Version/0.0.250
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Previous Version: Version/0.0.245 Released on: 30 October 2013 |
Next Version: Version/0.0.254B Released on: 7 November 2013 |
Released on: 4 November 2013
Changes[edit]
Changes[edit]
- Reorganized enemy attack AI to acquire turret targets even without line of sight.
- Totally refactored how equipment and verbs are managed under the hood.
- Split repair from construction
- Beating the fire on a burning pawn stuns them.
- Firefighters will extinguish nearby friendly pawns even outside home zones.
- Melee attacks incap more than guns and explosives.
- Cannot speed up time while a colonist is on fire
- Short throws will no longer have large inaccuracies
- Redid how the game uncovers fog at map start.
- T and G are now zoom keys
- Traders now stay around for two days, not a half day.
- Reorganized options menu.
New Content[edit]
- Added video quality levels. Mostly it just turns off AA.
Bug Fixes[edit]
- Many bugfixes in prep for public alpha