Scenario system

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Revision as of 23:09, 19 February 2023 by Harakoni (talk | contribs) (Fixing uneven tables)
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Research

The most significant difference is the starting research and the long term effects on research speed. New Tribes begin with a different, and lower tech, set of research projects already completed, as described below. Note that custom and default scenarios may also add additional technologies to these lists.

Furthermore, new tribes start with a tech level of "Neolithic", while new arrivals begin with a tech level of "Industrial". This increases the research needed for new tribes to research technologies above neolithic, with the penalty increasing as the tech level does. Note that a great majority of techs on the research tree are classified as Industrial or higher.

Starting Research
New Tribe New Arrivals
Project tech level Research cost multiplier
New Arrivals New Tribe
Neolithic 100% 100%
Medieval 100% 150%
Industrial 100% 200%
Spacer 100% 200%
Ultra 100% 200%