Version/1.3.3107
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| Version history | |
| Previous Version: [[Version/1.6.4633"" contains an extrinsic dash or other characters that are invalid for a date interpretation.]] Released on: – |
Next Version: [[Version/0.0.232"" contains an extrinsic dash or other characters that are invalid for a date interpretation.]] Released on: – |
| UNSTABLE | |
|---|---|
Released on: –
Build 1.3.3107 is up. These changes are for the unstable build.
- Improved UI feedback in trade window when pawn refuses to sell another pawn into slavery due to the ideo.
- Adjust a tooltip to mention that we can change pawn's role frome their social tab.
- Allow celebrating festivals for an ideo even if there's not enough members to create an obligation.
- Rebalanced social ideo thought opinion offsets.
- Allow pawns of any ideo spectate any ritual.
- TKey LetterCashing -> LetterChasing typo fix.
- Fix: Can save/load ideo when you shouldn't be able to.
- Fix regression: Colonists no longer automatically take yayo and a few other drugs.
- Fix: Forced case sensitivity
- Fix: Some ThreatReward_Raid_Joiner texts remain untranslated when using Core only
- Fix: When a faction is defeated the faction goodwill number and relation label overlap.
- Fix: Pawns ignore food restrictions and bring nutrient paste to prisoner
- Fix: Exceptions ticking pawns due to null room requirements.
- Fix: You can assign a role changer of non-player ideo on the ritual config screen.
- Fix: Potential nullref related to role change ritual interface.
- Fix: Bestower arrives malnourished.
- Fix: Gaumaker pods can destroy the tree they are spawned from.
- Fix: Ideology message key displaying without the expansion.