Filth
Template:UC Filth is something that makes a place become dirty.
They are removed by having a colonist with Cleaning enabled clean up the place.
There are a few kinds of filth in the game.
Summary Table
Certain unsightly objects, i.e. vomit, have one value when under a roof and a lower value when unroofed. This simulates the general disgust of seeing eyesores indoors versus encountering them outside. Some messes can be spread by pawns tracking through them and others can be washed away by rain.
The effect of filth on outdoors beauty is 30% of the effect indoors.
Name | Beauty (indoors) | Beauty (outdoors) | Cleanliness | Trackable | Washes away | Notes |
---|---|---|---|---|---|---|
Amniotic fluid | -30 | -9 | -5 | yes | yes | |
Animal filth | -15 | -4 | -5 | yes | no | |
Blood | -30 | -9 | -10 | yes | yes | |
Bugblood | -40 | -12 | -15 | yes | yes | |
Building rubble | -15 | -4 | -5 | no | no | |
Dirt | -15 | -4 | -5 | yes | no | |
Firefoam | -25 | -8 | -5 | yes | yes | It prevents fire from igniting. |
Fuel puddle | -10 | -3 | -5 | yes | yes | It can be lit on fire, and despawns on its own. |
Rock rubble | -15 | -4 | -5 | no | no | |
Sand | -15 | -4 | -5 | yes | no | |
Scattered sandbags | -15 | -4 | -5 | no | no | |
Slime | -25 | -8 | -15 | yes | yes | |
Vomit | -40 | -12 | -15 | yes | yes |