Stun
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A pawn that is stunned cannot move or act. Abilities that have zero warmup time, such as firefoam pop packs, can still be used while stunned, but all abilities with warmups are disrupted until the stun ends. Certain forms of stun will cause adapatation, where further stuns are not possible.[Different source adapt?]
Stun be inflicted by:
- Blunt melee damage type
- EMP damage on mechanoids, turrets, certain entities,
and drones
- Stun psycast
on any pawn with non-zero psychic sensitivity - Nerve spiker
on living targets - Disruptor flare
on any pawn with non-zero psychic sensitivity