9c/s while the same pawn as a jogger would move at 7.50c/s for a difference of +0.60c/s. Template loop detected: Template:Documentation