Toxic buildup
- Def Name:
ToxicBuildup
- Label:
toxic buildup
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Poison in the bloodstream. This can come from various sources, including environmental toxins, venomous bites, or poisoned weapons.
At high doses, toxic buildup is lethal. Even at low doses, it can generate cancers.
If a creature dies with toxic buildup, there's a chance that they cannot be eaten. The higher the toxic buildup, the higher the chance.
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- Hediff Class: HediffWithComps
- Default Label Color:
- Lethal Severity: 100%
- Can Apply DOD Chance For Capacity Changes: true
- Makes Sick Thought: true
- Scenario Can Add: true
- Tale On Visible: ToxicityRevealed
- Comps
- Immunizable
- Comp Class: HediffComp_ImmunizableToxic
- Severity Per Day Not Immune: −8%
- Surgery Inspectable
- Surgical Detection Desc: {PAWN_nameDef} is showing early signs of toxic buildup. Keep {PAWN_objective} away from sources of toxins.
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Label |
Parameters
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initial
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initial
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minor
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moderate
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- Min Severity: 40%
- Vomit MTB Days: 4
- Consciousness Offset: −15%
- Hediff Givers
- Random
- Hediff: Dementia
- MTB Days: 146
- Parts To Affect: Brain
- Random
- Hediff: Carcinoma
- MTB Days: 438
- Can Affect Any Live Part: true
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serious
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- Min Severity: 60%
- Vomit MTB Days: 1
- Consciousness Offset: −25%
- Hediff Givers
- Random
- Hediff: Dementia
- MTB Days: 37
- Parts To Affect: Brain
- Random
- Hediff: Carcinoma
- MTB Days: 111
- Can Affect Any Live Part: true
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extreme
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- Min Severity: 80%
- Vomit MTB Days: 0.5
- Consciousness Max: 10%
- Consciousness Offset: −25%
- Hediff Givers
- Random
- Hediff: Dementia
- MTB Days: 13
- Parts To Affect: Brain
- Random
- Hediff: Carcinoma
- MTB Days: 39
- Can Affect Any Live Part: true
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