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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Cape + (1) Appears to be defined in core now, but requires Royalty or Biotech to be present? Verify and rewrite/retag accordingly 2) Format standard - summary section needed with info from other sections moved there)
- Pruning Speed + (1) Existing %s and times don't seem to line up. Either they're wrong or an explanation is needed 2) [[Global Work Speed]] now has an effect and should be accounted for 3) Mandatory 4hour break between pruning attmepts)
- Mental break + (1) Which breaks are "aggressive" or "viole … 1) Which breaks are "aggressive" or "violent" and thus affected by [[Dead calm]]/[[Hyper-aggressive]]/[[Aggressive]] - information should be linked to or replicated on [[Genes]] 2) Needs information on non-mood based breaks - e.g. drugs, psychic breakdown, ailments etc. In game times - Days easier to parse than 10000s of ticks. Also needs Biotech mental breaks e.g. Fleeing fire.s Biotech mental breaks e.g. Fleeing fire.)
- Template:Stonecutting maximization + (1.4/Biotech chances. Shelf changes need to be updated but also means chairs aren't a gimme any more as they slow material collection)
- Structure + (All pages should be split off and either transcluded or summarized here)
- Assignment + (Ancient and pretty much an orphan. interlinking, merge, deletion, update?)
- Rooms + (Because this page was originally 2 transcluded pages, the flow and order of information is haphazard, confusing, and sometimes redundant. Can be rewritten for clarity and brevity without losing detail)
- Mechanoid cluster + (Cleanup)
- Terror sculpture + (Cleanup)
- Pen + (Cleanup)
- Dryads + (Cleanup - unclear, contains contradictory information, needs comparison tables)
- Hive + (Cleanup and Format Standardisation. Also generates heat. How much etc.)
- Plants + (Cleanup and clarity)
- Pen marker + (Cleanup and identify if anything is missing)
- Ailments + (Cleanup and standardization needed - treatment and stages sections for each required. See [[Template:Heal Option Table]]. Once the table is updated, also add chronophagy to relevant cured ailmetns)
- Doctoring + (Cleanup, fact check, [[Template:Verified|verification]])
- Insectoids + (Cleanup, flow, expansion and interlinking with insect related pages)
- Shambler + (Cleanup, formatting, possible expansion. Animal shamblers)
- Nociosphere + (Cleanup, formatting, subheadings etc, and then once that is done, verify that all content is suitably covered)
- Medical Tend Quality + (Cleanup, interlinking with other aspects of Doctoring system, also verify what the actual in game description is for the stat template but keep any moved info)
- Trade Price Improvement + (Cleanup, readability/formatting, format standardization)
- Mental inspiration + (Cleanup. Effects are written in descriptive language, but needs mechanical specifics. Needs an analysis section)
- Nutrition + (Content and analysis should likely be shifted to other pages (and linked to from here) such as [[Food]], [[Saturation]], [[Animals]], and [[Plants]] as it is beyond the scope of just Nutrition)
- Development mode + (Development mode massively changed in 1.4, with the menus overhauled, a bunch of options shifted to other menus, duplicated in some locations, etc.)
- Revenant vertebrae + (Do a verification pass at page creator's request. Seems mostly on point - more detail on ability in both summary and ability necessary - likely don't need to split it into its own page)
- Weapons + (Expand into explanation of Melee verb syst … Expand into explanation of Melee verb system and true DPS vs displayed DPS. Consider consulting with [[User:Jiquera]] on the wiki and [https://www.reddit.com/r/RimWorld/comments/lcjgil/the_melee_verb_system_why_it_didnt_fix_what_it/ Khitrir] on the unofficial RW discord_it/ Khitrir] on the unofficial RW discord)
- Extreme Heat Guide + (Fact check and [[Template:Verified|Verification]] for current version needed)
- Build roof area + (Format standard)
- Elbow blade + (Format standard)
- Totemic stone tile + (Format standard)
- Activity Suppression Speed + (Format standard inc. skill tables as theyre more accessible)
- Sandstone blocks + (Format standard- proper intro paragraph, summary/analysis into their own sections. Analysis needs comparison to both other stone and other materials for common use cases)
- Marble blocks + (Format standard- proper intro paragraph, summary/analysis into their own sections. Analysis needs comparison to both other stone and other materials for common use cases)
- Slate blocks + (Format standard- proper intro paragraph, summary/analysis into their own sections. Analysis needs comparison to both other stone and other materials for common use cases)
- Limestone blocks + (Format standard- proper intro paragraph, summary/analysis into their own sections. Analysis needs comparison to both other stone and other materials for common use cases)
- Glow pod + (Format standardisation, [[fleshbulb]] is a decent precedent)
- Stonecutter's table + (Format standardization - Summary/Analysis split, and possible expansion of Summary with bill details/work/etc)
- Growing zone + (Format standardization - complete separation of Summary and Analysis, cleanup, and stub - growing zone options and their gizmo images, mechanics inc. harvesting/cutting/crop swapping/etc, harvest yield factors (difficulty, skill, RNG, etc))
- Prestige marine helmet + (Format standardization - summary/analysis split)
- Eltex robe + (Format standardization - summary/analysis split)
- Prestige recon helmet + (Format standardization - summary/analysis split)
- Eltex shirt + (Format standardization - summary/analysis split)
- Prestige cataphract armor + (Format standardization - summary/analysis split)
- Prestige marine armor + (Format standardization - summary/analysis split)
- Eltex vest + (Format standardization - summary/analysis split)
- Prestige cataphract helmet + (Format standardization - summary/analysis split)
- Eltex skullcap + (Format standardization - summary/analysis split)
- Prestige recon armor + (Format standardization - summary/analysis split)
- Harbinger tree + (Formatting)