Template:Loot Container Note
Description[edit]
Describes loot container behaviour, either as a generic description, or as a customized version including the name of the container and taking into account whether it glows. The customized version is meant to be used on every loot container page.
Syntax[edit]
{{Loot Container Note|<page>}}
Positional parameter (optional): The name of the page to produce customized text for. Not needed if it's the current page or if a generic text is wanted.
Usage[edit]
Used on a general page, {{Loot Container Note}} produces a general explanation of how loot containers work.
Used on a loot container page, {{Loot Container Note}} produces text customized to the specific loot container, which includes its name and only mentions glowing if it is a glowing container.
{{Loot Container Note|<page>}} can be used on any page to obtain the customized text for the given page.
Examples[edit]
Example 1: generic text[edit]
{{Loot Container Note}}
Produces:
Loot containers
can be opened by any pawn capable of manipulation, excluding ghouls.
Opening the container can be done either by selecting pawns or by selecting the container:
- With one or several pawns selected, right-clicking on the container shows an Open action in the context menu. Selecting it sends the pawns to the container where one of them will open it. This works whether pawns are drafted or not. Ghouls ignore the command and do not move with the others, even when drafted.
- Alternatively, selecting the container shows an Open command with shortcut J. Once the container is marked for opening, it will be opened by any suitable pawn assigned to Basic work. Selecting a pawn and right-clicking on the container will only work if the pawn is drafted or assigned to Basic work.
- Note that the Open command in the Orders menu does not apply to loot containers.
Opening a loot container takes 100 ticks (1.67 secs). The contents are dropped next to the container and the container's texture is changed to its empty variant. Glowing containers stop glowing when empty.
Example 2: non-glowing loot container[edit]
{{Loot Container Note|Medicine pallet}}
Produces:
As a loot container, the medicine pallet
can be opened by any pawn capable of manipulation, excluding ghouls.
Opening the container can be done either by selecting pawns or by selecting the container:
- With one or several pawns selected, right-clicking on the container shows an Open action in the context menu. Selecting it sends the pawns to the container where one of them will open it. This works whether pawns are drafted or not. Ghouls ignore the command and do not move with the others, even when drafted.
- Alternatively, selecting the container shows an Open command with shortcut J. Once the container is marked for opening, it will be opened by any suitable pawn assigned to Basic work. Selecting a pawn and right-clicking on the container will only work if the pawn is drafted or assigned to Basic work.
- Note that the Open command in the Orders menu does not apply to loot containers.
Opening a loot container takes 100 ticks (1.67 secs). The contents are dropped next to the container and the container's texture is changed to its empty variant.
Example 3: glowing loot container[edit]
{{Loot Container Note|Sealed crate}}
Produces:
As a loot container, the sealed crate
can be opened by any pawn capable of manipulation, excluding ghouls.
Opening the container can be done either by selecting pawns or by selecting the container:
- With one or several pawns selected, right-clicking on the container shows an Open action in the context menu. Selecting it sends the pawns to the container where one of them will open it. This works whether pawns are drafted or not. Ghouls ignore the command and do not move with the others, even when drafted.
- Alternatively, selecting the container shows an Open command with shortcut J. Once the container is marked for opening, it will be opened by any suitable pawn assigned to Basic work. Selecting a pawn and right-clicking on the container will only work if the pawn is drafted or assigned to Basic work.
- Note that the Open command in the Orders menu does not apply to loot containers.
Opening a loot container takes 100 ticks (1.67 secs). The contents are dropped next to the container and the container's texture is changed to its empty variant and stops glowing.
Example 4: with surrounding text[edit]
Lead in text, if necessary, goes here. {{Loot Container Note}} Lead out text goes here.
Produces:
Lead in text, if necessary, goes here. Loot containers
can be opened by any pawn capable of manipulation, excluding ghouls.
Opening the container can be done either by selecting pawns or by selecting the container:
- With one or several pawns selected, right-clicking on the container shows an Open action in the context menu. Selecting it sends the pawns to the container where one of them will open it. This works whether pawns are drafted or not. Ghouls ignore the command and do not move with the others, even when drafted.
- Alternatively, selecting the container shows an Open command with shortcut J. Once the container is marked for opening, it will be opened by any suitable pawn assigned to Basic work. Selecting a pawn and right-clicking on the container will only work if the pawn is drafted or assigned to Basic work.
- Note that the Open command in the Orders menu does not apply to loot containers.
Opening a loot container takes 100 ticks (1.67 secs). The contents are dropped next to the container and the container's texture is changed to its empty variant. Glowing containers stop glowing when empty. Lead out text goes here.
Example 5: with surrounding text[edit]
Lead in text, if necessary, goes here. {{Loot Container Note|Medicine pallet}} Lead out text goes here.
Produces:
Lead in text, if necessary, goes here. As a loot container, the medicine pallet
can be opened by any pawn capable of manipulation, excluding ghouls.
Opening the container can be done either by selecting pawns or by selecting the container:
- With one or several pawns selected, right-clicking on the container shows an Open action in the context menu. Selecting it sends the pawns to the container where one of them will open it. This works whether pawns are drafted or not. Ghouls ignore the command and do not move with the others, even when drafted.
- Alternatively, selecting the container shows an Open command with shortcut J. Once the container is marked for opening, it will be opened by any suitable pawn assigned to Basic work. Selecting a pawn and right-clicking on the container will only work if the pawn is drafted or assigned to Basic work.
- Note that the Open command in the Orders menu does not apply to loot containers.
Opening a loot container takes 100 ticks (1.67 secs). The contents are dropped next to the container and the container's texture is changed to its empty variant. Lead out text goes here.
Example 6: with surrounding text[edit]
Lead in text, if necessary, goes here. {{Loot Container Note|Sealed crate}} Lead out text goes here.
Produces:
Lead in text, if necessary, goes here. As a loot container, the sealed crate
can be opened by any pawn capable of manipulation, excluding ghouls.
Opening the container can be done either by selecting pawns or by selecting the container:
- With one or several pawns selected, right-clicking on the container shows an Open action in the context menu. Selecting it sends the pawns to the container where one of them will open it. This works whether pawns are drafted or not. Ghouls ignore the command and do not move with the others, even when drafted.
- Alternatively, selecting the container shows an Open command with shortcut J. Once the container is marked for opening, it will be opened by any suitable pawn assigned to Basic work. Selecting a pawn and right-clicking on the container will only work if the pawn is drafted or assigned to Basic work.
- Note that the Open command in the Orders menu does not apply to loot containers.
Opening a loot container takes 100 ticks (1.67 secs). The contents are dropped next to the container and the container's texture is changed to its empty variant and stops glowing. Lead out text goes here.
| The above documentation is transcluded from Template:Loot Container Note/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |