Difference between revisions of "Version/0.0.254B"
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− | {{Version Nav}} | + | {{Version Nav|date=2013-11-07}} |
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− | ==Changes== | + | == Changes == |
− | + | === Changes === | |
− | ===Changes=== | + | * Abolished [[Time|cycles]] - dates are measured in days only. |
− | + | * [[Walls]] now short circuit as well as [[Power conduit]]s. | |
− | * Abolished cycles - dates are measured in days only. | ||
− | * Walls now short circuit as well as | ||
* Blasting charges cost more. | * Blasting charges cost more. | ||
− | * Rebalanced | + | * Rebalanced [[AI Storytellers|Cassandra]]’s raiders to not send advanced enemies too early, and to pace them a bit slower. |
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+ | === New content === | ||
* Added warning popup for loading old saves with new versions. This is not supported. | * Added warning popup for loading old saves with new versions. This is not supported. | ||
− | * Added Chill Callie Classic storyteller, the more relaxed version of Cassandra. | + | * Added Chill Callie Classic [[storyteller]], the more relaxed version of Cassandra. |
* Added a toggle to run the game even when the window isn't focused. | * Added a toggle to run the game even when the window isn't focused. | ||
− | ===Bug | + | === Bug fixes === |
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* Fixed a number of serious issues, including roofs not building over large indoor constructions, crashes on building at the edge of the map, wardens convincing prisoners endlessly, and landing pods destroying designated areas. | * Fixed a number of serious issues, including roofs not building over large indoor constructions, crashes on building at the edge of the map, wardens convincing prisoners endlessly, and landing pods destroying designated areas. | ||
* Fixed a serious bug in Cassandra which was blocking events at high populations. | * Fixed a serious bug in Cassandra which was blocking events at high populations. | ||
* Attempted to fix the black screen bug | * Attempted to fix the black screen bug | ||
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Latest revision as of 14:45, 2 November 2022
Previous Version: Version/0.0.250 Released on: 4 November 2013 |
Next Version: Version/0.1.334 Released on: 27 January 2014 |
Released on: 7 November 2013
Changes[edit]
Changes[edit]
- Abolished cycles - dates are measured in days only.
- Walls now short circuit as well as Power conduits.
- Blasting charges cost more.
- Rebalanced Cassandra’s raiders to not send advanced enemies too early, and to pace them a bit slower.
New content[edit]
- Added warning popup for loading old saves with new versions. This is not supported.
- Added Chill Callie Classic storyteller, the more relaxed version of Cassandra.
- Added a toggle to run the game even when the window isn't focused.
Bug fixes[edit]
- Fixed a number of serious issues, including roofs not building over large indoor constructions, crashes on building at the edge of the map, wardens convincing prisoners endlessly, and landing pods destroying designated areas.
- Fixed a serious bug in Cassandra which was blocking events at high populations.
- Attempted to fix the black screen bug