Modding Tutorials/Assets
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In this tutorial you will learn how to extract the base assets of RimWorld.
Requirements[edit]
- UnityEx to extract the contents of the unity .asset archives.
- or Unity Assets Bundle Extractor
- or [1]
UnityEx[edit]
To extract the original files from the Unity asset archives we will be using UnityEx which is compatible with Rimworld 1.0's Archives.
- Download UnityEx either by searching using your search engine of choice or via this link.
- Place the UnityEX.exe somewhere easily locatable (I prefer to place it into the Rimworld Directory).
- Run UnityEX.exe and open the .asset file you would like to extract, for example;
RimWorld\RimWorldWin64_Data\resources.assets
- Extract the files you need. If you are extracting .tex files you can use "Extract with convert", this will convert the .tex files to .dds.
- The extracted files will be placed into a new folder in the same directory (Unity_Assets_Files) as the .asset file you have extracted.
Unity Assets Bundle Extractor[edit]
To extract the original files from the Unity asset archives we will be using Unity Assets Bundle Extractor which is compatible with Rimworld 1.0's Archives.
- Download Unity Assets Bundle Extractor by searching using your search engine of choice or via this link.
- Unzip it.
- Run AssetBundleExtractor.exe and open the .asset file you would like to extract, for example,
RimWord\RimWorldWin64_Data\resources.assets
- Select the files you need/want. Then, click "Plugins" and select "Export to .png" or "Export sound". Note that this only works when you select files by type: so select only audio files or only textures.
- Click OK and select a folder for storage.
AssetStudio[edit]
To extract the original files from the Unity asset archives we will be using AssetStudio which is compatible with Rimworld 1.5's Archives (older versions not tested).
- Download AssetStudio by searching using your search engine of choice or via this link, if you are unsure which .NET runtime version you have installed net472 should be fine.
- Unzip it.
- Run AssetStudioGUI.exe and open the asset file you would like to extract, for example with File -> Load file,
RimWord\RimWorldWin64_Data\resources.assets
or for the DLC Asset Bundles with File -> Load folderRimWorld\Data\Anomaly\AssetBundles
- Switch to the Asset List tab.
- Select the files you need/want. Then, right click and select "Export selected assets", works for audio and textures.
- Select a folder for storage and click open.
See also[edit]
- Recommended graphics software for suggestions on software for further editing or viewing of source files.