Difference between revisions of "Cassandra Classic"
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− | Cassandra Classic is the default storyteller. | + | Cassandra Classic is the default storyteller. Cassandra will always send a single [[Events#Mad animal|mad animal]], followed by a single [[raider]], from 6 to 10 days from arrival. Challenges are consistent, but with breaks every 1-2 raids. |
+ | ===Analysis=== | ||
+ | Many players find Cassandra to be more difficult than Randy. This is mostly due to consistency - while Randy is often quiet for months or even years at a time, Cassandra is forced to send raids on a somewhat regular basis. At the same time, players can take advantage of her breaks. Randy ''could'' also send a stream of 1.5x size raids, much harder than any other storyteller can dish out. | ||
== Code specifics == | == Code specifics == |
Revision as of 09:19, 12 December 2022
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Cassandra Classic
Cassandra creates story events on a steadily-increasing curve of challenge and tension.
Base Stats
- Type
- AI Storytellers
Cassandra Classic is the default storyteller. Cassandra will always send a single mad animal, followed by a single raider, from 6 to 10 days from arrival. Challenges are consistent, but with breaks every 1-2 raids.
Analysis
Many players find Cassandra to be more difficult than Randy. This is mostly due to consistency - while Randy is often quiet for months or even years at a time, Cassandra is forced to send raids on a somewhat regular basis. At the same time, players can take advantage of her breaks. Randy could also send a stream of 1.5x size raids, much harder than any other storyteller can dish out.
Code specifics
Major Threats
<onDays>4.6</onDays> <offDays>6.0</offDays> <minSpacingDays>1.9</minSpacingDays> <numIncidentsRange>1~2</numIncidentsRange>
Misc. Events
<mtbDays>4.8</mtbDays>