Editing Electric crematorium
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− | {{ | + | {{Stub}}<onlyinclude>{{infobox main|production| |
| name = Electric crematorium | | name = Electric crematorium | ||
− | | image = Crematorium.png | + | | image = Crematorium.png|Electric crematorium |
| imagesize = 192px | | imagesize = 192px | ||
− | | description = A huge stone crematorium which vaporizes corpses with extremely high temperatures. | + | | description = A huge stone crematorium which vaporizes corpses with extremely high temperatures. |
− | | type | + | | type = Production |
− | + | | placeable = Yes | |
− | | placeable = | ||
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| size = 3 ˣ 2 | | size = 3 ˣ 2 | ||
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| hp = 300 | | hp = 300 | ||
+ | | flammability = 1.0 | ||
+ | | power = - 250 | ||
+ | | work to make = 4500 | ||
| beauty = -10 | | beauty = -10 | ||
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| stuff tags = Stony | | stuff tags = Stony | ||
| resource 1 = Stuff | | resource 1 = Stuff | ||
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| resource 3 = Component | | resource 3 = Component | ||
| resource 3 amount = 2 | | resource 3 amount = 2 | ||
− | }} | + | | deconstruct yield = {{icon|steel|15}} + {{icon|stone|112}} |
− | {{Info| | + | }}</onlyinclude> |
+ | {{Info|A crematorium is an [[Power#Appliances|appliance]] used to destroy corpses and unwanted [[clothing]] or [[armor]]. It needs to be [[research]]ed before being unlocked. Bills are worked by [[Menus#Haul|haulers]]. Corpses are cremated together with all of their equipped gear. | ||
− | + | Crematoriums have -10 [[beauty]], which is significantly less ugly than corpses that have -50 beauty and negatively impact nearby colonists' beauty opinion and mood. It has a cleanliness value of -20. | |
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− | + | Crematoriums produce heat in process of burning things (amount comparable to output of one [[heater]]). No heat is produced when idle, even if powered on. | |
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− | + | If the Electric Crematorium left is out in the rain, a [[Events#Zzztt...|short-circuit]] can start a fire. | |
− | + | }} | |
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− | + | ==Acquisition== | |
+ | ?? | ||
+ | ==Analysis== | ||
+ | ?? | ||
+ | {{Building Material Table}} | ||
− | + | == Notes == | |
+ | "Tainted" apparel cannot be sold to traders and you can only get rid of such clothing by burning them on a campfire. An alternative, lower labor method to using a crematorium is build a stone room (or seal off an existing ruin) and use [[Molotov cocktails]] to burn all corpses at once with their apparel after forbidding the entrance or clearing the Home Zone area marker to ensure no firefighters attempt to put out the cremating fire within. This does carry the drawback of adding hefty mood penalties to any colonist who adds to the furnace due to seeing many corpses, as well as having slightly less customization for deciding what is to be burnt. | ||
− | + | Alternatively, they can be loaded onto [[transport pod]]s and launched to other [[faction]]'s settlements for a modest relationship gain. | |
− | + | ==Version History== | |
+ | *[[Version/0.4.460|0.4.460]] - Added as "Crematorium" | ||
− | + | {{nav|production|wide}} | |
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[[Category:Production]] | [[Category:Production]] |