Drilldown: Biome

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Biome > fog: 4 & texturepath: Graphics/Somethinglongmaybe/Abouthere

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defname:
canbuildbase:
allowroads:
allowrivers:
impassable:
hasvirtualplants:
movementdifficulty:
animaldensity:
plantdensity:
forageability:
foragedfood:
wildplantsregrowdays:
diseasemtbdays:
clear:
fog:
rain:
foggyrain:
drythunderstorm:
rainythunderstorm:
snowgentle:
snowhard:
allowedpackanimals:
texturepath: (Click arrow to add another value)

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