User:PigeonGuru/Sandbox
< User:PigeonGuru
Jump to navigation
Jump to search
Revision as of 10:26, 7 June 2017 by PigeonGuru (talk | contribs)
template
http://rimworldwiki.com/index.php?title=Template:Nav/weapons
weather
Clear
A clear day. No penalties or modifiers.
- No effects
Fog
Fog reduces the accuracy of ranged weapons.
- Wind speed: x50%
- Wind speed affects wind turbine power generation. Lower speed means less power.
- Shooting accuracy: x50%
Rain
Rain reduces the accuracy of ranged weapons, extinguishes fire, and slows people down.
- Temperature range: 0 - 100°C
- Wind speed: x150%
- Shooting accuracy: x80%
- Move speed: x90%
- Can put out fires
Dry thunderstorm
Dry thunderstorms are dangerous because the lightning can start fires and there is no rain to put them out.
- Wind speed: x150%
- Has lightning
Rainy thunderstorm
The lightning will start fires, but the rain will put it out. The rain also reduces movement speed and shooting accuracy.
- Shooting accuracy: x50%
- Move speed: x80%
- Has lightning
- Can put out fires
Foggy rain
Reduces accuracy and movement speed.
- Wind speed: x150%
- Shooting accuracy: x50%
- Move speed: x90%
- Can put out fires
Hard snow
Snow reduces the accuracy of ranged weapons, extinguishes fire, and slows people down.
- Temperature range: -270 - 0.5°C
- Snowing rate: 120%
- Wind speed: x150%
- Shooting accuracy: x80%
- Move speed: x80%
- Can put out fires
Gentle snow
Snow reduces the accuracy of ranged weapons, extinguishes fire, and slows people down.
- Temperature range: -270 - 0.5°C
- Snowing rate: 80%
- Wind speed: x150%
- Shooting accuracy: x80%
- Can put out fires
Label | Time of year | Temperature range | Accuracy modifier | Movement speed modifier | Wind speed | Wind speed modifier | Can put out fires | Snowing rate | Notes | |
---|---|---|---|---|---|---|---|---|---|---|
Clear | Any | Any | 100% | 100% | None to Moderate | 100% | No | None | ||
Fog | Any | Any | 50% | 100% | None to Calm | 50% | No | None | Can accompany rain to create "Foggy Rain" | |
Rain | Any | 0 - 100°C | 80% | 150% | Calm to Moderate | 80% | Yes | None | Rain intensity can vary. Rain will put out any outdoor fires on the map. Rain will turn into snow if the temperature falls below +2 degrees Celsius. Rain can cause electronic objects to short circuit. | |
Dry Thunderstorm | Any | Any | 100% | 100% | Moderate to Extreme | 150% | No | None | Lightning strikes from thunderstorms can ignite flammable objects, including flora. If accompanied by rain the fires should be extinguished without becoming a threat. | |
Rainy Thunderstorm | Any | Any | 80% | 80% | Moderate to Extreme | 150% | Yes | None | ||
Foggy rain | Any | Any | 50% | 90% | None to Calm | 150% | Yes | None | ||
Hard snow | Any | Mainly Winter | 80% | 80% | None to Moderate | 150% | Yes | 120% | Snow, in most biomes, mainly falls during winter when the temperature usually falls below freezing. Snow can also occur during a 'cold snap' if the temperature falls below +2 degrees Celsius | |
Soft snow | Any | Mainly Winter | 80% | 100% | None to Moderate | 150% | Yes | 80% | ||
Flashstorm | Any | Any | 100% | 100% | None to moderate | 100% | Yes | No | Flashstorms are extreme versions of thunderstorms, usually unaccompanied by rain. They strike many times in a row, obliterating anything in their path, and igniting anything flammable. Upon their release, these storms were game-endingly powerful even on low difficulties. Recent updates have scaled them back quite a bit. |