Property:Thing Categories
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This property of type Text is used to store <ThingCategoryDef>
.
Def Name | Label | Parent | Resource Readout Root | Icon |
---|---|---|---|---|
Root | root | |||
Foods | ||||
Foods | foods | Root | true | |
FoodMeals | meals | Foods | true | |
FoodRaw | raw food | Foods | true | |
MeatRaw | meat | FoodRaw | ||
PlantFoodRaw | vegetarian | FoodRaw | ||
AnimalProductRaw | animal products | FoodRaw | ||
EggsUnfertilized | eggs (unfert.) | AnimalProductRaw | ||
EggsFertilized | eggs (fert.) | AnimalProductRaw | ||
Manufactured | ||||
Manufactured | manufactured | Root | true | |
Textiles | textiles | Manufactured | true | |
Leathers | leathers | Textiles | ||
Wools | wools | Textiles | ||
Medicine | medicine | Manufactured | true | |
Drugs | drugs | Manufactured | true | |
MortarShells | mortar shells | Manufactured | ||
Raw resources | ||||
ResourcesRaw | raw resources | Root | true | |
PlantMatter | plant matter | ResourcesRaw | true | |
StoneBlocks | stone blocks | ResourcesRaw | true | |
Non-resource readout categories | ||||
Items | ||||
Items | items | Root | ||
Unfinished | unfinished | Items | ||
Artifacts | artifacts | Items | ||
InertRelics | inert relics | Items | ||
Neurotrainers | neurotrainers | Items | ||
NeurotrainersPsycast | psytrainers | Neurotrainers | ||
NeurotrainersSkill | skilltrainers | Neurotrainers | ||
Techprints | techprints | Items | ||
BodyParts | body parts | Items | ||
BodyPartsNatural | natural | BodyParts | ||
BodyPartsSimple | simple parts | BodyParts | ||
BodyPartsProsthetic | prosthetic | BodyParts | ||
BodyPartsBionic | bionic | BodyParts | ||
BodyPartsUltra | ultratech | BodyParts | ||
BodyPartsArchotech | archotech | BodyParts | ||
BodyPartsMechtech | mechtech | BodyParts | ||
Books | books | Items | ||
ItemsMisc | misc | Items | ||
Weapons | ||||
Weapons | weapons | Root | ||
WeaponsMelee | melee weapons | Weapons | ||
WeaponsMeleeBladelink | persona weapons | Weapons | ||
WeaponsRanged | ranged weapons | Weapons | ||
Grenades | grenades | WeaponsRanged | ||
Apparel | ||||
Apparel | apparel | Root | ||
Headgear | headgear | Apparel | ||
ApparelArmor | armor | Apparel | ||
ArmorHeadgear | headgear | ApparelArmor | ||
ApparelUtility | utility | Apparel | ||
ApparelNoble | noble apparel | Apparel | ||
HeadgearNoble | headgear | ApparelNoble | ||
ApparelMisc | misc | Apparel | ||
Buildings | ||||
Buildings | buildings | Root | ||
BuildingsArt | art | Buildings | ||
BuildingsProduction | production | Buildings | ||
BuildingsFurniture | furniture | Buildings | ||
BuildingsPower | power | Buildings | ||
BuildingsSecurity | security | Buildings | ||
BuildingsMisc | misc | Buildings | ||
BuildingsJoy | recreation | Buildings | ||
BuildingsTemperature | temperature | Buildings | ||
BuildingsSpecial | special | Buildings | ||
Chunks | ||||
Chunks | chunks | Root | ||
StoneChunks | stone chunks | Chunks | true | |
Pawns | ||||
Animals | animals | Root | ||
Plants | ||||
Plants | plants | Root | ||
Stumps | stumps | Plants | ||
Corpses | ||||
Corpses | corpses | Root | ||
CorpsesHumanlike | humanlike corpses | Corpses | ||
CorpsesAnimal | animal corpses | Corpses | ||
CorpsesInsect | insect corpses | CorpsesAnimal | ||
CorpsesMechanoid | mechanoid corpses | Corpses | ||
Book Effects | ||||
BookEffects | bookEffects | |||
SkillGain | skill gain | BookEffects | ||
ResearchGain | research | BookEffects | ||
Anomaly | ||||
CorpsesEntity | entity corpses | Corpses | ||
BodyPartsGhoul | ghoul | BodyParts |
Hierarchy:
- Root
- Foods
- Meals
- Raw food
- Meat
- Vegetarian
- Animal products
- Eggs (unfert.)
- Eggs (fert.)
- Manufactured
- Textiles
- Leathers
- Wools
- Medicine
- Drugs
- Mortar shells
- Textiles
- Raw resources
- Plant matter
- Stone blocks
- Items
- Unfinished
- Artifacts
- Inert relics
- Neurotrainers
- Psytrainers
- Skilltrainers
- Techprints
- Body parts
- Natural
- Simple parts
- Prosthetic
- Bionic
- Ultratech
- Archotech
- Mechtech
- Ghoul
- Books
- Misc
- Weapons
- Melee weapons
- Persona weapons
- Ranged weapons
- Grenades
- Apparel
- Headgear
- Armor
- Headgear
- Utility
- Noble apparel
- Headgear
- Misc
- Buildings
- Art
- Production
- Furniture
- Power
- Security
- Misc
- Recreation
- Temperature
- Special
- Chunks
- Stone chunks
- Animals
- Plants
- Stumps
- Corpses
- Humanlike corpses
- Animal corpses
- Insect corpses
- Mechanoid corpses
- Entity corpses
- Foods
- BookEffects
- Skill gain
- Research
{ "type": "PROPERTY_CONSTRAINT_SCHEMA", "constraints": { "type_constraint": "_txt", "allowed_values": [ "Root", "Foods", "FoodMeals", "FoodRaw", "MeatRaw", "PlantFoodRaw", "AnimalProductRaw", "EggsUnfertilized", "EggsFertilized", "Manufactured", "Textiles", "Leathers", "Wools", "Medicine", "Drugs", "MortarShells", "ResourcesRaw", "PlantMatter", "StoneBlocks", "Items", "Unfinished", "Artifacts", "InertRelics", "Neurotrainers", "NeurotrainersPsycast", "NeurotrainersSkill", "Techprints", "BodyParts", "BodyPartsNatural", "BodyPartsSimple", "BodyPartsProsthetic", "BodyPartsBionic", "BodyPartsUltra", "BodyPartsArchotech", "BodyPartsMechtech", "Books", "ItemsMisc", "Weapons", "WeaponsMelee", "WeaponsMeleeBladelink", "WeaponsRanged", "Grenades", "Apparel", "Headgear", "ApparelArmor", "ArmorHeadgear", "ApparelUtility", "ApparelNoble", "HeadgearNoble", "ApparelMisc", "Buildings", "BuildingsArt", "BuildingsProduction", "BuildingsFurniture", "BuildingsPower", "BuildingsSecurity", "BuildingsMisc", "BuildingsJoy", "BuildingsTemperature", "BuildingsSpecial", "Chunks", "StoneChunks", "Animals", "Plants", "Stumps", "Corpses", "CorpsesHumanlike", "CorpsesAnimal", "CorpsesInsect", "CorpsesMechanoid", "BookEffects", "SkillGain", "ResearchGain", "CorpsesEntity", "BodyPartsGhoul" ] } }