Nerve bundle

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Nerve bundle

Nerve bundle

A junction point in the fleshmass nervous system. When destroyed, it leaves behind a lump of neural tissue that you can study. Study enough different neural lumps and you can unlock a way to kill the fleshmass heart itself.

Base Stats

Type
EntityAdvanced
Beauty
-12
HP
100
Flammability
70%

Building

Size
2 × 2

Nerve bundles are an entity spawned by the fleshmass heart, providing a way to learn about and eventually defeat the heart.

Summary[edit]

One nerve bundle spawns with the initial growth spurt of the fleshmass heart, with additional bundles appearing one at a time at random intervals, possibly taking days for a sufficient quantity of nerve bundles to spawn. They drop a single Neural lump upon destruction, which you can order a colonist to analyze. It takes 3 neural lumps to be analyzed to find a way to destroy the fleshmass heart, by ordering a colonist to "Trigger Tachycardiac Overload" by direct contact with the heart.

Analysis[edit]

As it may take days to spawn a new nerve bundle, it is better to have colonists continue their normal routines instead of waiting while drafted to destroy the next nerve bundle. The path to a nerve bundle may be blocked by flesh, so as few flesh blocks should be destroyed as possible to avoid triggering more fleshbeast spawns.

Version history[edit]