Template:Grazing Score

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Calculates a score indicating how grazable a biome is. The score should be directly proportional to the rate of nutrition that grazing animals can get from each tile by eating edible wild plants, based on a guess of how the Property:Wild Plant Regrow Days and Property:Plant Density biome properties interact. It assumes that the plants' individual Property:Grow Days do not matter.[Verification needed] It also includes all the Odyssey plants, so vanilla-only biomes may have a different score.

Returns the value of

1000 * Σ(wild plant.Lives In <biome> * wild plant.Nutrition) / Σ(plant.Lives In <biome>) * biome.Plant Density / biome.Regrow Days

Syntax[edit]

{{Grazing Score|Biome|Debug}}
  1. Biome = name of biome
  2. Debug = if set, instead returns a trace of the calculations

Examples[edit]

{{Grazing Score|Grassland}} ⇒ 36.6

{{Grazing Score|Grassland|Y}} ⇒  
name=Grassland
commonality=Lives In Grassland
numerator=(0.05*0.5+0.2*0.5+9*0.5+0.2*+1*0.5+9*0.5+0.05*0.2+9*0.5)=13.735
denominator=(0.05+0.2+0.3+9+0.2+0.02+0.05+1+9+0.05+9)=28.87
plant_density=1
regrow_days=13

grazing_score=36.6

{{Grazing Score|Arid shrubland}} ⇒ 3.83
{{Grazing Score|Temperate forest}} ⇒ 12.2
{{Grazing Score|Tundra}} ⇒ 3.06
{{Grazing Score|Extreme desert}} ⇒ 0.02

{{Grazing Score|Extreme desert|Y}} ⇒  
name=Extreme desert
commonality=Lives In Extreme Desert
numerator=(0.25*0.2+6*0.5+5*0.5)=5.55
denominator=(0.25+0+6+5+1+1+0)=13.25
plant_density=0.002
regrow_days=35

grazing_score=0.02