Topic on Talk:Ruins
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- (cur prev topic) 12:33, 1 December 2022 . . DuskTheUmbreon (talk | contribs) edited a post on "Suggestion - Indication as to which ruins can be broken for scrap" . . +52
- (cur prev topic) 12:19, 1 December 2022 . . DuskTheUmbreon (talk | contribs) edited a post on "Suggestion - Indication as to which ruins can be broken for scrap" . . +8
- (cur prev topic) 02:52, 1 December 2022 . . DuskTheUmbreon (talk | contribs) edited a post on "Suggestion - Indication as to which ruins can be broken for scrap" . . +23
- (cur prev topic) 02:52, 1 December 2022 . . DuskTheUmbreon (talk | contribs) commented on "Suggestion - Indication as to which ruins can be broken for scrap" (That would also work, yeah.) . . +27
- (cur prev topic) 11:21, 30 November 2022 . . Harakoni (talk | contribs) commented on "Suggestion - Indication as to which ruins can be broken for scrap" (Currently its an automated table. What about instead making a separate paragraph of items with specific uses? It'd be a lot cleaner/more...) . . +146
- (cur prev topic) 14:37, 29 November 2022 . . DuskTheUmbreon (talk | contribs) commented on "Suggestion - Indication as to which ruins can be broken for scrap" (Some of the objects here serve no purpose other than to be mediocre cover and a minor obstacle, but others can be attacked for steel slag...) . . +634