Orders
Most orders are used to allocate object interactions with the settlers.
Mine | Haul things | Cut plants | Harvest food | Chop wood | Hunt | Plan | Claim |
Mine
Designate areas of rock or mineral to be mined out.
Haul things
Mark debris and other items to be hauled to dumping areas. Not needed for things like food or corpses, which are always haulable.
Cut plants
Mark plants to be cut and destroyed. The plant will be completely removed, and any food will be harvested.
Harvest plants
Mark plants to be harvested. Food will be harvested as possible from plant, but the plant itself will remain.
Hunt
Mark animals to be hunted by your hunters.
Plan
Place planning designations. These don't do anything except help you plan future expansions.
Claim
Claim neutral structures for the colony, including ancient ruins and abandoned siege bases. claimed structures can be repaired and maintained by your colonists.
{{Template:TNTN|order|wide}}
[[Category:
Orders|*]]
[[Category:
Game mechanics]]