Template:Hediffs Nav/Anomaly/Local/Injuries

From RimWorld Wiki
< Template:Hediffs Nav‎ | Anomaly‎ | Local
Revision as of 17:12, 12 October 2024 by JuliaCat (talk | contribs) (Created page with "<noinclude> {| align=center ! {{Hediffs Nav/Anomaly/Local|Injuries}} |} ---- {| id="Anomaly Local Injuries" {{STDT| c_04 sortable}} ! Name !! Description !! Details !! Stages<...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Main Menu
Core Royalty Ideology Biotech Anomaly


Global Local Body Parts Mutants Hediff Giver Sets
Injuries Chronic

Name Description Details Stages
Digestion
  • Def Name:
    Digested
  • Label:
    digestion
  • Label Noun:
    a digested part
  • Label Noun Pretty:
    digested {1}
This part has been digested.
  • Hediff Class: Injury
  • Tendable: true
  • Display Wound: true
  • Default Label Color:
  • Injury Props
    • Average Pain Per Severity Permanent: 0.625%
    • Destroyed Label: Digested
    • Always Use Destroyed Label: true
-


Energy bolt
  • Def Name:
    EnergyBolt
  • Label:
    energy bolt
  • Label Noun:
    an energy bolt wound
  • Label Noun Pretty:
    {0} in the {1}
A wound from an energy bolt.
  • Hediff Class: Injury
  • Tendable: true
  • Display Wound: true
  • Default Label Color:
  • Comps
    • Tend Duration
      • Label Tended Well: bandaged
      • Label Tended Well Inner: sutured
      • Label Solid Tended Well: set
    • Infecter
      • Infection Chance: 5%
    • Gets Permanent
      • Permanent Label: old energy bolt wound
      • Instantly Permanent Label: permanent energy bolt wound
  • Injury Props
    • Pain Per Severity: 1.25%
    • Average Pain Per Severity Permanent: 0.625%
    • Bleed Rate: 3%
    • Can Merge: false
    • Destroyed Label: Blasted off
    • Destroyed Out Label: Blasted out
-


Psychic burn
  • Def Name:
    PsychicInjury
  • Label:
    psychic burn
  • Label Noun:
    a psychic burn
  • Label Noun Pretty:
    {0} in the {1}
A psychic burn.
  • Hediff Class: Injury
  • Tendable: true
  • Display Wound: true
  • Comps
    • Tend Duration
      • Label Tended Well: treated
      • Label Tended Well Inner: treated
      • Label Solid Tended Well: treated
    • Gets Permanent
      • Permanent Label: psychic scarring
  • Injury Props
    • Pain Per Severity: 1.25%
    • Average Pain Per Severity Permanent: 0.625%
    • Can Merge: true
    • Destroyed Label: Psychically incinerated
    • Always Use Destroyed Label: true
-


Psychic burn (skin)
  • Def Name:
    PsychicInjurySkin
  • Label:
    psychic burn
  • Label Noun:
    a psychic burn
  • Label Noun Pretty:
    {0} in the {1}
A psychic burn.
  • Hediff Class: Injury
  • Tendable: true
  • Display Wound: true
  • Comps
    • Tend Duration
      • Label Tended Well: bandaged
      • Label Tended Well Inner: dressed
      • Label Solid Tended Well: treated
    • Infecter
      • Infection Chance: 15%
    • Gets Permanent
      • Permanent Label: psychic scarring
  • Injury Props
    • Pain Per Severity: 1.25%
    • Average Pain Per Severity Permanent: 0.625%
    • Can Merge: true
    • Destroyed Label: Psychically incinerated
    • Always Use Destroyed Label: true
-


Psychic burn (solid)
  • Def Name:
    PsychicInjurySolid
  • Label:
    psychic burn
  • Label Noun:
    a psychic burn
  • Label Noun Pretty:
    {0} in the {1}
A psychic burn.
  • Hediff Class: Injury
  • Tendable: true
  • Display Wound: true
  • Comps
    • Tend Duration
      • Label Tended Well: treated
      • Label Tended Well Inner: treated
      • Label Solid Tended Well: treated
    • Gets Permanent
      • Permanent Label: permanent psychic scarring
  • Injury Props
    • Pain Per Severity: 1%
    • Average Pain Per Severity Permanent: 0.625%
    • Can Merge: true
    • Destroyed Label: Psychically incinerated
    • Always Use Destroyed Label: true
-