Auto charge turret

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Revision as of 18:57, 17 October 2021 by Cheldra (talk | contribs) (type: Buildings -> Building; type2: -> Mechanoid cluster; placeable: -> false; path cost: - -> 50; passability: - -> pass through only; mass base: 100 -> -; terrain affordance: Heavy -> -; destroyyield: - -> {{Icon small|Steel slag chunk}} 1;)
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Auto charge turret

Auto charge turret

A self-powered turret mounted with a charge blaster. It cannot sense targets at very short ranges.

Base Stats

Type
BuildingMechanoid cluster
Beauty
-20
HP
180
Flammability
0%
Path Cost
50 (21%)

Building

Size
2 × 2
Placeable
False
Passability
pass through only
Cover Effectiveness
50%
Destroy yield
Steel slag chunk 1

A auto charge turret is a large turret that appears in mech clusters. It is equipped with a light charge blaster. It has a shooting accuracy of 96%, equivalent to a shooting skill of 8.

Trivia

Like all mech cluster buildings, they not only have a flammability of 0%, but also take no damage from attacks with the flame damage type. This is in contrast to, for example, a stone wall which will not be ignited by molotov cocktails but will take the 10 flame damage from the initial attack.