Template:Rest Effectiveness Quality Table

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Summary

This template generates a table summarizing the rest effectiveness for each quality tier. If the object in question is has an option to use stone as a construction material, it will add a row to that effect.

Parameters

The first parameter, if present, will specify which object to generate the template for. If absent, {{PAGENAME}} will be used.

Example usage

Bed

{{Rest Effectiveness Quality Table}}

On the Bed page produces:

  • Material Awful Poor Normal Good Excellent Masterwork Legendary
    Non-Stone and Jade 86% (12.21 h) 92% (11.41 h) 100% (10.5 h) 108% (9.72 h) 114% (9.21 h) 125% (8.4 h) 160% (6.56 h)
    Non-Stone and Jade +
    Sleep acceleratorContent added by the Ideology DLC
    116% (9.04 h) 124% (8.45 h) 135% (7.78 h) 146% (7.2 h) 154% (6.82 h) 169% (6.22 h) 216% (4.86 h)
    Stone except Jade 77% (13.57 h) 83% (12.68 h) 90% (11.67 h) 97% (10.8 h) 103% (10.23 h) 113% (9.33 h) 144% (7.29 h)
    Stone except Jade +
    Sleep acceleratorContent added by the Ideology DLC
    108% (9.77 h) 115% (9.13 h) 125% (8.4 h) 135% (7.78 h) 143% (7.37 h) 156% (6.72 h) 200% (5.25 h)
  • Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.

    Hospital bed

    {{Rest Effectiveness Quality Table | Hospital bed}}

    Produces:

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Rest effectiveness 86% (12.21 h) 92% (11.41 h) 100% (10.5 h) 108% (9.72 h) 114% (9.21 h) 125% (8.4 h) 160% (6.56 h)
    Sleep acceleratorContent added by the Ideology DLC 116% (9.04 h) 124% (8.45 h) 135% (7.78 h) 146% (7.2 h) 154% (6.82 h) 169% (6.22 h) 216% (4.86 h)
  • Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.

    Animal bed

    {{Rest Effectiveness Quality Table | Animal bed}}

    Produces:

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Rest effectiveness 86% (12.21 h) 92% (11.41 h) 100% (10.5 h) 108% (9.72 h) 114% (9.21 h) 125% (8.4 h) 160% (6.56 h)
  • Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.

    Sleeping spot

    {{Rest Effectiveness Quality Table | Sleeping spot}}

    Produces:

  • Quality Sleeping spot
    Rest effectiveness 80% (13.13 h)
  • Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.