Version/1.5.4035
Jump to navigation
Jump to search
| Version history | |
| Previous Version: Version/1.5.4034 Released on: 15 March 2024 |
Next Version: Version/1.5.4038 Released on: 19 March 2024 |
| UNSTABLE | |
|---|---|
Released on: 16 March 2024
Version 1.5.4035 is up now on the unstable branch!
- Fix: Loudspeakers under wall lamps not showing connection to lightballs.
- Fix: Mechlink not being installable if Royalty is not active.
- Fix: Mote position incorrect on flying pawns.
- Fix: Research cost on tooltip incorrect in some circumstances.
- Fix: Last scaled draw nodes having wrong offset and overlay positioning. (Fixes facial feature render offsets)
- Fix: Error when trying to take multiple drugs from a stack of one to put in inventory.
- Fix: Blight cut designator not updating as blight spreads.
- Fix: Wastepack dissolution ignoring cooldown.
- Fix: Prisoners become hostile in caravans.
- Fix: Mechlinks from 1.4 not working correctly.
- Fix: Hediff hunger rate offsets display both +/- and x.
- Fix: Sanguophage meeting quest pays out item rewards early.
- Fix: Storage group & settings is not maintained on botched construction & auto rebuild.
- Fix: Only one mech from water emergence acts hostile.
- Alerts no longer deselect your designator on hover.
- Downed pawns in bed display as downed on the colonist bar.
- Bring market value of smoothed walls & floors inline with block walls/floor.
- Roof eaves also hide rain.
- Slightly adjusted contrast variation in time assignments.
- Sieges now ignore spots when placing blueprints.
- Assaulting mechanoids will now leave the map one hour after game over.
- Hypothermia now applies death on downed chance (alongside heatstroke, tox gas & lung rot)