Difference between revisions of "Psytrainer"
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− | {{Royalty}} | + | {{Royalty}}{{Stub}} |
− | {{Stub}} | ||
__NOTOC__ | __NOTOC__ | ||
− | {{ | + | {{Infobox main|exotic |
+ | | name = Psytrainer | ||
+ | | image = Psytrainer.png|Psytrainer | ||
+ | | description = A one-use super-dose of mechanites which trains a specific psychic power. The dose is administered through the orbit of the eye. Once released into the brain, the mechanites form knowledge of a specific psycast ability, transmuting themselves into neural tissue as needed. | ||
+ | <!-- Base Stats --> | ||
+ | | type = Exotic item | ||
+ | | hp = 80 | ||
+ | | mass base = 0.2 | ||
+ | | flammability = 0.2 | ||
+ | | stack limit = 1 | ||
+ | | path cost = 15 | ||
+ | | rotatable = false | ||
+ | <!-- Technical --> | ||
+ | | defName = Psytrainer | ||
+ | | thingSetMakerTags = RewardStandardLowFreq | ||
+ | <!-- Unused --> | ||
| always haulable = true | | always haulable = true | ||
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| draw gui overlay = false | | draw gui overlay = false | ||
| graphic class = Graphic_Single | | graphic class = Graphic_Single | ||
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| label = neurotrainer | | label = neurotrainer | ||
| parent name = ResourceBase | | parent name = ResourceBase | ||
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| resource readout priority = Middle | | resource readout priority = Middle | ||
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| selectable = true | | selectable = true | ||
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| thing class = Neurotrainer | | thing class = Neurotrainer | ||
| trade never stack = true | | trade never stack = true | ||
| use hit points = true | | use hit points = true | ||
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}} | }} | ||
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* ? - Added | * ? - Added | ||
* [[Version/1.3.3117|1.3.3117]] - description now shows the description of associated psycasts. | * [[Version/1.3.3117|1.3.3117]] - description now shows the description of associated psycasts. | ||
− | [[Category: | + | |
+ | [[Category:Exotic Item]] |
Revision as of 17:47, 18 April 2022
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
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Psytrainer
A one-use super-dose of mechanites which trains a specific psychic power. The dose is administered through the orbit of the eye. Once released into the brain, the mechanites form knowledge of a specific psycast ability, transmuting themselves into neural tissue as needed.
Base Stats
- Type
- Exotic item
- Stack Limit
- 1
- Mass
- 0.2 kg
- HP
- 80
- Flammability
- 20%
- Rotatable
- False
- Path Cost
- 15 (46%)
- defName
- Psytrainer
- thingSetMakerTags
- RewardStandardLowFreq
The psytrainer is a rare item added by the Royalty DLC that will substantially increase a single, specific psycast of the colonist using the serum. It will then be used up and disappear. Each serum is attuned to one specific psycast and will provide that psycast only, which is given as part of the name, as in "Psytrainer (Beckon)". The psycast can not be chosen, it is a property of the item and chosen randomly when the item is generated by the game.
The Psytrainer can be acquired in the early Deserter quest, as well as by trade and as a quest reward in other quests.
The value of the psytrainer depends on its content. A psytrainer for a lower level psycast will be cheaper than that of a higher level psycast.
When a psytrainer is used on a pawn with a psylink level lower than the required level for the taught psycast to be used, the taught psycast will replace the free psycast when the level is achieved. Therefore, you should wait until the required level is achieved, unless it is necessary for wealth management.
Market value varies on the level of the psycast, with higher level psycasts having a higher value. This follows the equation of 100 + 150*Level.
Level | Market value |
---|---|
1 | 250 |
2 | 400 |
3 | 550 |
4 | 700 |
5 | 850 |
6 | 1000 |
Version history
- ? - Added
- 1.3.3117 - description now shows the description of associated psycasts.