Difference between revisions of "Talk:Table"

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:::Thank you, I'm sorry this slipped through the cracks for so long. [[User:Harakoni|Harakoni]] ([[User talk:Harakoni|talk]]) 10:32, 20 September 2021 (UTC)
 
:::Thank you, I'm sorry this slipped through the cracks for so long. [[User:Harakoni|Harakoni]] ([[User talk:Harakoni|talk]]) 10:32, 20 September 2021 (UTC)
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::::Don't worry. It's not like it was needed urgently and I absolutely would have been capable of doing this earlier myself as well.--[[User:Ickputzdirwech|Ickputzdirwech]] ([[User talk:Ickputzdirwech|talk]]) 10:56, 20 September 2021 (UTC)
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== Distance from Table ==
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I've added a "Fact Check Needed" label to the distance from which pawns still find a table if they want to eat. I ran a quick test and found that pawns standing more than 31 tiles away from a table with a chair (the chair seems to be important for some reason) will eat wherever they stand, but if the table is 31 or less tiles away they will move to it and eat there. Currently the entry states that this distance is 50 tiles, which doesn't seem accurate. Can anyone confirm those numbers? --[[User:Daimpi|Daimpi]] ([[User talk:Daimpi|talk]]) 18:21, 8 May 2022 (UTC)
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:I unfortunately can't check atm because I won't have access to the game for a little bit, but in your testing is that 31 tiles in a straight un-impeded line over well lit and unslowing terrain? Because the page might just be wrong (I have a vague recollection of the 50 tile value being in a version's patch notes but can't find it off hand so I might be mistaken) or pawn's might be taking into account the effective distance they have to travel - if they have to go around a wall, or if the path cost of the flooring would slow them down, it might count against it. You could try testing it on a large flat, floored, and well lit map made using dev mode and seeing if you get the same results, and if you still get 31 then update the page, or if you're not keen to do the testing yourself, I can get around to it when I get time and access to a computer.
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: That aside,  welcome to the wiki! Perfect use of the template and we appreciate you making the effort to get it corrected. If you find any other mistakes, please feel free tag or correct them, lemme know if you have any issues [[User:Harakoni|Harakoni (Wiki Moderator)]] ([[User talk:Harakoni|talk]]) 08:32, 9 May 2022 (UTC)
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:: Thanks for the kind words :). I conducted some more tests and the distance of 31 tiles was confirmed every time. Using different undergrounds made no difference even in case this forced the pawn to take a detour. Likewise darkness or movement impairment of pawn (e.g. a bad leg) had no effect. Same with walls and doors in between. As long as the "as the crow flies" distance of the table was not more than 31 tiles, the pawn went there. I will go ahead and change the number in the main article then. I'd still appreciate if you you manage to check those numbers at some point :).
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:: Here are two screenshots of my setup
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:: [[File:Table Test.png|600px|thumb|left|Basic Setup]]
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:: [[File:Table Labyrinth path.png|600px|thumb|left|Complex Path]]
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:: Cheers --[[User:Daimpi|Daimpi]] ([[User talk:Daimpi|talk]]) 18:11, 9 May 2022 (UTC)

Latest revision as of 18:11, 9 May 2022

Split page[edit]

I am working on a table that includes all items that can be crafted with a given material (see User:Ickputzdirwech/Wood for the current progress). Unfortunately it doesn't include the tables, since they have one combined page. I therefore suggest splitting this page. If you have a better solution please let me know, I am fairly unexperienced with wiki templates and that sort of stuff. (I tried adding the information to the redirect pages, but I couldn't get it to work). The argument against splitting this page this would be that the individual pages would have very little information. What is your opinion?--Ickputzdirwech (talk) 10:13, 11 June 2021 (UTC)

That sounds like a good idea to me, you're absolutely right that it'd make templating far far easier to do. To the point where it will probably be necessary eventually anyway. I don't think you can make the redirects work while retaiing hte redict - the property calls will also always follow the redirect afaik. If you're happy to do the split, just have a central Table page, that links to the others and the info common to all variants (e.g. Sculpture or Fine carpet) , and then individual pages with the in-game names for each of the actual versions. If you're not comfortable doing it, you'll have to wait until I'm free next which might be as late as next week. Harakoni (talk) 12:54, 11 June 2021 (UTC)
Done--Ickputzdirwech (talk) 09:33, 20 September 2021 (UTC)
Thank you, I'm sorry this slipped through the cracks for so long. Harakoni (talk) 10:32, 20 September 2021 (UTC)
Don't worry. It's not like it was needed urgently and I absolutely would have been capable of doing this earlier myself as well.--Ickputzdirwech (talk) 10:56, 20 September 2021 (UTC)

Distance from Table[edit]

I've added a "Fact Check Needed" label to the distance from which pawns still find a table if they want to eat. I ran a quick test and found that pawns standing more than 31 tiles away from a table with a chair (the chair seems to be important for some reason) will eat wherever they stand, but if the table is 31 or less tiles away they will move to it and eat there. Currently the entry states that this distance is 50 tiles, which doesn't seem accurate. Can anyone confirm those numbers? --Daimpi (talk) 18:21, 8 May 2022 (UTC)

I unfortunately can't check atm because I won't have access to the game for a little bit, but in your testing is that 31 tiles in a straight un-impeded line over well lit and unslowing terrain? Because the page might just be wrong (I have a vague recollection of the 50 tile value being in a version's patch notes but can't find it off hand so I might be mistaken) or pawn's might be taking into account the effective distance they have to travel - if they have to go around a wall, or if the path cost of the flooring would slow them down, it might count against it. You could try testing it on a large flat, floored, and well lit map made using dev mode and seeing if you get the same results, and if you still get 31 then update the page, or if you're not keen to do the testing yourself, I can get around to it when I get time and access to a computer.
That aside, welcome to the wiki! Perfect use of the template and we appreciate you making the effort to get it corrected. If you find any other mistakes, please feel free tag or correct them, lemme know if you have any issues Harakoni (Wiki Moderator) (talk) 08:32, 9 May 2022 (UTC)
Thanks for the kind words :). I conducted some more tests and the distance of 31 tiles was confirmed every time. Using different undergrounds made no difference even in case this forced the pawn to take a detour. Likewise darkness or movement impairment of pawn (e.g. a bad leg) had no effect. Same with walls and doors in between. As long as the "as the crow flies" distance of the table was not more than 31 tiles, the pawn went there. I will go ahead and change the number in the main article then. I'd still appreciate if you you manage to check those numbers at some point :).
Here are two screenshots of my setup
Basic Setup
Complex Path
Cheers --Daimpi (talk) 18:11, 9 May 2022 (UTC)