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− | {{Rewrite|reason= | + | {{Rewrite|reason=Outdated information}} |
{{Infobox main|weapon | {{Infobox main|weapon | ||
| name = Short bow | | name = Short bow | ||
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| stoppingPower = 0.5 | | stoppingPower = 0.5 | ||
| work to make = 2400 | | work to make = 2400 | ||
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| meleeattack1dmg = 9 | | meleeattack1dmg = 9 | ||
| meleeattack1type = blunt | | meleeattack1type = blunt | ||
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| skill 1 = Crafting | | skill 1 = Crafting | ||
| skill 1 level = 2 | | skill 1 level = 2 | ||
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| weaponTags = Neolithic, NeolithicRangedBasic | | weaponTags = Neolithic, NeolithicRangedBasic | ||
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}} | }} | ||
− | {{Info|The '''short bow''' is a very light, single-shot ranged | + | {{Info|The '''short bow''' is a very light, single-shot ranged weapon in RimWorld which deals a moderate amount of damage per shot; slightly longer time between shots; slightly shorter range and moderate accuracy.}} |
== Obtaining == | == Obtaining == | ||
− | {{ | + | Short bows can be manufactured at [[fueled smithy|any]] [[electric smithy|smithy]] or a [[crafting spot]] with no research required; from {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. A crafting skill of at least 2 is required. |
− | Alternatively, short bows can be | + | Alternatively, short bows can be purchased from neolithic war merchants and orbital combat suppliers, tribal and outlander settlements, and obtained from the following [[raider#Humanlike|raider]] kinds: |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Raider Kind !! Chance !! Average Quality !! Health | ! Raider Kind !! Chance !! Average Quality !! Health | ||
|- | |- | ||
− | | | + | | Archer || 92.27% || Poor || 50-180% |
|} | |} | ||
− | You also start with two short bows | + | You also start with two short bows with the lost tribe [[scenario system|scenario]], along with a [[pila]] item, a [[wood]]en [[club]], a [[steel]] [[ikwa]] and a [[jade]] [[knife]] ([[jade knife|main article]]). |
== Analysis == | == Analysis == | ||
− | Short bows are | + | Short bows are some of the easiest ranged weapons to create, so are an important item for the Lost Tribe and Naked Brutality [[scenario]]s. A [[crafting spot]] can be created almost anywhere, instantly, and wood is typically not hard to find. Any ranged weapon at all allows you to safely hunt animals; even 0% manhunter animals will retaliate in melee combat, but not range. Any weapon at all also gives a basic defense against hostile wildlife and raiders. |
− | As they are so cheap, they aren't great as actual weapons. Short bows have the 3rd lowest | + | As they are so cheap, they aren't great as actual weapons. Short bows have the 3rd lowest damage output out of all player ranged weapons in the game, ahead of the [[pila]] and non-combat [[incendiary launcher]], and are the only neolithic ranged weapons that can't stagger [[human]]s. Other weaknesses include low acuracy. The short bow is best suited for close-quarters engagements due to its high close accuracy and slow projectile velocity. |
− | Naturally, a short bow will be significantly overshadowed in terms of combat performance by even the most basic of firearms such as [[autopistol]]s and [[revolver]]s. Two short bows are roughly equal to one of the | + | Naturally, a short bow will be significantly overshadowed in terms of combat performance by even the most basic of firearms such as [[autopistol]]s and [[revolver]]s. Two short bows are roughly equal to one of the aformentioned firearms. New Tribes can also create an upgrade, the [[recurve bow]], assuming someone has a Crafting skill of 5 or more. |
=== Stats === | === Stats === | ||
− | Against an unarmored human, a short bow can kill with 4 hits to the torso, 3 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 3 hits; and cripple or destroy eyes and digits with a single hit. It'll generally take around 6 hits (~ | + | Against an unarmored human, a short bow can kill with 4 hits to the torso, 3 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 3 hits; and cripple or destroy eyes and digits with a single hit. It'll generally take around 6 hits (~27.8 seconds average) to incapacitate that human from pain shock. |
Overall, the short bow is best paired with a careful shooter until level 9, and with a trigger-happy shooter beyond that point. | Overall, the short bow is best paired with a careful shooter until level 9, and with a trigger-happy shooter beyond that point. | ||
− | {{Weapon | + | {{Weapon Quality Table}} |
== Short bow vs. comparable weapons == | == Short bow vs. comparable weapons == | ||
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== Version history == | == Version history == | ||
* [[Version/0.3.410|0.3.410]] - Added | * [[Version/0.3.410|0.3.410]] - Added | ||
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− | {{ | + | [[Kind::Weapons| ]] |
− | + | {{nav|weapon|wide}} | |
− | [[Category: | + | [[Category:Weapons]] [[Category:Bow]] |
+ | [[Category:Equipment]] |