Difference between revisions of "Template:Stonecutting maximization"
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Placing an [[armchair]] or other chair will not improve production rates, but will ensure that the pawn remains [[comfort|comfortable]] and [[mood|happy]] while cutting. | Placing an [[armchair]] or other chair will not improve production rates, but will ensure that the pawn remains [[comfort|comfortable]] and [[mood|happy]] while cutting. | ||
− | It's worth mentioning, with the [[Ideology DLC]] installed, [[slavery|slaves]]{{IdeologyIcon}} are ideal as stone cutters as the task doesn't raise any of the pawns skills. The -15% work speed from slaves is offset by a lack of need for recreation. Adding a [[circadian half-cycler]]{{RoyaltyIcon}} further increases efficiency by removing the need for sleep at the cost of -15% consciousness.<noinclude>[[Category: | + | It's worth mentioning, with the [[Ideology DLC]] installed, [[slavery|slaves]]{{IdeologyIcon}} are ideal as stone cutters as the task doesn't raise any of the pawns skills. The -15% work speed from slaves is offset by a lack of need for recreation. Adding a [[circadian half-cycler]]{{RoyaltyIcon}} further increases efficiency by removing the need for sleep at the cost of -15% consciousness.<noinclude>{{Documentation}}[[Category: Content templates]]</noinclude> |
Revision as of 08:52, 26 April 2023
Production strategy
- This section is transcluded from Stonecutting maximization.
Stonecutting speed is controlled by the cutting pawn's General Labor Speed stat which is determined by a pawn's stats and capacities rather than any skill. Thus, maximization is based on improving that stat and removing process inefficiencies rather than grinding for experience.
General Labor Speed
General labor speed is affected by manipulation, sight and global work speed.
- Sight decreases general labor speed if below 100%, but offers no benefit if raised
- Manipulation can be improved with bionic or archotech arms, or with drugs that improve Manipulation or Consciousness such as Go-juice or Wake-up.
- Global work speed can be improved by certain traits, such as Industrious or Neurotic, a Leader's Work Drive, and the drug Wake-up, which stacks with the drug's manipulation improvement.
- General Labor Speed is also increased by +50% Production specialists, and those affected by their Production Command.
- The ability stacks with the role, but a specialist cannot self-buff.
Like other workbenches, using a stonecutter while outdoors, having no light, or under extreme temperature will negatively affect production speed. Care should be taken to avoid these conditions. Pawns with damaged vision / manipulation, or with traits such as Lazy should avoid stonecutting unless they are otherwise unoccupied.
Being a production specialist will lock out a pawn out of many other work types, while the quality increase is useless for stonecutting. A 'dedicated stonecutter' may want to become a production specialist to build up a stockpile of bricks, or promoted if they would otherwise benefit from the role. Note that there is a −15 <Role> lost if you decide to switch or remove the specialist role later.
Process efficiency
Using shelves placed directly adjacent to the crafting position will remove travel time to pick up new chunks for cutting, as described on that page, so long as:
- Sufficient haulers are present to bring chunks to them.
- The bill is set to drop the blocks on the ground.
If there are insufficient haulers, removing the shelves and instead positioning the cutting table next to the chunk stockpile is ideal.
Placing an armchair or other chair will not improve production rates, but will ensure that the pawn remains comfortable and happy while cutting.
It's worth mentioning, with the Ideology DLC installed, slaves are ideal as stone cutters as the task doesn't raise any of the pawns skills. The -15% work speed from slaves is offset by a lack of need for recreation. Adding a circadian half-cycler further increases efficiency by removing the need for sleep at the cost of -15% consciousness.
Standardizes the spiel for maximizing stonecutting production. Intended to be placed under a level two heading.
For example:
== Analysis == {{Stonecutting maximization}}
results in:
Analysis
Production strategy
- This section is transcluded from Stonecutting maximization.
Stonecutting speed is controlled by the cutting pawn's General Labor Speed stat which is determined by a pawn's stats and capacities rather than any skill. Thus, maximization is based on improving that stat and removing process inefficiencies rather than grinding for experience.
General Labor Speed
General labor speed is affected by manipulation, sight and global work speed.
- Sight decreases general labor speed if below 100%, but offers no benefit if raised
- Manipulation can be improved with bionic or archotech arms, or with drugs that improve Manipulation or Consciousness such as Go-juice or Wake-up.
- Global work speed can be improved by certain traits, such as Industrious or Neurotic, a Leader's Work Drive, and the drug Wake-up, which stacks with the drug's manipulation improvement.
- General Labor Speed is also increased by +50% Production specialists, and those affected by their Production Command.
- The ability stacks with the role, but a specialist cannot self-buff.
Like other workbenches, using a stonecutter while outdoors, having no light, or under extreme temperature will negatively affect production speed. Care should be taken to avoid these conditions. Pawns with damaged vision / manipulation, or with traits such as Lazy should avoid stonecutting unless they are otherwise unoccupied.
Being a production specialist will lock out a pawn out of many other work types, while the quality increase is useless for stonecutting. A 'dedicated stonecutter' may want to become a production specialist to build up a stockpile of bricks, or promoted if they would otherwise benefit from the role. Note that there is a −15 <Role> lost if you decide to switch or remove the specialist role later.
Process efficiency
Using shelves placed directly adjacent to the crafting position will remove travel time to pick up new chunks for cutting, as described on that page, so long as:
- Sufficient haulers are present to bring chunks to them.
- The bill is set to drop the blocks on the ground.
If there are insufficient haulers, removing the shelves and instead positioning the cutting table next to the chunk stockpile is ideal.
Placing an armchair or other chair will not improve production rates, but will ensure that the pawn remains comfortable and happy while cutting. It's worth mentioning, with the Ideology DLC installed, slaves are ideal as stone cutters as the task doesn't raise any of the pawns skills. The -15% work speed from slaves is offset by a lack of need for recreation. Adding a circadian half-cycler further increases efficiency by removing the need for sleep at the cost of -15% consciousness.
The above documentation is transcluded from Template:Stonecutting maximization/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |