Apparel layers
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This article is suggested to be rewritten. Reason: Tables are outdated and cannot reflect the state of the game in their current format. See Talk page. You can help the RimWorld Wiki by improving it. |
Body Part Group | Coverage | Skin | Middle | Outer | Headgear | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Full Head | Head, Ears, Nose, Jaw, Eyes | × | |||||||||||
Upper Head | Head, Ears | × | |||||||||||
Shoulders | Left & Right Shoulder | × | × | × | |||||||||
Arms | Left & Right Arm | × | × | × | |||||||||
Torso | Torso | × | × | × | |||||||||
Neck | Neck | × | × | × | |||||||||
Legs | Legs | × | × | × |
Each kind of gear is worn on a specific location of a person's body. That location is determined by two things:
- The body part groups it covers.
- The layer or layers it occupies. A layer basically says how far away from the body a piece of gear is worn.
Which body parts have which layers is shown in the table on the right; layers and body parts which are not currently used by gear were omitted.
You cannot wear two pieces of apparel with overlapping coverage in the same layer.
Examples
- You can't wear pants as well as tribalwear, since both cover the "skin" layer and cover the legs.
- You can wear pants and a button-down shirt, since while they both use the "skin" layer they don't cover the same parts.
- You can wear pants and a duster, since while they both cover the legs pants use the "skin" layer while a duster uses the "outer" layer.