Version/1.4.3528
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Previous Version: Version/1.4.3527 Released on: 25 October 2022 |
Next Version: Version/1.4.3529 Released on: 27 October 2022 |
Released on: 26 October 2022
Version 1.4.3528 is up now on the unstable (and now stable) branch!
- "My child is happy" and related thoughts now can trigger if a pawn is being carried.
- Fix: Charity believing pawns will get negative thought from "rejecting" refugees when the quest hasn't even been accepted yet.
- Fix: Letting a pawn die on the world map with wastepacks will not pollute terrain.
- Fix: Eye cut out graphics are misaligned.
- Fix: Ancient exostrider remains are failing to generate in swamp maps.
- Fix: Diabolus has two 'first' body rings.
- Fix: Mechs not entering transport pods.
- Fix: Lifters can try to haul themselves to a transport pod.
- Fix: Bossgroup drop pods don't use mechanoid drop pods.
- Fix: Mech gestator draw size.
- Fix: Mech charger exceeding 100% full of waste if partially emptied.
- Fix: Do a better job of displaying hulk body types in the pawn portrait in the rename UI.
- Fix: Psychic drone now properly triggers for colonists being carried.
- Fix: Held babies/children will now have thoughts about how their parents are happy.
- Fix: NRE when right clicking on prisoner being carried.
- Fix: Mod requirements wrapping instead of truncating
- Fix: Save modlist saving the filtered mod list.