Fleshmass spitter
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This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: spawn rates and weapon stats. |
Fleshmass spitter
A defensive fleshmass organ that can spit acid long distances. The acid is a natural byproduct of toxins filtered from the surrounding biomass.
Base Stats
- Type
- Structure
- Beauty
- -12
- HP
- 300
- Flammability
- 70%
- Rotatable
- False
Building
- Size
- 2 × 2
- Passability
- impassable
- Cover Effectiveness
- 75%
- Blocks Wind
- True
- Terrain Affordance
- Light
Ranged Combat
- Mode
- Burst
- Damage
- 10 dmg (AcidBurn)
- Armor penetration
- 15%
- Warm-Up
- 240 ticks (4 secs)
- Cooldown
- 7,500 ticks (2.08 mins)
- Range
- 41.9 tile(s)
- Minimum Range
- 6.9 tiles
- Velocity
- 41 (m/s)
- Burst Count
- 1 (per burst)
- Miss Radius
- 3 tile(s)
- Blast Radius
- 3.9
- Stopping power
- 0.5
Technical
- defName
- FleshmassSpitter
Fleshmass spitter acts as a medium range mortar that defends the Fleshmass heart.
Summary[edit]
Analysis[edit]
Gallery[edit]
Version history[edit]
- Anomaly DLC Release - Added.