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- 23:00, 17 April 2022 (diff | hist) . . +12 . . Renaming article on Talk:Money making guide (Hide)
- 21:30, 17 April 2022 diff hist +4 Colony Building Guide →Triage: Fixed the ====
- 21:28, 17 April 2022 diff hist +453 Colony Building Guide →Hospital: Added "field hospital" and triage.
- 21:23, 17 April 2022 diff hist +26 Sterile tile →Strategy
- 21:20, 17 April 2022 diff hist +1,095 Sterile tile Added strategy.
- 20:35, 17 April 2022 diff hist +14 m Money making guide →Food Production: changed meal to simple meal
- 20:28, 17 April 2022 diff hist +1 m Pemmican fixed work to make
- 20:21, 17 April 2022 diff hist +238 m Money making guide →Food Production: added small statement
- 20:18, 17 April 2022 diff hist +27 m Money making guide →Food Production: added nutrition per unit work
- 20:14, 17 April 2022 diff hist +1,232 Money making guide →Food Production
- 19:51, 17 April 2022 diff hist +43 m Money making guide →Food Production
- 19:50, 17 April 2022 diff hist +54 Money making guide →Food Production
- 19:49, 17 April 2022 diff hist +877 Money making guide →Food Production: Added meal production.
- 18:29, 17 April 2022 diff hist 0 m Yayo I made a stack of yayo and it stops at 150.
- 18:00, 17 April 2022 diff hist +95 Money making guide →Food Production
- 15:44, 17 April 2022 diff hist -71 Money making guide →Furniture production
- 15:23, 17 April 2022 diff hist +226 Money making guide →Apparel Production
- 15:14, 17 April 2022 diff hist +156 Money making guide →Apparel Production
- 15:10, 17 April 2022 diff hist +418 Money making guide →Furniture production: Added table for value added for armchair
- 14:55, 17 April 2022 diff hist +85 Money making guide →Sculpture Production
- 14:51, 17 April 2022 (diff | hist) . . +27 . . Renaming article on Talk:Money making guide (Hide)
- 00:08, 17 April 2022 diff hist +1,381 Money making guide Added basic intro for apparel production.
- 00:06, 17 April 2022 diff hist -37 m Clothing →Profitability
- 00:05, 17 April 2022 diff hist +1,223 Clothing →Headgear table: added some values for profitability
- 23:26, 16 April 2022 diff hist +452 Money making guide Moved the corn growing to a new section. Moved food production to beginning as it is the most profitable.
- 23:21, 16 April 2022 diff hist +2,385 Money making guide Added some stubs for different types of money making guides. Filled in the guide for sculptures.
- 22:52, 16 April 2022 (diff | hist) . . +29 . . Renaming article on Talk:Money making guide (Hide)
- 23:09, 15 April 2022 (diff | hist) . . +187 . . Renaming article on Talk:Money making guide (Hide)
- 23:07, 15 April 2022 (diff | hist) . . +303 . . Renaming article on Talk:Money making guide (Hide)
- 20:07, 15 April 2022 diff hist +29 Money making guide →Cash Crops
- 18:11, 15 April 2022 diff hist +72 Money making guide →Cash Crops
- 19:26, 14 April 2022 diff hist +128 Money making guide →Cash Crops
- 22:02, 11 April 2022 diff hist +13 Money making guide →Drug Production
- 21:59, 11 April 2022 diff hist +3,500 N Money making guide Created page with "Cash crops are one way of making money. Plant work speed and harvest yield are two factors effected by skill level, manipulation, sight, and global work speed. It is crucial..."
- 19:09, 12 July 2021 diff hist +270 Defense structures added a tactic/structure which enables leveraging short and long range weapons.