User talk:Yoshida Keiji/Mortar pages
Very well. My argument is a matter of grammar. The way the original line was written had the first phrase stating that the mortar would, paraphrased: "fire on enemies within its 500-tile radius, but it will not fire once the enemies have reached within 30 tiles, or can be manually set a forced target." This is misleading, because you could interpret this to mean that the mortar could fire at enemies within 30 tiles if you set it to fire manually, because of where the word 'or' is placed in the sentence. That's why I moved the third phrase to follow the first, because then you have it saying that it will fire at enemies within 500 tiles or you can give it a manual target, but it can't shoot at anything within 30 tiles at all.
Drafted colonists do not automatically return to work after a battle is over. They remain drafted until the player un-drafts them and returns them to work. At least, that's how it's always worked in every single version of RimWorld I've ever played, and that includes A17 (current). When did colonists start auto-undrafting themselves? Are you using a mod for this, or some function I'm not aware of? If there's a way to make colonists auto-undraft, it should be noted in the Drafting page appropriately.
The reason I used 'more' is because I ran out of space to type the rest of the changes I had done in that edit in the Summary section.
The reason I included the information about how to store ammo for the mortars is because the mortars require ammo to function. If I were to list every single use of Steel on its page just because there's a use for it, that really would wind up cluttering the site unnecessarily. But you cannot have the mortar without the shell, and since players who build mortars are immediately going to be thinking of ways to build mortar installations, the note I made about how to stack ammo for them without it exploding is still very relevant. And if it's perfectly relevant, is it really so bad if it's repeated on one other page? I'm not trying to go through the whole process of saying what you need to build the shelves and then the shells; that's reduction to absurdity.