Thoughts/Memory Death
Revision as of 05:18, 18 November 2020 by PigeonGuru (talk | contribs)
Main article: Thoughts
Thought | Caption | Cause | Mood Effect | Expiration time (days) | Stack Limit | Stacking Multiplier |
---|---|---|---|---|---|---|
Justified execution | A guilty prisoner or guest was executed. It was justified, but still sad. Nullifying traits: Psychopath, Bloodlust |
Guilty prisoner or guest executed | -2 | 6 | 5 | 0.25 |
Someone was euthanized | A prisoner or guest was euthanized. It was humane, but still sad. Nullifying traits: Psychopath, Bloodlust |
Prisoner or guest euthanized | -3 | 6 | 5 | 0.25 |
Someone was executed | A prisoner or guest was killed in cold blood. It seemed a bit evil. Nullifying traits: Psychopath, Bloodlust |
Non-guilty prisoner or guest is executed | -5 | 6 | 5 | 0.25 |
Someone organ-harvested | The colony took body parts from a prisoner or guest. It's horrible, breaking people down for parts when they have no choice. Nullifying traits: Psychopath, Bloodlust |
Organ harvested from any pawn other than a colonist | -6 | 6 | 5 | 0.25 |
Justified execution of colonist | A guilty colonist was executed. It was justified, but still sad. Nullifying traits: Psychopath |
Guilty imprisoned colonist executed | -2 | 6 | 5 | 0.25 |
Colonist euthanized | A colonist was euthanized. It was humane, but still sad. Nullifying traits: Psychopath |
Colonist euthanized | -3 | 6 | 5 | 0.25 |
Colonist executed | A colonist was killed in cold blood. It seemed a bit evil. Nullifying traits: Psychopath |
Imprisoned colonist executed | -5 | 6 | 5 | 0.25 |
Colonist organ-harvested | Someone took body parts from a colonist. It's horrible, breaking people down for parts when they have no choice. Nullifying traits: Psychopath |
Organ harvested from a colonist | -6 | 6 | 5 | 0.25 |
Innocent prisoner died | One of our prisoners died despite being harmless. We should be able to take care of our prisoners. If we wanted them dead, we could have at least conducted an orderly execution rather than permit that barbarism. Nullifying traits: Psychopath, Bloodlust |
Non-guilty prisoner dies outside of execution or euthanasia | -5 | 6 | 5 | 0.25 |
Colonist died | One of our people died. We should be able to take care of our people. Nullifying traits: Psychopath, Bloodlust |
Colonist dies outside of execution or euthanasia | -3 | 6 | 5 | 0.25 |
Witnessed ally's death | I saw one of my people die. They were alive one moment, and dead the next. Nullifying traits: Psychopath, Bloodlust |
Ally of pawn dies within 12 tiles distance and line of sight | -5 | 1,5 | 5 | 0.4 |
Witnessed outsider's death | I saw someone die. They were alive one moment, and dead the next. Nullifying traits: Psychopath, Bloodlust |
Non-enemy outsider dies within 12 tiles distance and line of sight | -3 | 1 | 1 | N/A |
Witnessed family member's death | I saw a member of my family die. My own flesh and blood... Nullifying traits: Psychopath, Bloodlust |
Family member of pawn dies within 12 tiles distance and line of sight | -7 | 1 | 1 | N/A |
Defeated hostile leader <name> | They were leading efforts to destroy us, and I took them down! | Pawn kills a hostile leader during a raid | +12 | 3 | 5 | 0.4 |
Defeated <name> | I took down a big threat! I'm a hero! | ??? | +12 | 3 | 5 | 0.4 |
Bonded animal <name> died | Such a tender, unique animal. This universe is evil! Nullifying traits: Psychopath |
Bonded animal dies | -8 | 20 | 5 | 0.25 |
My friend <name> died | Such a wonderful person. The universe gets darker every day. Nullifying traits: Psychopath. Note: Actual mood change depends on relations between the pawn and the dead pawn. |
Another pawn with positive relations to the original pawn dies | -10 | 20 | 5 | 0.25 |
My rival <name> died | Serves them right. Things are looking up. Note: Actual mood change depends on relations between the pawn and the dead pawn. |
Another pawn with negative relations to the original pawn dies | +10 | 10 | 5 | 0.25 |
My son <name> died | My son is dead. My own flesh and blood... | Son of pawn dies | -20 | 30 | 10 | 0.25 |
My daughter <name> died | My daughter is dead. My own flesh and blood... | Daughter of pawn dies | -20 | 30 | 10 | 0.25 |
My husband <name> died | My husband is dead. I am alone. | Husband of pawn dies | -20 | 30 | 10 | 0.25 |
My wife <name> died | My wife is dead. I am alone. | Wife of pawn dies | -20 | 30 | 10 | 0.25 |
My fiance <name> died | My fiance died. Such a man... my future is gone. | Fiance of pawn dies | -18 | 30 | 10 | 0.25 |
My fiancée <name> died | My fiancée died. Such a woman... my future is gone. | Fiancée of pawn dies | -18 | 30 | 10 | 0.25 |
My lover <name> died | My lover died. I am so alone. | Lover of pawn dies | -16 | 30 | 10 | 0.25 |
My brother <name> died | My brother died. My own flesh and blood... | Brother of pawn dies | -14 | 30 | 10 | 0.25 |
My sister <name> died | My sister died. My own flesh and blood... | Sister of pawn dies | -14 | 30 | 10 | 0.25 |
My grandchild <name> died | My grandchild died. My own flesh and blood... | Grandchild of pawn dies | -12 | 30 | 10 | 0.25 |
My father <name> died | My father died. He's gone forever. | Father of pawn dies | -8 | 30 | 10 | 0.25 |
My mother <name> died | My mother died. She's gone forever. | Mother of pawn dies | -8 | 30 | 10 | 0.25 |
My niece <name> died | My niece died. Such a wonderful child. | Niece of pawn dies | -5 | 30 | 10 | 0.25 |
My nephew <name> died | My nephew died. Such a wonderful child. | Nephew of pawn dies | -5 | 30 | 10 | 0.25 |
My half-sibling <name> died | My half-sibling died. My own flesh and blood... | Half-sibling of pawn dies | -5 | 30 | 10 | 0.25 |
My aunt <name> died | My aunt died. | Aunt of pawn dies | -4 | 30 | 10 | 0.25 |
My uncle <name> died | My uncle died. | Uncle of pawn dies | -4 | 30 | 10 | 0.25 |
My grandparent <name> died | My grandparent died. | Grandparent of pawn dies | -4 | 30 | 10 | 0.25 |
My cousin <name> died | My cousin died. My own flesh and blood... | Cousin of pawn dies | -4 | 30 | 10 | 0.25 |
My kin <name> died | My kin died. | Any other kin of pawn dies | -4 | 30 | 10 | 0.25 |