Flake
<ul><li>"hard" is not in the list (None, Medical, Social, Hard, Any) of allowed values for the "Drug Category" property.</li> <!--br--><li>"industrial" is not in the list (Neolithic, Medieval, Industrial, Archotech, Spacer, Ultra) of allowed values for the "Tech Level" property.</li></ul>
Flake
A flaky white preparation of psychite that can be smoked to induce a short but powerful euphoric state. While it is cheap to produce and extremely pleasurable to use, it is exceptionally addictive. Flake is known for destroying lives, communities, and entire societies.
Base Stats
Stat Modifiers
A flaky substance that can be smoked to induce a short but powerful euphoric state. While it is cheap to produce, it is exceptionally addictive. The crack cocaine of Rimworld if you will.
Drug info | |
---|---|
Addictiveness | 0.05% |
Market value | $14.00 |
Hit points | 50 |
Work to make |
Drug effects | |
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Joy | +70% |
Pain | xExpression error: Missing operand for *.% |
Rest | +Expression error: Missing operand for *.% |
Tiredness | +33% |
Gameplay Overview
Flake is a drug that can be manufactured at a Drug Lab using 7 Psychoid Leaves. Flake is the cheaper, but also less powerful cousin of Yayo, along with a significantly higher addiction rate alongside that, making this drug somewhat impractical for use because of its lowered potency and exceptional addictiveness.
However, it is a notably better drug to sell than Yayo because of the return per psychoid leaves: Yayo has a market value of 22 silver for the cost of 14 psychoid leaves, whereas Flake has a market value of 15 silver, but only for 7 psychoid leaves. This means that if you manufacture and sell Flake; you'll get a roughly 36.4% better return of silver compared to if you were to manufacture and sell Yayo instead.