List of player created childhood backstories A through M
← List of childhood backstories
As there are more backstories than the wiki can display at once, this page is split into multiple parts.
See also List of childhood backstories and List of player created childhood backstories N through Z.
Lack of spawn categories is not a mistake; these backstories won't appear naturally. They are tied to their corresponding adult backstory.
Title (Short Title) |
Description | Skill Modifications | Incapable of | Civil | Raider | Slave | Trader | Traveler | Tribal |
---|---|---|---|---|---|---|---|---|---|
Abandoned child (Abandoned) |
[PAWN_nameDef] was a quick witted, funny child. One day, [PAWN_pronoun] wandered off on [PAWN_possessive] wealthy genetic parents, and was ultimately lost in a supposedly unused ore warehouse. Due to cloning technology, [PAWN_possessive] parents decided that the time looking for [PAWN_objective] was better spent on just cloning a better son. | Construction: +1 Shooting: +1 Melee: +1 Social: +1 |
Cooking Cleaning |
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Abandoned orphan (Orphan) |
Abandoned at birth, young [PAWN_nameDef] started [PAWN_possessive] life in an orphanage.
A rascal and a scoundrel, [PAWN_pronoun] became a clever troublemaker. |
Plants: −3 Shooting: +2 Melee: +3 Social: +2 |
None | ||||||
Abductee (Abductee) |
[PAWN_nameDef] was abducted at a young age and forced to do menial labor on a pirate ship. | Construction: +2 Melee: +2 Cooking: +2 Crafting: +2 |
None | ||||||
Abductee (Abductee) |
[PAWN_nameDef] was abducted by xenohumans when [PAWN_pronoun] was still a baby. They experimented on [PAWN_objective] to understand his genetic structure.
As [PAWN_pronoun] grew up, [PAWN_nameDef] grew a little bit too big and strong for his captors and eventually escaped. |
Construction: +2 Mining: +4 Melee: +4 Social: −2 |
Intellectual | ||||||
Academy student (Student ) |
[PAWN_nameDef] went to school like a good space cadet would. He was very tall and was known for his good looks.
Though he worried more about his hairstyle than his grades, he still somehow passed the final exams. |
Social: +3 Crafting: +2 |
Cleaning | ||||||
Accursed child (Cursed) |
[PAWN_nameDef] was born at the peak of a lunar eclipse. The elders declared [PAWN_objective] a child of darkness brought [PAWN_objective] under their care.
[PAWN_possessive] entire childhood was spent studying the lore and rituals of [PAWN_possessive] people - until the day of calling. |
Construction: −1 Intellectual: +5 Medicine: +4 |
Firefighting Cleaning Hauling Mining |
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Adventuring child (Adventurer) |
Axle was raised to become an engineer. For years, he planned to stow away on a cargo ship and start a new, more adventuresome life.
One night, after his parents fell asleep, he managed to sneak on board a cargo ship just before it left port. |
Construction: +2 Crafting: +3 |
None | ||||||
Adventurous youth (Adventurer) |
[PAWN_nameDef] explored all around [PAWN_possessive] family's large estate, uncovering little natural wonders hidden in nearby catacombs, rivers, and caves.
During his teenage years, [PAWN_nameDef] made numerous enemies |
Melee: +2 Social: +2 Cooking: +2 |
Cleaning | ||||||
Amateur astronomer (Astronomer) |
[PAWN_nameDef] was fascinated with astronomy. [PAWN_pronoun] would spend hours gazing at planets and nebulae through his telescope.
[PAWN_pronoun] is credited with discovering a small comet that would, years later, strike a nearby moon and disrupt the mining operations there. |
Intellectual: +6 | None | ||||||
Amateur botanist (Botanist) |
Spending many summers crawling through dirt, [PAWN_pronoun] found he had quite the green thumb. Instead of learning to cook the food he grew, he just grew more and more. | Plants: +4 Artistic: +2 |
Cooking | ||||||
Amateur engineer (Engineer) |
[PAWN_nameDef] grew up in a family with a military and engineering background. [PAWN_pronoun] wanted to join the army but his father didn't like the idea, so [PAWN_possessive] interest turned to great flying machines and works of engineering. [PAWN_pronoun] secretly hoped that this would one day lead him to a life of galactic exploration. | Construction: +2 Intellectual: +2 Mining: +1 Shooting: +1 |
Cleaning Plant work |
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Angry student (Student) |
[PAWN_nameDef] trained towards [PAWN_possessive] dream of working for his hometown's local council.
For reasons he never quite understood, [PAWN_pronoun] was bullied relentlessly by his classmates. [PAWN_pronoun] chose to repress his rage. |
Intellectual: +4 | None | ||||||
Animal caretaker (Caretaker) |
Born on a medieval farm, [PAWN_nameDef] was tasked with caring for domestic animals. [PAWN_pronoun] grew to love them.
With time, [PAWN_pronoun] learned to tame wild animals. [PAWN_pronoun] dreamed of one day meeting a thrumbo and taming it. |
Plants: +2 Animals: +4 |
Intellectual | ||||||
Animal lab tech (Lab tech) |
[PAWN_nameDef] worked as a technician in a lab studying animals.
[PAWN_pronoun] spent [PAWN_possessive] days taking care of the animals and cleaning up after them. [PAWN_pronoun] dreamed of having [PAWN_possessive] own lab one day. |
Intellectual: +1 Shooting: −2 Medicine: +2 Animals: +3 |
Plant work | ||||||
Antisocial child (Antisocial) |
[PAWN_nameDef] lacked typical social skills, and avoided social interaction.
[PAWN_pronoun] gained satisfaction only from steady work. [PAWN_pronoun] especially disliked speaking with overly creative or outgoing individuals. |
Intellectual: +3 Crafting: +2 |
Social Artistic |
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Apocalypse child (Apocalypse) |
[PAWN_nameDef] spent his childhood on a post-apocalyptic world. He fought for survival from a young age, on a planet where trust did not exist.
He told everyone that he had no luck. |
Shooting: +2 Melee: +3 Crafting: +2 |
Intellectual | ||||||
Apprentice oracle (Oracle) |
[PAWN_nameDef] was chosen at an early age by the village elders to keep the sacred rituals of the Oracle.
An irrepressibly curious child, [PAWN_nameDef] caused a religious crisis for [PAWN_possessive] tribe when [PAWN_pronoun] accidentally flipped a switch to open the "tombs" of the Gods - cryptosleep caskets inhabited by some very confused ancestors. |
Intellectual: +2 Social: +3 Medicine: +2 |
None | ||||||
Apprentice smith (Apprentice) |
[PAWN_nameDef] grew up helping in his father's smithy.
They were some of the last smiths on the planet that to use traditional smithing methods. They even collect some materials themselves. Sometimes, after work, [PAWN_nameDef] would practice using the swords [PAWN_pronoun] forged. |
Melee: +2 Crafting: +5 |
None | ||||||
Artful dodger (Dodger) |
Robin grew up on one of the urbworlds and had to fend for himself all his life. He never trusted anyone, relying on his persuasiveness and cunning to survive.
He soon became skilled with firearms and knives as well as words. |
Shooting: +1 Melee: +2 Social: +3 |
Caring Artistic Crafting Cooking Cleaning Plant work |
||||||
Artisan farmer (Farmer) |
[PAWN_nameDef] grew up on a [PAWN_possessive] family's glitterworld farm. They were one of the last farms on the planet that preferred traditional farming methods to glitterworld technology. | Plants: +7 Intellectual: −2 Cooking: +2 |
Violent | ||||||
Artistic weirdo (Weirdo) |
[PAWN_nameDef] grew up in a house near a bustling midworld metropolis.
[PAWN_pronoun] was talented at art and creative work, but often acted strangely, and thus had few friends. |
Cooking: +1 Artistic: +3 Crafting: +2 |
Caring Social |
||||||
Aspergers rebel (Rebel) |
[PAWN_nameDef] grew up as a rebel on an formerly-advanced rimworld devastated by war.
[PAWN_possessive] Aspergers syndrome meant he struggled with social situations and was incapable of caring, but [PAWN_pronoun] learned hard skills like research and shooting very quickly. |
Intellectual: +5 Shooting: +2 Social: −3 |
Caring Plant work |
||||||
Aspiring engineer (Tinkerer) |
[PAWN_nameDef] had a fascination with gadgets and gizmos. [PAWN_pronoun] took apart and put together almost anything [PAWN_pronoun] could find.
[PAWN_pronoun] got used to repairing toys brought to [PAWN_objective] by other children, and even fixed a few devices from [PAWN_possessive] elders. |
Construction: +2 Intellectual: +4 Mining: +2 Social: −2 Crafting: +2 |
None | ||||||
Aspiring physicist (Student) |
The daughter of an engineer and doctor, [PAWN_nameDef]'s early life was intellectually rich. After visiting a physics lab, she decided she wanted to be a quantum physicist.
Bitten by a camel, kicked off a horse, and chased by dogs, [PAWN_nameDef] developed a fear of animals. |
Construction: +1 Intellectual: +3 Crafting: +2 |
Caring Animals Cooking |
||||||
Aspiring pop idol (Pop idol) |
Min was being trained in song and dance to become the next big pop idol. She grew up being taken care of by company handlers.
She never knew manual labor, but learned a lot about music and social etiquette. |
Shooting: −4 Melee: −4 Social: +4 Artistic: +4 |
Dumb labor Cleaning Hauling Plant work Mining |
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Athlete (Athlete) |
[PAWN_nameDef] was professional athlete at early age. Thanks to her skills, she was able to leave her homeworld and enroll in a glitterworld university of science and technology.
Because of her demanding schedule and introverted nature, she became socially inept. |
Intellectual: +3 Melee: +4 |
Social Artistic |
||||||
Awkward nerd (Nerd) |
Always fascinated by machines, Dave spent his time studying robotics and holography. He preferred the company of his scientific creations to that of other people. | Intellectual: +5 Melee: −2 Social: −2 Crafting: +4 |
None | ||||||
Blackjack player (Gambler) |
The only useful skill [PAWN_nameDef] learned from his tough military school was card counting. He amassed many enemies by cheating at casinos, becoming ever more edgy and violent as the threat of retaliation grew.
When he was finally caught, they burned half his skin off. He'll never be able to face fire or violence again. |
Intellectual: +5 Social: +4 |
Violent Firefighting |
||||||
Blacksmith's son (Blacksmith) |
[PAWN_nameDef]'s father owned the blacksmith shop in an run-down old city district. [PAWN_nameDef] would help his father whenever he could.
Later, [PAWN_possessive] father took him as a blacksmith's apprentice and raised him as a man. [PAWN_nameDef] also to on shooting as a hobby. |
Construction: +3 Shooting: +3 Artistic: −3 Crafting: +3 |
None | ||||||
Blessed child (Blessed) |
[PAWN_nameDef] was born under auspicious circumstances to a midworld spiritual group and held in reverence throughout [PAWN_possessive] childhood.
[PAWN_pronoun] learned to take care of the poor and give succor to the faithful from an early age. |
Social: +3 Medicine: +2 Artistic: +1 |
None | ||||||
Bodyguard trainee (Bodyguard) |
[PAWN_nameDef] was born into a famously skilled family of bodyguards. [PAWN_possessive] mothers Elena and Victoria forced [PAWN_objective] into many dangerous situations, training [PAWN_objective] to put [PAWN_possessive] client's well-being over [PAWN_possessive] own.
[PAWN_nameDef] was taught about many herbs and natural poisons to help [PAWN_objective] prevent clients from being poisoned. |
Plants: +2 Shooting: +3 Melee: +2 Medicine: +2 |
Artistic | ||||||
Bone collector (Pupil) |
Born to a family of fortune hunters, [PAWN_nameDef] always had a passion for ancient history.
Though never a tough or social boy, [PAWN_pronoun] loved to dig through history books as well as dirt piles. |
Plants: +2 Mining: +2 Shooting: −3 Melee: −3 Social: −3 Medicine: +2 Artistic: +2 Crafting: +2 |
None | ||||||
Bookworm (Bookworm) |
[PAWN_nameDef] spent his youth in the library, reading every book he could about the technical marvels of space travel, the engineering ingenuity of the space-faring pioneers, and the horrible yet fascinating tales of the mechanoid races. He vowed that one day, he would see these things for himself. | Plants: +2 Intellectual: +2 Social: −2 Medicine: +2 |
None | ||||||
Boy scout (Scout) |
[PAWN_nameDef] was in a boy scout troop on a midworld.
He learned many survival skills including how to thrive in the outdoors and how to tend to basic wounds. |
Plants: +2 Shooting: +2 Medicine: +2 |
None | ||||||
Boy soldier (Soldier) |
War may never change - but the cast of characters does.
Born on a violent urbworld, [PAWN_nameDef] was trained from a young age to fight the wars of others, and became rather good at it. |
Shooting: +4 Melee: +2 |
None | ||||||
Brothel gofer (Gofer) |
Born on a steam-powered midworld wracked by a century of economic crises, [PAWN_nameDef] went to work at a young age. Scrounging, shoe-polishing, sewing - he did it all. But [PAWN_pronoun] was most known as a brothel gofer, delivering all manner of aphrodisiacs and chemicals to the girls' rooms. | Social: +2 Cooking: +2 Crafting: +2 |
None | ||||||
Brutal thief (Thief) |
Growing up in a gang, [PAWN_nameDef] learned the brutality of the streets.
Knowing that showing weakness could be fatal, he closed himself of to others. |
Plants: −2 Shooting: +2 Melee: +4 Social: −2 |
Caring Artistic |
||||||
Bunker kid (Bunker kid) |
Ricardo grew up in an underground shelter, waiting for radioactive fallout to subside. His rich family had gained access to a luxury bunker city, while billions died on the surface.
Determined to one day seek revenge against the hated enemy, Ricardo spent most of his time practicing shooting in his private training facility. |
Shooting: +4 Melee: +4 Social: −2 |
Artistic Plant work |
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Cadet (Cadet) |
Born on the planet New China, [PAWN_nameDef]'s father was a police chief and kept extremely strict watch over his son.
[PAWN_nameDef] had to do military-style drill exercises every day and keep his room spotlessly clean, always ready for inspection. [PAWN_pronoun] came to abhor violence. |
Construction: +3 Intellectual: +3 Crafting: +3 |
Violent | ||||||
Caravan child (Child) |
[PAWN_nameDef] was born on a urbworld merchant ship to an entrepreneurial mother and an absent father. Born male, she disliked boy stuff, and got into her mother’s things all the time.
Eventually, she traveled with her mother to a glitterworld and spent her savings on a body she was happy with. |
Social: +2 Artistic: +2 |
None | ||||||
Caravan traveler (Traveler) |
Born to a family of traveling merchants, [PAWN_nameDef] was mentored by [PAWN_possessive] father in the ways of being a trader. [PAWN_pronoun] was often tasked with caring for the pack animals. Due to [PAWN_possessive] nomadic lifestyle, [PAWN_pronoun] hunted and bartered for [PAWN_possessive] food. | Plants: −3 Shooting: +1 Social: +2 Animals: +3 |
None | ||||||
Cat herder (Herder) |
[PAWN_nameDef] helped out in his father's cat breeding business, socializing, herding, and feeding hundreds of cats.
When he refused to clean up after the cats, [PAWN_pronoun] was transferred to the breeding science division. |
Social: +2 Cooking: +3 |
Cleaning Hauling |
||||||
Cave child (Cave kid) |
[PAWN_nameDef] grew up in a cave on an tundra planet, and was adopted by a traveling group of entertainers known only as the Wizards. Once a starfaring crew, the Wizards told [PAWN_objective] wondrous stories about the universe.
One day, the Wizards did not return from scavenging. After years of waiting, [PAWN_nameDef] set off into space to find them. |
Plants: +2 Mining: +2 Shooting: −2 Melee: −2 Cooking: +2 Crafting: +2 |
None | ||||||
Chess master (Chesshead) |
[PAWN_nameDef] loved to play chess. [PAWN_pronoun] even earned the nickname Bishop for some of [PAWN_possessive] craftier moves.
[PAWN_pronoun] never got into trouble - mostly because he was good at not getting caught. |
Intellectual: +2 Social: +4 |
None | ||||||
Child of drifters (Drifter) |
Ever since [PAWN_pronoun] was very small, [PAWN_nameDef] had never known a home beyond [PAWN_possessive] parent's ship. They were a family of nomads whose meandering provided a constant change of scenery. [PAWN_possessive] life was often perilous but never dull, and [PAWN_pronoun] inherited [PAWN_possessive] parents' wanderlust at a young age. | Shooting: +4 Melee: −2 Social: −3 Crafting: +6 |
Firefighting Plant work Mining |
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Child of glass (Survivor) |
[PAWN_nameDef] was raised underground on a "marble" planet - a wasteland of radioactive asphalt and toxic fallout.
To survive on a planet devoid of life, [PAWN_pronoun] had to learn how to farm underground and how to fight without wasting bullets. |
Plants: +3 Shooting: +4 Artistic: −3 |
Social Animals |
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Child prodigy (Prodigy) |
After graduating college at age twelve, Jered devoted his life to becoming immortal. However his research crossed the line when he tried to modify his body using gene therapy and mechanical augmentation. He was arrested and condemned to a prison planet. | Intellectual: +6 Mining: −3 Cooking: −3 Medicine: +6 |
None | ||||||
Child researcher (Researcher) |
A frightfully intelligent child, [PAWN_nameDef] was kidnapped by a glitterworld corporation and forced to research technologies for weaponizing anti-matter.
[PAWN_pronoun] vowed never to invent anything again. |
Intellectual: +7 Shooting: −2 Melee: −2 |
Crafting | ||||||
Child scientist (Scientist) |
After graduating college very young, [PAWN_nameDef] devoted [PAWN_possessive] life to becoming immortal. He was arrested for trying to genetically modify himself.
The authorities released [PAWN_objective] on the condition that he would work in a government lab on spacecraft technology. He was permitted to continue his personal research in his free time. |
Intellectual: +4 Social: −3 Cooking: −2 Medicine: +3 |
None | ||||||
Child slave (Slave) |
Graham was born to a poor family on a rimworld. His father sold him into slavery at a young age and he was traded many times. A tycoon bought him as part of a child labor force and sent down into mines to look after machines and to work alongside them. | Construction: +2 Mining: +3 Social: −2 |
Intellectual | ||||||
Child spy (Spy ) |
Children are often presumed innocent, and so make ideal spies. [PAWN_nameDef] was trained in the arts of infiltration and information-gathering when [PAWN_pronoun] was very young.
[PAWN_possessive] spent years behind enemy lines, gathering intel in a brutal planetary war. During this time, [PAWN_pronoun] had limited opportunity for education. |
Shooting: +3 Social: +3 Medicine: +1 |
Plant work | ||||||
Child-knave (Knave) |
[PAWN_nameDef] was a child-knave of King Loteric. [PAWN_pronoun] enjoyed the training with wooden sticks and engaging others in close combat. [PAWN_pronoun] adapted quickly to the heat of battle and was good at spreading fire.
[PAWN_pronoun] served his lord well, until the king died in an unfortunate accident. |
Shooting: −3 Melee: +4 Social: +3 |
Firefighting | ||||||
Circus performer (Performer) |
Growing up in the circus, [PAWN_nameDef] learned a lot of interesting things. More interesting then the balls he juggled were the pockets he picked between shows.
A mistake with some firesticks made him develop a deathly fear of fire. |
Social: +3 Artistic: +2 |
Firefighting | ||||||
Class clown (Clowny kid) |
In the ultra-competitive environs of his glitterworld school, [PAWN_nameDef] always offered to play the class clown to diffuse tension.
[PAWN_pronoun] developed a sense of social desperation from this, as well as an appreciation for the artistic side of comedy. |
Social: −3 Artistic: +4 |
Violent | ||||||
Clone-farmed (Disposable) |
Clone children are seeded into organic-rich wombvats and rapidly grown in a simmed universe. They're harvested later, sometimes for food, sometimes for organs, sometimes for workers - but they're always called 'Disposable'. | Intellectual: +4 Shooting: −3 Artistic: +3 |
None | ||||||
Coliseum cleaner (Cleaner) |
During the 'Inner Destrian War' fallout, [PAWN_possessive] parents were captured and [PAWN_pronoun] was born into a life of slavery. Forced to clean coliseums after bloody battles for money. Watching, waiting, and learning. Coliseums were the only thing [PAWN_pronoun] ever knew. One night while cleaning the coliseum, [PAWN_possessive] family was murdered. | Intellectual: +4 Social: +2 Crafting: +1 |
Caring Firefighting Mining |
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Colony kid (Colony kid) |
[PAWN_nameDef] was born the child of two doctors in a small colony. Because of [PAWN_possessive] parents, [PAWN_pronoun] was always interested in science and medicine.
[PAWN_nameDef] never really got along with other children, and as a result became withdrawn and unsociable. |
Intellectual: +2 Social: −2 Medicine: +3 |
None | ||||||
Commoner heir (Heir) |
[PAWN_nameDef] was a street urchin on a feudal steamworld.
After [PAWN_pronoun] tried to steal food from the palace, the emperor, desperate to secure an heir, took [PAWN_objective] in and groomed [PAWN_objective] to be next in line for the throne. |
Intellectual: +1 Melee: +2 Crafting: +3 |
None | ||||||
Computer geek (Geek) |
[PAWN_nameDef] spent most of [PAWN_possessive] childhood on [PAWN_possessive] computer, typing away, never knowing when to get up and eat.
He had a very narrow interest: hacking cryptobiotic safety protocols. |
Construction: +3 Intellectual: +3 Shooting: −2 Animals: +2 |
Social Cooking Plant work |
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Construction grunt (Builder) |
Growing up in his father's lab, Jackson was given the life of an intellectual elite. He got everything he desired, and price was never an object.
However Jackson did not partake in the luxury given to him. Instead, he pursued more physical, and - in his father's eyes - lower-class jobs. |
Construction: +4 Social: +1 Crafting: +2 |
Cleaning Plant work |
||||||
Core dilettante (Dilettante) |
Candice spent her formative years on a glitterworld in the core region, where she and her friends pursued lives of idle pleasure.
As she grew up, she began to find the life of ease unfulfilling. She decided to look for a more challenging path. |
Intellectual: +2 Social: +2 Artistic: +2 |
Dumb labor Violent |
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Core world student (Student) |
Born a male named Alex, Alyssa didn't fit in well with the other boys. When very young, she preferred creative pursuits, such as crafting jewelry, over sports. She felt she had the wrong body. Luckily, her family and friends supported her sex reassignment; as a teen, she underwent surgery to become a female. | Construction: +2 Shooting: −1 Artistic: +4 Crafting: +4 |
Cooking Plant work |
||||||
Corp student (Student) |
De Dion was bred to become an executive officer for the large space trading corporation that owned his home planet. His family had been working for that corporation for seven generations.
At age six, [PAWN_pronoun] started to study at the corporate academy, where he learned to become a loyal follower and a ruthless executive. |
Intellectual: +3 Social: +3 Medicine: −2 Artistic: −3 |
Cleaning | ||||||
Corp-bred student (Student) |
[PAWN_nameDef] was bred to become an executive for the space exploration corporation that owned his home planet. [PAWN_possessive] family had been working for that corporation for four generations.
At age five, [PAWN_pronoun] enrolled at the corporate academy where he learned loyalty and ruthlessness. [PAWN_nameDef] excelled in finding diplomatic solutions where others would need violence. |
Intellectual: +5 Social: +7 Medicine: +3 Crafting: +3 |
Violent Artistic |
||||||
Corporate slave (Soldier) |
[PAWN_nameDef] grew up in a colony owned by a large glitterworld corporation. All children had virtual reality devices attached by force, and were raised in a brutal digital world.
Constantly forced to fight others for the entertainment of the wealthy, gunplay and tactics became the center of [PAWN_nameDef]'s universe. |
Plants: −2 Shooting: +4 Social: +4 Animals: −2 |
Cooking Cleaning |
||||||
Country child (Hick kid) |
[PAWN_nameDef] was raised up to fear God and love [PAWN_possessive] country. [PAWN_pronoun] was a genuine backwoods kid. [PAWN_pronoun] always worked hard to earn respect rather than demanding it. | Cooking: +2 Animals: +4 |
Artistic | ||||||
Cow farmer (Farmer) |
[PAWN_nameDef] grew up on a rim world, under the tyranny of [PAWN_possessive] father, who forced [PAWN_objective] to work every day on the farm. [PAWN_pronoun] dreamed of escaping [PAWN_possessive] father and exploring the universe.
One day, when the trade ship was overhead, [PAWN_pronoun] stowed away among the goods in the launch pods, and escaped into space. |
Plants: +4 Animals: +3 |
None | ||||||
Crime boss' child (Crime kid) |
[PAWN_nameDef] was adopted child of a notorious crime boss. [PAWN_pronoun] was taught all facets of the family business, from smuggling to inventive ways of killing.
When the family was attacked, [PAWN_possessive] father ordered [PAWN_objective] to hide in a secret longsleep crypt. |
Construction: +2 Shooting: +2 Melee: +2 |
Caring Artistic Cooking |
||||||
Data decoder (Decoder) |
Born on a glitterworld, [PAWN_nameDef] was very interested in the process of documenting information, and quickly became senior glitterpedia recorder.
[PAWN_pronoun] was effective at self-study, but [PAWN_pronoun] was lacked in social experiences. |
Construction: +2 Plants: +2 Intellectual: +2 |
Social | ||||||
Dedicated student (Student) |
The child of a wealthy manufacturer, [PAWN_nameDef] was pampered from an early age. [PAWN_pronoun] developed an affinity for reading and art, and a distaste for menial chores.
A revolution brought his father's businesses under state control. Penniless, [PAWN_nameDef] worked hard to complete [PAWN_possessive] education. |
Intellectual: +2 Artistic: +2 |
Animals Cooking Cleaning |
||||||
Desert rat (Desert rat) |
[PAWN_nameDef] was born to a tribe of desert ascetics who wandered the endless wastes.
They sought a mythical substance they believed could liberate them from ignorance through psychedelic revelation - and usher in a new period of interstellar peace. |
Intellectual: +2 Melee: +2 Medicine: +2 |
None | ||||||
Diplomat's child (Diplomat) |
[PAWN_nameDef] was born in diplomatic family.
Travelling often, [PAWN_pronoun] was home-schooled and saw the world mostly through a computer. |
Intellectual: +1 Artistic: +1 |
Violent Social |
||||||
Disaster survivor (Survivor) |
[PAWN_nameDef]'s planet collided with a small moon. Everything he knew as home was destroyed, and his entire family died. [PAWN_pronoun] was left in the ruins to fend for himself. | Construction: +3 Cooking: +2 Crafting: +1 |
Animals | ||||||
Disaster survivor (Survivor) |
Steven was uprooted when marauders attacked his family farm, destroying machinery and killing farmhands and beasts alike.
After the death of all he knew, he was left in the ruins to fend for himself. |
Plants: +2 Melee: +3 Crafting: +2 |
None | ||||||
Discarded youth (Discarded) |
[PAWN_nameDef] grew up isolated on a trash planet. A dumping ground for surrounding glitterworlds, it was a harsh home. As a baby, [PAWN_pronoun] sucked on the tap of a discarded nutrient paste dispenser for comfort.
In these desperate circumstances, against all odds, [PAWN_pronoun] survived - and thrived. |
Construction: +3 Crafting: +3 |
Artistic Cleaning Plant work |
||||||
Disciplined farmer (Farmer) |
Drew was the younger of two sons on the family farm, a frontier plot that struggled to turn a profit. Drew's father was a strict disciplinarian, constantly at his sons to work harder and keep quiet. Drew burnt his hand making breakfast once and swore to cook only when his life was in danger. | Construction: +2 Plants: +3 Intellectual: −1 Mining: +2 |
Social Cooking |
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Displaced noble (Noble) |
Born on an urbworld to the ruler of three megacities, [PAWN_nameDef]’s prospects looked good - until a violent insurrection overthrew [PAWN_possessive] family. Exile introduced [PAWN_nameDef] to hard work and combat, but some high-born squeamishness remains. | Intellectual: +1 Shooting: +3 Crafting: +2 |
Dumb labor | ||||||
Dreaded baby (Baby dude) |
[PAWN_nameDef] was found as a baby in a crashed spacecraft. According to the ship's data records, [PAWN_pronoun] invented the nuclear device that powered his ship. Apparently, he also invented the sky and the hamburger, and is said to have fathered a race of tasty golden kittens. | Shooting: +1 Cooking: +3 Artistic: +3 |
None | ||||||
Dreamer (Dreamer) |
[PAWN_nameDef] was an expressive child. [PAWN_pronoun] sang often, and made friends very easily, be they young or old, male or female.
[PAWN_pronoun] hated fighting, but when made angry, [PAWN_pronoun] could be dangerous. [PAWN_possessive] temper was quick. |
Melee: +2 Social: +4 Artistic: +3 |
None | ||||||
Drudge (Drudge) |
[PAWN_nameDef] was never sure what [PAWN_pronoun] wanted to do with [PAWN_possessive] life. [PAWN_pronoun] spent most of [PAWN_possessive] time doing low-wage jobs and wondering what [PAWN_possessive] future would be like.
[PAWN_pronoun] entertained himself with space sims and survival games, dreaming of one day being somewhere more interesting. |
Construction: +2 Mining: +2 Crafting: +2 |
None | ||||||
Drug mule (Mule) |
Raised in an orphanage, [PAWN_nameDef] turned towards the gang life at age ten.
He was exploited by the local gang as a drug mule to traffic "substance F" across rival gang territory. He took a bullet or two. |
Shooting: +2 Melee: +3 |
Intellectual Caring Social Artistic Cleaning Plant work |
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Dusty farm hand (Farm hand) |
From the time [PAWN_nameDef] could walk, [PAWN_pronoun] helped take care of the animals and crops that [PAWN_possessive] people tended in their arid homeland.
The work toughened [PAWN_objective], but left little time for intellectual activities. |
Plants: +2 Medicine: +1 Animals: +2 |
Intellectual Artistic |
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Earth colonist (Colonist) |
[PAWN_nameDef] was born on Earth. As a child, [PAWN_pronoun] was launched into space as part of an interstellar colonization program. | Plants: +4 Cooking: +3 Crafting: +2 |
Artistic Firefighting |
||||||
Empath (Empath) |
[PAWN_nameDef] was an incredibly empathetic child, so much that [PAWN_pronoun] was totally overwhelmed by simple social interactions. Once, [PAWN_pronoun] stepped on a bug and felt so guilty [PAWN_pronoun] cried for an hour.
[PAWN_nameDef] did try to use a gun one time, but it went very poorly, as the loud noise made [PAWN_objective] flinch uncontrollably. |
Intellectual: +2 Artistic: +2 |
Violent Social Animals |
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Energetic pop idol (Pop idol) |
Priscilla grew up on a glitterworld, training in rapier arts and singing. She spent several years as an energetic teen pop idol.
However, she decided that the music and modeling industries were not paying her enough attention, so she left. |
Intellectual: −2 Melee: +3 Social: +2 Medicine: −2 Artistic: +5 |
None | ||||||
Exiled prince (Prince) |
A member of a royal family, [PAWN_nameDef] was exiled for shaming [PAWN_possessive] family.
Living in a foreign land, mostly alone, [PAWN_pronoun] spent most of [PAWN_possessive] time making huts and houses to live in. [PAWN_pronoun] found little time in an average day for enjoyment, and lost all his friends and family. |
Construction: +3 Artistic: −2 Crafting: +2 Animals: +1 |
Caring | ||||||
Factory worker (Worker) |
Felix grew up in a large factory city on an industrial world.
Since poverty was rampant and food scarce, he worked for whatever wages he could get. This wasn't an easy life, but Felix never shied away from a hard day's work. |
Construction: +3 Intellectual: −2 Crafting: +3 |
Artistic | ||||||
Fallen prodigy (Prodigy) |
[PAWN_nameDef] was born on a glitterworld falling into chaos. [PAWN_possessive] father was killed in action.
[PAWN_pronoun] struggled for a scholarship at Utmaior Academy and had to prove his right to be there. A child genius, [PAWN_pronoun] was bullied as a charity case and couldn't make friends with the other kids. |
Construction: +2 Plants: +2 Intellectual: +5 Medicine: +3 Crafting: +2 |
Social | ||||||
Farm boy (Farm boy) |
John worked on his family's farm, looking after the animals and treating them when they were injured. Preferring hands-on tasks and the outdoors, he avoided softer jobs that might have kept him cooped up inside.
He enjoyed this lonely work, and tended to stay out of people's way and do his own thing. |
Plants: +2 Mining: +3 Melee: +4 Social: −3 Cooking: −2 |
None | ||||||
Farm hand (Farm hand) |
[PAWN_nameDef] was born on a farm on a smaller colony world.
Everything was taken care of by the few members of the farm, including [PAWN_nameDef]. This helped [PAWN_objective] build independence, spirit, and a well-rounded character. |
Construction: +2 Plants: +4 Intellectual: −2 Melee: +2 |
None | ||||||
Farm kid (Farm kid) |
[PAWN_nameDef] grew up on his family's beef farm. He enjoyed working the fields and taking care of the animals. | Plants: +3 Medicine: +2 Crafting: +2 |
None | ||||||
Farm mechanic (Mechanic) |
Growing up on a farming planet, [PAWN_nameDef] spent [PAWN_possessive] time learning about the automated machinery that grew and harvested the multitude of crops. | Construction: +4 Plants: +2 |
Intellectual Artistic |
||||||
Farmer boy (Farmer) |
Benjamin's parents died in a fire when he was seven. He grew up on his uncle's farm, plowing fields and doing manual labor.
He could not bear answering questions about his parents, so he replaced social contact with hard work. |
Construction: +1 Plants: +4 Mining: +1 Crafting: +2 |
Caring Social Firefighting |
||||||
Farmer's daughter (Farm girl) |
[PAWN_nameDef] grew up on [PAWN_possessive] parents' vineyard. [PAWN_pronoun] spent [PAWN_possessive] youth exploring the land and making friends with various bugs and insects.
Having heard stories about all the fascinating things out there in the universe, [PAWN_pronoun] always dreamed of venturing out to see it for [PAWN_objective]self. |
Social: −1 Cooking: +2 Artistic: +3 Crafting: +3 |
Violent | ||||||
Farmer's son (Farmer) |
Ade spent much of his childhood learning biome farming. In his biome they kept animals to investigate which would cope best in the alien environment.
Due to this, the travel restrictions and oxygen rationing system, he rarely got to meet anyone from outside his family. |
Plants: +2 Social: −3 Cooking: +1 Animals: +4 |
None | ||||||
Feral child (Feral) |
Abandoned on an animal planet as a small child with nought but a blanket with a name embroidered on it, Felix made himself one with the wilderness.
When he was 13, he encountered a team of mineral surveyors, who "offered" him passage off of the planet. |
Plants: +2 Melee: +4 Crafting: +1 |
Intellectual Social |
||||||
Feral child (Survivor) |
[PAWN_nameDef] and his family lived a hard but prosperous lives along with their fellow colonists on a distant rimworld.
One day a group of mechanoids attacked, killing everyone aside from Robert. He then lived alone in the desert until a group of raiders found him. |
Plants: +2 Melee: +4 Crafting: +1 |
Social | ||||||
Feudal farm boy (Slave) |
[PAWN_nameDef] was the son of a medieval farmer, and was expected to follow in his footsteps. He was brought up as a kind, well trained farm boy.
He lived in an unusual feudal kingdom which co-existed with a midworld society which was itself well-known for genetic manipulation. |
Plants: +4 Social: +2 |
Intellectual | ||||||
Feudal lordling (Lordling) |
[PAWN_nameDef] grew up on a feudal world that was part of a multi-planet empire. As the son of a high lord, [PAWN_pronoun] enjoyed many privileges.
[PAWN_pronoun] learned to maneuver in the both the political landscape and in close quarters combat. |
Melee: +4 Social: +3 |
Dumb labor | ||||||
Fire-scarred child (Scarred) |
Duster was an active child who lived an uneventful childhood until he fell into a fire and suffered horrific burns to his hands and arms. Although the scars have faded, he can't bear to be in close proximity to fire. | Mining: +1 Melee: +1 |
Cooking Firefighting |
||||||
Forest child (Forest kid) |
When [PAWN_pronoun] was a baby, [PAWN_nameDef]'s mother went insane and left [PAWN_objective] in the woods.
Raised by wild people, [PAWN_nameDef] was known for both loving and killing animals. |
Melee: +2 Animals: +2 |
Intellectual | ||||||
Foundry apprentice (Foundryman) |
[PAWN_nameDef] grew up as an apprentice in the foundries of an industrial world. This experience gave [PAWN_objective] metalworking skills and strong muscles, but stunted [PAWN_possessive] artistic development. | Construction: +3 Melee: +1 Artistic: −2 Crafting: +3 |
None | ||||||
Freethinker (Thinker) |
[PAWN_nameDef] grew up on a toxic world with tyrannical leaders. While the rest of the population was high on the planet's narcotic exports, [PAWN_pronoun] joined a rebel militia.
After a risky operation against the regime failed, [PAWN_pronoun] fled the planet, staying alive by threatening mutual annihilation with a planetcracker antimatter bomb. |
Intellectual: +2 Shooting: +3 Social: +2 Artistic: +2 |
None | ||||||
Frontier marshal (Marshal) |
Henry inherited a sense of duty from his father, and began a law enforcement career on his frontier homeworld.
He tried to uphold the law with honor, but the corruption and greed of local government officials often discouraged him. |
Shooting: +4 Melee: +3 |
None | ||||||
Galactic page (Page) |
[PAWN_nameDef] served the high admiral of a space fleet. [PAWN_pronoun] learned the ways of court, including etiquette and speechcraft.
In his feudal society, it was considered a great honor to serve a man of such prestige. |
Social: +6 Artistic: +2 |
Dumb labor Skilled labor |
||||||
Game fanatic (Gamer) |
[PAWN_nameDef] was a fanatical gamer who learned to survive in virtual reality games.
Once, while attempting to prove [PAWN_possessive] skills in the real world, [PAWN_pronoun] was abducted by a criminal scientist and experimented on. [PAWN_pronoun] escaped, but the experience stayed with him. |
Intellectual: +3 Shooting: +3 |
Artistic | ||||||
Gang member (Gang kid) |
[PAWN_nameDef] grew up without parents. [PAWN_possessive] whole life was spent alone, fighting for survival on the streets.
No matter how hard it became to survive, he never gave up. |
Shooting: +3 Melee: +4 Medicine: +3 |
Artistic | ||||||
Gang member (Ganger) |
[PAWN_nameDef] grew up homeless on an urbworld. [PAWN_pronoun] was forced to fight and struggle for everything, making [PAWN_objective] hard and ruthless long before adulthood.
[PAWN_nameDef] would have stayed in those streets, had [PAWN_pronoun] not been injured in a shootout and had his body confiscated for use by one of the worldwide city's ruling corporations. |
Plants: −2 Shooting: +2 Melee: +5 |
Intellectual Social |
||||||
Glitterworld kid (Glit kid) |
The son of a genetically-engineered "perfect mate" on a glitterworld, Chaz was much more shy, withdrawn and nervous than his parents. [PAWN_pronoun] kept mostly to himself, studying science and medicine and taking on gardening as a hobby.
In [PAWN_possessive] teens, [PAWN_pronoun] ran away from home, seeking a quieter life. |
Plants: +4 Intellectual: +2 Social: −3 Medicine: +1 |
None | ||||||
Glitterworld nerd (Nerd) |
[PAWN_nameDef] loved technology from the day [PAWN_pronoun] was born. [PAWN_pronoun] had a mechanoid companion which [PAWN_pronoun] tried to modify when [PAWN_pronoun] was 10.
[PAWN_possessive] obsession with technology meant that [PAWN_pronoun] never appreciated arts or culture. |
Intellectual: +5 Crafting: +2 |
Dumb labor Artistic |
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Glitterworld royal (Royalty) |
[PAWN_nameDef] grew up in a glitterworld royal household. She was groomed from a young age to marry into another planet's royal family.
Unfortunately, her crooked teeth made her undesirable to suitors, so she became bitter and resentful. |
Social: +2 Cooking: +2 Artistic: +2 |
Dumb labor | ||||||
G-nome sculptor (Sculptor) |
[PAWN_nameDef] was engineered in a lab as part of the G-nome Project. He was implanted at birth with encyclopedic knowledge of all aspects of xenobiology.
The G-nome scientists nicknamed him Gizmo and occupied him with sculpting. He developed a love of sculpting gnomes and gnome accessories. |
Intellectual: +2 Social: +2 Artistic: +4 Crafting: +2 |
Cooking Cleaning |
||||||
Gun kid (Gun kid) |
Growing up in a urbworld, [PAWN_nameDef] never had it easy. Every day was a struggle and pollution, hunger, and gangs of older kids.
In the little space he had to himself, he studied his passion - guns, combat tactics, and war history. |
Shooting: +3 Melee: +3 Artistic: −3 |
None | ||||||
Gymnast (Gymnast) |
[PAWN_nameDef] was a professional gymnast at an early age. Thanks to her skills, she was able to leave her homeworld and enroll in a glitterworld university.
Because of the lack of career opportunities in gymnastics, she left the university unemployed and carrying an enormous debt. |
Melee: +4 Social: +2 |
None | ||||||
Hacker kid (Hacker) |
Born on a high-tech world, [PAWN_nameDef] learned hack computers at a young age.
Spending many hours tinkering alone made [PAWN_objective] very good with machines, but very bad with humans. |
Construction: +3 Crafting: +3 |
Social | ||||||
Hacker prodigy (Hacker) |
Wedge was raised as the only child of wealthy surgeons. After being pressured into accepting a medical apprenticeship, he snapped. He seized his inheritance and went underground to learn how to exploit computer networks. He quickly became one of the most feared hackers on his home planet. | Intellectual: +7 Medicine: +4 |
Dumb labor Cooking |
||||||
Headjack addict (Headjacker) |
Plugged in to the computer via head-jack for days at a time, [PAWN_nameDef] found [PAWN_pronoun] preferred the company of computers to that of people or pets. | Plants: −3 Intellectual: +4 Shooting: +2 |
Social Animals |
||||||
Help desk worker (Help desk) |
Due to [PAWN_possessive] affinity for technology and desire to help others, [PAWN_nameDef] jumped at the chance to take a job at a help desk.
Unfortunately, the job's soul-crushing after-effects lasted longer than [PAWN_possessive] enthusiasm. |
Intellectual: +3 | Caring | ||||||
Hex-cell artist (Artist) |
[PAWN_nameDef] crafted sculptures from spent hex-cells and traded them to a local museum for food.
After [PAWN_possessive] popularity grew, [PAWN_pronoun] was approached by a pirate and abducted. The pirate kept [PAWN_objective] prisoner and forced [PAWN_objective] to create sculptures for sale. |
Artistic: +3 Crafting: +2 |
Intellectual Cooking |
||||||
High baroness (Noble) |
[PAWN_nameDef] was born as low-ranking royalty in a large imperial family.
She was placed In charge of running her home planet from an early age, and learned important political and cultural skills in that role. |
Intellectual: +2 Social: +7 Artistic: +2 |
Dumb labor | ||||||
Hillbilly prodigy (Hillbilly) |
Born on a cold hillbilly planet inhabited mainly by furred xenohumans, Benjamin grew up to the sound of bar fights and shootouts. Though his childhood was spent playing the banjo and working as a mechanic, his abnormal intelligence made him want something more; he entered medical school at a young age. | Intellectual: +2 Melee: +2 Medicine: +2 |
Social Artistic Cleaning |
||||||
History student (Student) |
As a child, [PAWN_nameDef] spent learned many artistic forms including music and novel writing. As [PAWN_pronoun] grew older, [PAWN_pronoun] began to study legends from [PAWN_possessive] home world - legends of the lizard-like beings at the center of [PAWN_possessive] culture's folklore. | Social: +2 Artistic: +4 Crafting: +1 |
None | ||||||
Hive world child (Hiver) |
[PAWN_nameDef] had an isolated upbringing in an urbworld hive city. His hatred of heights kept him indoors often, and made him an introverted child.
When [PAWN_pronoun] did go out onto the catwalks of the city, [PAWN_pronoun] enjoyed playing war games, becoming proficient with various simulation weapons. |
Plants: +1 Intellectual: +1 Shooting: +3 Artistic: +1 Crafting: +1 |
None | ||||||
Hunter scavenger (Scavenger) |
Born to a family of raiders in the mudlands of Vinna, [PAWN_nameDef] survived by scavenging food and resources from nearby settlements with [PAWN_possessive] gang. [PAWN_pronoun] was the most ferocious of the bunch. | Social: +2 Cooking: +2 Medicine: +2 Artistic: +3 |
Animals | ||||||
Ice planet child (Ice child) |
Growing up on the frozen wastes of an ocean moon, [PAWN_nameDef] only had animals and a few hard-bitten sailors as companions.
The lack of social interaction made him develop a interest in engineering - but he never developed any great fondness for humans. |
Construction: +2 Intellectual: +4 |
Caring Social Artistic |
||||||
Iceworld survivor (Iceborn) |
[PAWN_nameDef] was born on an iceworld. Survival depended on staying together and building with nothing.
[PAWN_pronoun] got used to the cold. [PAWN_pronoun] never got used to dealing with those strange green things called plants. |
Construction: +3 Social: +1 Crafting: +1 |
Plant work | ||||||
Idealistic cadet (Cadet) |
Raised in the military traditions of his forefathers, [PAWN_nameDef] was taught from a young age that he would be a great leader and the hero of the Dichter family.
He excelled at his studies and graduated from the academy with honors. |
Shooting: +4 Melee: +3 Social: −2 |
Mining | ||||||
Imperial student (Student) |
[PAWN_nameDef] studied on an imperial midworld where guns were banned and self-defense study was encouraged. The relative safety allowed [PAWN_objective] to focus on [PAWN_possessive] botanical research. | Plants: +2 Intellectual: +3 Shooting: −3 Melee: +2 |
Crafting Firefighting Cleaning |
||||||
Indworld urchin (Urchin) |
[PAWN_nameDef] grew up on the streets of a world in the early stages of its industrial revolution. [PAWN_pronoun] passed [PAWN_possessive] days stealing, begging and tinkering with discarded machine scraps, always on the lookout for a way to escape poverty. | Construction: +1 Melee: +1 Crafting: +2 |
Plant work | ||||||
Infantry (Infantry) |
Lenka was raised on a world wracked by war.
At an early age, she was shown how to use guns and cruelty to project her will. She later distinguished herself by committing atrocities with more enthusiasm than anyone else. |
Shooting: +2 Melee: +1 Social: +2 |
Caring | ||||||
Joywire addict (Addict) |
[PAWN_nameDef]'s wealthy parents provided everything [PAWN_pronoun] ever wanted. After discovering joywires, [PAWN_pronoun] became obsessed. Once [PAWN_possessive] parents realized what happened, they cut [PAWN_objective] off.
Uncaring and often violent, [PAWN_pronoun] sought [PAWN_possessive] next joywire fix by any means possible. |
Shooting: +4 Melee: +6 Social: −3 |
Intellectual Cleaning |
||||||
Jungle kid (Jungle kid) |
[PAWN_nameDef] was abandoned as a newborn, and grew up among the animals of [PAWN_possessive] homeworld’s dense jungles.
When [PAWN_pronoun] was a teenager, a traveling doctor found [PAWN_objective] injured near a road, hissing and meowing. He rescued [PAWN_objective] and took [PAWN_objective] on as an apprentice. |
Intellectual: −2 Melee: +2 Cooking: +2 Animals: +4 |
None | ||||||
Junkyard mechanic (Mechanic) |
Left for dead at a young age, [PAWN_nameDef] was rescued by an old man who ran an urbworld junkyard. The old man forced [PAWN_nameDef] to do dangerous, demanding work.
[PAWN_nameDef] became very familiar with machines, but [PAWN_pronoun] grew up with almost no other experiences. |
Construction: +2 Intellectual: +2 Social: −3 Crafting: +4 |
Animals | ||||||
Kid scientist (Scientist) |
Born into an influential family, [PAWN_nameDef] received the best education money could buy. Her intellect soon proved to be superior to many. However, her lack of empathy quickly put her at odds with her teachers and her parents. | Intellectual: +4 Medicine: +4 Artistic: −3 |
Dumb labor Social |
||||||
Killer (Killer) |
[PAWN_nameDef] was a bloodlusting child. Villagers thought her the product of a snake demon and human coupling.
After watching how her human father betrayed and murdered her mother, she longed to see how many more humans she could get to fall into her hands. |
Melee: +4 Medicine: +2 |
Social | ||||||
Lab-grown child (Lab-grown) |
[PAWN_nameDef] was born in a laboratory as part of a altruistic but failed attempt to create a new class of human.
[PAWN_possessive] childhood was filled with books and one-on-one tutoring. He was awkward, shy, and naive to the true nature of humanity. |
Plants: +2 Intellectual: +2 Artistic: +2 |
Animals | ||||||
Labor camp orphan (Orphan) |
[PAWN_nameDef] lost her parents in an industrial accident and grew up in an orphans' labor camp. The camp overseers worked their charges mercilessly - but at least she was clothed and fed. | Construction: +4 Mining: +4 |
Artistic | ||||||
Logical child (Logic kid) |
[PAWN_pronoun] preferred logical activities like computers and was completely useless at art.
Being awkward in social situations, [PAWN_possessive] friends were few but close. |
Construction: +2 Intellectual: +2 Social: −2 Crafting: +2 |
Artistic | ||||||
Mad scientist (Scientist) |
[PAWN_nameDef] grew up miserable on the plains of a neolithic planet. He found the strength to fight under the teachings of an old, broken scientist.
He quickly learned to play with people's fears, and was nicknamed 'mad scientist'. |
Intellectual: +4 Melee: +1 Social: +2 |
Cleaning | ||||||
Marine cadet (Cadet) |
[PAWN_nameDef] was in a planetary marine cadet program.
[PAWN_pronoun] was kicked out for shooting an officer. It was never established whether this was an accident. |
Shooting: +3 Melee: +3 |
None | ||||||
Mechanoid hacker (Mechacker) |
The only son of a well respected mechanoid inventor, [PAWN_nameDef] had access to the materials to subvert and modify [PAWN_possessive] father's creations.
[PAWN_pronoun] used drugs to increase [PAWN_possessive] productivity. Unfortunately, the side-effects included persistent delusions of being mechanized, which limited [PAWN_possessive] social life. |
Construction: +3 Intellectual: +3 Social: −3 Crafting: +3 |
Artistic | ||||||
Mechanoid nerd (Mechanerd) |
[PAWN_nameDef] grew up in an urbworld as the only child of a pair of mechanoid designers.
They encouraged [PAWN_possessive] interest in the machines. Eventually, [PAWN_pronoun] became obsessed with building [PAWN_possessive] own. Unfortunately this also lead to [PAWN_objective] being a loner as [PAWN_pronoun] prefered[sic] technical books to friends. |
Construction: +2 Intellectual: +3 Social: −2 Crafting: +2 |
None | ||||||
Medical helper (Med helper) |
[PAWN_nameDef] traveled between rim worlds with [PAWN_possessive] family. [PAWN_nameDef]'s mother, a renowned doctor, often delivered lectures from the hull of their retrofitted cargo/medical ship.
Sometimes, the family took on difficult long-term medical work with especially needy patients, and [PAWN_nameDef] helped where he could. |
Social: +2 Medicine: +4 |
Firefighting | ||||||
Medical student (Student) |
[PAWN_nameDef] grew up on a glitterworld in a family of doctors and chose to maintain the tradition.
[PAWN_pronoun] had few friends, but got along with [PAWN_possessive] siblings very well. |
Social: +1 Medicine: +6 |
None | ||||||
Medical student (Student) |
Born into a long line of doctors, [PAWN_nameDef] was tutored in all fields of medicine, from herbal ointments to the modern synthetic drugs. [PAWN_pronoun] also picked up a healthy disdain for lower class work. | Construction: −2 Social: +3 Medicine: +3 |
Hauling Mining |
||||||
Medieval plower (Plower) |
[PAWN_nameDef] lived on a planet where kings and queens ruled with little regard for the peasants beneath them. [PAWN_possessive] family owned a large farm, but the king took most of the food it produced. This left [PAWN_nameDef]'s family poor, and unable to pay for [PAWN_possessive] education. Instead, [PAWN_pronoun] was required to work the fields with [PAWN_possessive] parents, and never had time to practice creativity. | Construction: +2 Plants: +5 Intellectual: −1 Artistic: −2 |
None | ||||||
Medieval slave (Slave) |
Born into slavery, Soren never knew his parents. He eventually escaped from his masters and boarded a military cargo ship, where he was pressed into military service. | Construction: +2 Plants: +3 Mining: +1 Cooking: +2 Artistic: −2 |
Intellectual | ||||||
Medieval squire (Squire) |
William grew up on a medieval planet as a knight in training. He trained directly under the king's war adviser for most of his youth, and learned to fight with a sword and shield. | Construction: −1 Mining: −1 Shooting: +3 Melee: +5 |
Cooking Plant work |
||||||
Medieval thief (Thief) |
[PAWN_nameDef] grew up poor and hungry on a medieval planet, learning to fend for himself.
At first, he only took what he needed. Then he learned to take what he wanted. |
Shooting: −3 Melee: +4 Social: −2 Crafting: +2 |
None | ||||||
Mercenary recruit (Mercenary) |
Descended from a long line of off-world mercenaries, [PAWN_nameDef] grew up in a busy trading hub.
[PAWN_possessive]'s interest in the foreign goods at the market often distracted him from his chores and training. |
Shooting: +3 Melee: +1 Crafting: +3 |
None | ||||||
Mercenary recruit (Recruit) |
Born to a long line of off-world mercenaries, [PAWN_nameDef] grew up in a busy trading hub. At a young age, [PAWN_pronoun] was recruited into one of the mercenary crews. | Shooting: +3 Crafting: +3 |
None | ||||||
Midworld cadet (Cadet) |
Growing up on a high-tech midworld with a flourishing space transit industry, [PAWN_nameDef] wished to leave for the stars and live among the growing spacer class.
[PAWN_pronoun] excelled in [PAWN_possessive] studies, and gained entry to [PAWN_possessive] homeworld's most prestigious naval academy. |
Intellectual: +3 Social: +3 Crafting: +2 |
None | ||||||
Midworld geek (Geek) |
[PAWN_nameDef] grew up in a quiet suburban neighborhood. He was never a master of social interaction, but his interest in computers blossomed into a true talent at an early age. | Intellectual: +6 Social: −3 |
None | ||||||
Midworld loner (Loner) |
[PAWN_nameDef] was born on a peaceful, unimportant midworld.
While [PAWN_pronoun] had a few friends, [PAWN_pronoun] preferred to spend [PAWN_possessive] time in solitude, tinkering on [PAWN_possessive] autocycle while listening to netcasts, or plinking at plastic soldiers with a new rifle [PAWN_pronoun] had just put together. |
Construction: +3 Shooting: +3 Social: −2 Crafting: +5 |
None | ||||||
Midworld sketcher (Sketcher) |
[PAWN_nameDef] was born into a loving but poor family.
[PAWN_pronoun] discovered he had an artistic talent which he inherited from his father. [PAWN_possessive] mother taught him the benefits of hard work and determination. As he grew older, [PAWN_nameDef] developed a fascination with technology and military history. |
Shooting: +2 Melee: +1 Artistic: +3 |
None | ||||||
Militant child (Soldier) |
[PAWN_nameDef]'s military family forced him to train in hand-to-hand combat and fighting tactics.
In his own time, he built small inventions. This sharpened his mind. |
Intellectual: +2 Shooting: +3 Melee: +3 |
None | ||||||
Military cadet (Cadet) |
Orphaned as a child, [PAWN_nameDef] was sent to a secret military school on a harsh deadworld.
Taking quickly to firearms and survival training, [PAWN_pronoun] graduated with honor, transitioning into a leadership position in covert operations. |
Plants: −2 Mining: +2 Shooting: +3 Melee: +2 Medicine: +2 Animals: −3 |
Artistic | ||||||
Military child (Military) |
[PAWN_nameDef] grew up in a family with a rich military background. [PAWN_possessive] teenage years were spent traveling system to system wherever [PAWN_possessive] parents were deployed.
Following the tradition of [PAWN_possessive] family, [PAWN_pronoun] enlisted at the earliest possible age. |
Construction: +2 Shooting: +3 Melee: +1 Medicine: +2 Artistic: −3 |
None | ||||||
Military recruit (Recruit) |
[PAWN_nameDef] was born on a midworld run by an intensely militaristic dictatorship.
From a young age, [PAWN_pronoun] was trained to be a good soldier. They taught him how to use a gun and how to fight with melee weapons. |
Shooting: +4 Melee: +3 |
Caring | ||||||
Military trainee (Soldierboy) |
[PAWN_nameDef] was raised on a military base in the Xennoa system. [PAWN_pronoun] was exposed to many different strenuous activities and grew strong at an early age. [PAWN_pronoun] also learned negotiation, medical, and military tactics. | Shooting: +3 Melee: +2 Medicine: +2 |
None | ||||||
Music idol (Music idol) |
[PAWN_nameDef] was the only daughter of a powerful company president. [PAWN_possessive] beautiful appearance led to a career as a music idol.
When [PAWN_possessive] mother died, [PAWN_nameDef] could not bear [PAWN_possessive] father's loneliness, and became his sexual companion. |
Intellectual: +2 Mining: −2 Melee: −2 Social: +3 Artistic: +2 |
None |