Difference between revisions of "Template:Building Stats Table Row"
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(Removed material toggle. It's use is limited and the template currently reaches the include size limit) |
(DLC Icons) |
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− | <includeonly><tr {{#ifeq: {{#var:quality}} | Normal || {{#if: {{#var:stufftags}}|{{#if:{{#var:hasQuality}}|class="mw-collapsible mw-collapsed" id="mw-customcollapsible-collapseQuality{{#replace:{{#var:name}}|<nowiki> </nowiki>}}"}} }} }}><!-- | + | <includeonly><tr {{#ifeq: {{#var:quality}} | Normal || {{#if: {{#var:stufftags}}|{{#if:{{#var:hasQuality}}|class="mw-collapsible mw-collapsed" id="mw-customcollapsible-collapseQuality{{#replace:{{#replace:{{#replace:{{#var:name}}|<nowiki> </nowiki>}}|(}}|)}}"}} }} }}><!-- |
− | Headers --> | + | Headers |
− | {{#if: {{#var:multipleBuildings}} | | + | -->{{#if: {{#var:multipleBuildings}} | |
<th style="text-align:left;"> {{#var:name}} </th> | <th style="text-align:left;"> {{#var:name}} </th> | ||
}} | }} | ||
Line 9: | Line 9: | ||
}} | }} | ||
{{#if: {{#var:stufftags}} | | {{#if: {{#var:stufftags}} | | ||
− | <th style="text-align:left;" data-sort-value="{{{1}}}"> {{Icon Small|{{{1}}} }} | + | <th style="text-align:left;" data-sort-value="{{{1}}}"> {{Icon Small|{{{1}}} }} {{DLC Icons|{{{1}}} }} </th> |
}}<!-- | }}<!-- | ||
− | Beauty | + | Beauty |
-->{{#vardefine:preBeauty | {{#expr: {{#var:beauty}} <!-- base beauty of the building --> | -->{{#vardefine:preBeauty | {{#expr: {{#var:beauty}} <!-- base beauty of the building --> | ||
− | * {{#ifexpr: {{#var:beauty}} < 0 | 1 | {{Q|{{{1}}}|Beauty Factor}} }} <!-- beauty factor provided by the material. Set to 1 if base beauty of the building is negative --> | + | * {{#ifexpr: {{#var:beauty}} < 0 | 1 | {{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Beauty Factor}}|1}} }} <!-- beauty factor provided by the material. Set to 1 if base beauty of the building is negative --> |
+ {{Q|{{{1}}}|Beauty Offset|0}} <!-- beauty offset provided by the material --> | + {{Q|{{{1}}}|Beauty Offset|0}} <!-- beauty offset provided by the material --> | ||
− | }} }} | + | }} }}<!-- |
− | + | -->{{#vardefine:tempBeauty | | |
{{#expr: {{#ifexpr: {{#var:preBeauty}} > 0 | {{#expr: {{#ifexpr: {{#var:preBeauty}} > 0 | ||
− | | {{#var:preBeauty}} * {{#var:beautyFactor}} - 0.000000001 <!-- beauty factor provided by quality. apply small offset so 0.5 is rounded down --> | + | | {{#var:preBeauty}} * {{#var:beautyFactor}} {{#ifexpr: {{#var:beautyFactor}} > 0 | - | +}} 0.000000001 <!-- beauty factor provided by quality. apply small offset so 0.5 is rounded down/up depending on sign --> |
| {{#var:preBeauty}} }} | | {{#var:preBeauty}} }} | ||
round 0}} | round 0}} | ||
+ | }} | ||
+ | <td> {{#vardefineecho:finalBeauty | | ||
+ | {{#ifeq: {{#var:tempBeauty}} | -0 | 0 | {{#var:tempBeauty}} }} | ||
}} </td><!-- | }} </td><!-- | ||
− | Comfort --> | + | Comfort |
− | {{#if: {{#var:comfort}} | | + | -->{{#if: {{#var:comfort}} | |
− | <td> {{#expr: {{#var:comfort}} * {{#var:comfortFactor}} }} </td> | + | <td> {{#expr: {{#var:comfort}} * {{#var:comfortFactor}} round 2}} </td> |
+ | }}<!-- | ||
+ | |||
+ | Rest effectiveness | ||
+ | -->{{#if: {{#var:restEffectiveness}} | {{#vardefine:restRate|{{#expr:(((1/((150/60000)*(24/10.5)))*150)/2500)}} }}<!-- See [[Rest#Positive]] for an explanation of the formula --> | ||
+ | <td> {{%|{{#vardefineecho:finalRestEffectiveness | {{#var:restEffectiveness}}*{{#var:restFactor}}*{{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Rest Effectiveness Factor|1}}|1}} }}|0}} ({{#expr:{{#var:restRate}}/({{#var:finalRestEffectiveness}}) round 2}} h) </td> | ||
+ | }}<!-- | ||
+ | |||
+ | Surgery Success Chance Factor | ||
+ | -->{{#if: {{#var:surgerySuccess}} | | ||
+ | <td> {{%|{{#var:surgerySuccess}}*{{#var:surgeryFactor}}|0}} </td> | ||
+ | }}<!-- | ||
+ | |||
+ | Recreation Power | ||
+ | -->{{#if: {{#var:recreation}} | | ||
+ | <td> {{#expr: {{#var:recreation}} * {{#var:recreationFactor}} round 2}} </td> | ||
}}<!-- | }}<!-- | ||
− | Work --> | + | Work |
− | <td style="text-align:left;"> {{Align Ticks| {{#vardefineecho:tempWorkTicks|{{#if:{{#var:useWorkToMake}} | {{#expr: {{Q|{{{1}}}|Work To Make Factor}} * {{#var:work|}} + {{Q|{{{1}}}|Work To Make Offset|0}} round 0}}| {{#expr: {{Q|{{{1}}}|Work To Build Factor}} * {{#var:work|}} + {{Q|{{{1}}}|Work To Build Offset|0}} round 0}} }}}} }} </td><!-- | + | --><td style="text-align:left;"> {{Align Ticks| {{#vardefineecho:tempWorkTicks|{{#if:{{#var:useWorkToMake}} | {{#expr: {{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Work To Make Factor}}|1}} * {{#var:work|}} + {{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Work To Make Offset|0}}|0}} round 0}}| {{#expr: {{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Work To Build Factor}}|1}} * {{#var:work|}} + {{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Work To Build Offset|0}}|0}} round 0}} }} }} }} </td><!-- |
− | HP --> | + | HP |
− | <td> {{#expr: {{Q|{{{1}}}|Max Hit Points Factor}}*{{#var:HP|}} round 0}} </td><!-- | + | --><td> {{#expr: {{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Max Hit Points Factor}}|1}}*{{#var:HP|}} round 0}} </td><!-- |
− | Flammability --> | + | Flammability |
− | <td> {{#ifexpr: {{#vardefineecho:finalFlammability| {{Q|{{{1}}}|Flammability Factor}}*{{#var:flammability|1}} }} > 1 | 100% | {{%|{{#var:finalFlammability}} }} }} </td><!-- | + | --><td> {{#ifexpr: {{#vardefineecho:finalFlammability| {{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Flammability Factor}}|1}}*{{#var:flammability|1}} }} > 1 | 100% | {{%|{{#var:finalFlammability}} }} }} </td><!-- |
Door and Spike trap stats | Door and Spike trap stats | ||
-->{{#switch: {{#var:name}} | -->{{#switch: {{#var:name}} | ||
− | | Door | | + | | Autodoor = |
+ | <td> {{%|{{Q|{{{1}}}|Door Opening Speed Factor|1}} * 4}} </td> | ||
+ | | Door | Fence gate | Animal flap = | ||
<td> {{%|{{Q|{{{1}}}|Door Opening Speed Factor|1}} }} </td> | <td> {{%|{{Q|{{{1}}}|Door Opening Speed Factor|1}} }} </td> | ||
| Spike trap = | | Spike trap = | ||
Line 48: | Line 68: | ||
}}<!-- | }}<!-- | ||
− | Terrain affordance --> | + | Terrain affordance |
− | {{#if: {{#var:useTerrainAffordance}} | {{#vardefine:terrainAffordance|{{Q|{{{1}}}|Terrain Affordance|Light}} }} | + | -->{{#if: {{#var:useTerrainAffordance}} | {{#vardefine:terrainAffordance|{{Q|{{{1}}}|Terrain Affordance|Light}} }} |
<td style="text-align:center;" data-sort-value="{{#switch: {{#var:terrainAffordance}} | Heavy = 3 | Medium = 2 | #default = 1}}"> {{#var:terrainAffordance}} }} </td><!-- | <td style="text-align:center;" data-sort-value="{{#switch: {{#var:terrainAffordance}} | Heavy = 3 | Medium = 2 | #default = 1}}"> {{#var:terrainAffordance}} }} </td><!-- | ||
− | Market value --> | + | Market value |
− | <td | + | --><td> {{formatnum: {{#vardefineecho:tempMarketValue| {{Market Value Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{{1}}} }}|{{#var:quality}} }} }} }} {{Icon Small|silver}} </td><!-- |
Ratios | Ratios | ||
-->{{#if: {{#var:workValueRatios}} | | -->{{#if: {{#var:workValueRatios}} | | ||
− | <td> {{#expr: {{#var: | + | <td> {{#expr: {{#var:finalBeauty}}/{{#var:tempWorkTicks}} round 3}} </td> |
− | <td> {{#expr: {{#var: | + | <td> {{#expr: {{#var:finalBeauty}}/{{#var:tempMarketValue}} round 3}} </td> |
<td> {{#expr: {{#var:tempMarketValue}}/{{#var:tempWorkTicks}} round 3}} </td> | <td> {{#expr: {{#var:tempMarketValue}}/{{#var:tempWorkTicks}} round 3}} </td> | ||
<td> {{#expr: {{#var:tempMarketValue}}/({{#var:stuffAmount}}{{#if: {{Q|{{{1}}}|Small Volume}}|*10}}) round 3}} }} </td> | <td> {{#expr: {{#var:tempMarketValue}}/({{#var:stuffAmount}}{{#if: {{Q|{{{1}}}|Small Volume}}|*10}}) round 3}} }} </td> | ||
− | </tr></includeonly><noinclude> | + | </tr></includeonly><noinclude> |
{{Documentation}} | {{Documentation}} | ||
</noinclude> | </noinclude> |
Latest revision as of 16:53, 15 April 2024
Summary[edit]
This template is only ever called as part of Template:Building Stats Table. It uses the variables defined in that template to render a single row of the table.
{{vardefine:workValueRatios|1}} can be used to display additional columns for special usecases.
Example usage[edit]
This template isn't designed to be used in isolation, so as an example {{Building Stats Table | Bed}}
, which displays the table for the Bed, is shown.
Stats table
Feature | Toggle |
---|---|
Quality |
Table (1x2) | Beauty | Work to Build | HP | Flammability | Market Value | |
---|---|---|---|---|---|---|
Quality | Material | |||||
Awful | Bioferrite | 0 | ticks (31.25 secs) | 1,875150 | 75% | 14 |
Awful | Gold | -2 | ticks (11.25 secs) | 67545 | 40% | 1,400 |
Awful | Granite blocks | 0 | ticks (1.29 mins) | 4,640128 | 0% | 21 |
Awful | Limestone blocks | 0 | ticks (1.29 mins) | 4,640116 | 0% | 21 |
Awful | Marble blocks | 0 | ticks (1.18 mins) | 4,26590 | 0% | 20 |
Awful | Plasteel | 0 | ticks (27.5 secs) | 1,650210 | 0% | 129 |
Awful | Sandstone blocks | 0 | ticks (1.08 mins) | 3,890105 | 0% | 20 |
Awful | Silver | -1 | ticks (12.5 secs) | 75053 | 40% | 141 |
Awful | Slate blocks | 0 | ticks (1.29 mins) | 4,64098 | 0% | 21 |
Awful | Steel | 0 | ticks (12.5 secs) | 75075 | 40% | 28 |
Awful | Jade | -1 | ticks (1.04 mins) | 3,75038 | 0% | 77 |
Awful | Uranium | 0 | ticks (23.75 secs) | 1,425188 | 0% | 87 |
Awful | Wood | 0 | ticks (8.75 secs) | 52549 | 100% | 18 |
Poor | Bioferrite | 0 | ticks (31.25 secs) | 1,875150 | 75% | 21 |
Poor | Gold | 11 | ticks (11.25 secs) | 67545 | 40% | 2,100 |
Poor | Granite blocks | 0 | ticks (1.29 mins) | 4,640128 | 0% | 31 |
Poor | Limestone blocks | 0 | ticks (1.29 mins) | 4,640116 | 0% | 31 |
Poor | Marble blocks | 1 | ticks (1.18 mins) | 4,26590 | 0% | 30 |
Poor | Plasteel | 0 | ticks (27.5 secs) | 1,650210 | 0% | 193 |
Poor | Sandstone blocks | 0 | ticks (1.08 mins) | 3,890105 | 0% | 29 |
Poor | Silver | 3 | ticks (12.5 secs) | 75053 | 40% | 210 |
Poor | Slate blocks | 0 | ticks (1.29 mins) | 4,64098 | 0% | 31 |
Poor | Steel | 0 | ticks (12.5 secs) | 75075 | 40% | 42 |
Poor | Jade | 6 | ticks (1.04 mins) | 3,75038 | 0% | 115 |
Poor | Uranium | 0 | ticks (23.75 secs) | 1,425188 | 0% | 130 |
Poor | Wood | 0 | ticks (8.75 secs) | 52549 | 100% | 27 |
Normal | Bioferrite | 0 | ticks (31.25 secs) | 1,875150 | 75% | 28 |
Normal | Gold | 22 | ticks (11.25 secs) | 67545 | 40% | 2,800 |
Normal | Granite blocks | 0 | ticks (1.29 mins) | 4,640128 | 0% | 42 |
Normal | Limestone blocks | 0 | ticks (1.29 mins) | 4,640116 | 0% | 42 |
Normal | Marble blocks | 2 | ticks (1.18 mins) | 4,26590 | 0% | 41 |
Normal | Plasteel | 0 | ticks (27.5 secs) | 1,650210 | 0% | 260 |
Normal | Sandstone blocks | 1 | ticks (1.08 mins) | 3,890105 | 0% | 39 |
Normal | Silver | 7 | ticks (12.5 secs) | 75053 | 40% | 285 |
Normal | Slate blocks | 1 | ticks (1.29 mins) | 4,64098 | 0% | 42 |
Normal | Steel | 0 | ticks (12.5 secs) | 75075 | 40% | 56 |
Normal | Jade | 11 | ticks (1.04 mins) | 3,75038 | 0% | 154 |
Normal | Uranium | 0 | ticks (23.75 secs) | 1,425188 | 0% | 173 |
Normal | Wood | 0 | ticks (8.75 secs) | 52549 | 100% | 36 |
Good | Bioferrite | 0 | ticks (31.25 secs) | 1,875150 | 75% | 35 |
Good | Gold | 44 | ticks (11.25 secs) | 67545 | 40% | 3,300 |
Good | Granite blocks | 1 | ticks (1.29 mins) | 4,640128 | 0% | 52 |
Good | Limestone blocks | 1 | ticks (1.29 mins) | 4,640116 | 0% | 52 |
Good | Marble blocks | 3 | ticks (1.18 mins) | 4,26590 | 0% | 51 |
Good | Plasteel | 1 | ticks (27.5 secs) | 1,650210 | 0% | 320 |
Good | Sandstone blocks | 1 | ticks (1.08 mins) | 3,890105 | 0% | 49 |
Good | Silver | 14 | ticks (12.5 secs) | 75053 | 40% | 355 |
Good | Slate blocks | 1 | ticks (1.29 mins) | 4,64098 | 0% | 52 |
Good | Steel | 1 | ticks (12.5 secs) | 75075 | 40% | 70 |
Good | Jade | 22 | ticks (1.04 mins) | 3,75038 | 0% | 192 |
Good | Uranium | 0 | ticks (23.75 secs) | 1,425188 | 0% | 215 |
Good | Wood | 1 | ticks (8.75 secs) | 52549 | 100% | 44 |
Excellent | Bioferrite | 0 | ticks (31.25 secs) | 1,875150 | 75% | 42 |
Excellent | Gold | 66 | ticks (11.25 secs) | 67545 | 40% | 3,800 |
Excellent | Granite blocks | 1 | ticks (1.29 mins) | 4,640128 | 0% | 63 |
Excellent | Limestone blocks | 1 | ticks (1.29 mins) | 4,640116 | 0% | 63 |
Excellent | Marble blocks | 5 | ticks (1.18 mins) | 4,26590 | 0% | 61 |
Excellent | Plasteel | 1 | ticks (27.5 secs) | 1,650210 | 0% | 385 |
Excellent | Sandstone blocks | 2 | ticks (1.08 mins) | 3,890105 | 0% | 59 |
Excellent | Silver | 21 | ticks (12.5 secs) | 75053 | 40% | 425 |
Excellent | Slate blocks | 2 | ticks (1.29 mins) | 4,64098 | 0% | 63 |
Excellent | Steel | 1 | ticks (12.5 secs) | 75075 | 40% | 84 |
Excellent | Jade | 34 | ticks (1.04 mins) | 3,75038 | 0% | 230 |
Excellent | Uranium | 1 | ticks (23.75 secs) | 1,425188 | 0% | 260 |
Excellent | Wood | 1 | ticks (8.75 secs) | 52549 | 100% | 53 |
Masterwork | Bioferrite | 1 | ticks (31.25 secs) | 1,875150 | 75% | 70 |
Masterwork | Gold | 110 | ticks (11.25 secs) | 67545 | 40% | 4,800 |
Masterwork | Granite blocks | 2 | ticks (1.29 mins) | 4,640128 | 0% | 105 |
Masterwork | Limestone blocks | 2 | ticks (1.29 mins) | 4,640116 | 0% | 105 |
Masterwork | Marble blocks | 8 | ticks (1.18 mins) | 4,26590 | 0% | 102 |
Masterwork | Plasteel | 2 | ticks (27.5 secs) | 1,650210 | 0% | 645 |
Masterwork | Sandstone blocks | 3 | ticks (1.08 mins) | 3,890105 | 0% | 98 |
Masterwork | Silver | 35 | ticks (12.5 secs) | 75053 | 40% | 705 |
Masterwork | Slate blocks | 3 | ticks (1.29 mins) | 4,64098 | 0% | 105 |
Masterwork | Steel | 2 | ticks (12.5 secs) | 75075 | 40% | 140 |
Masterwork | Jade | 56 | ticks (1.04 mins) | 3,75038 | 0% | 385 |
Masterwork | Uranium | 1 | ticks (23.75 secs) | 1,425188 | 0% | 435 |
Masterwork | Wood | 2 | ticks (8.75 secs) | 52549 | 100% | 89 |
Legendary | Bioferrite | 1 | ticks (31.25 secs) | 1,875150 | 75% | 139 |
Legendary | Gold | 176 | ticks (11.25 secs) | 67545 | 40% | 5,800 |
Legendary | Granite blocks | 4 | ticks (1.29 mins) | 4,640128 | 0% | 210 |
Legendary | Limestone blocks | 4 | ticks (1.29 mins) | 4,640116 | 0% | 210 |
Legendary | Marble blocks | 13 | ticks (1.18 mins) | 4,26590 | 0% | 205 |
Legendary | Plasteel | 4 | ticks (27.5 secs) | 1,650210 | 0% | 1,290 |
Legendary | Sandstone blocks | 4 | ticks (1.08 mins) | 3,890105 | 0% | 196 |
Legendary | Silver | 56 | ticks (12.5 secs) | 75053 | 40% | 1,415 |
Legendary | Slate blocks | 4 | ticks (1.29 mins) | 4,64098 | 0% | 210 |
Legendary | Steel | 4 | ticks (12.5 secs) | 75075 | 40% | 280 |
Legendary | Jade | 90 | ticks (1.04 mins) | 3,75038 | 0% | 765 |
Legendary | Uranium | 2 | ticks (23.75 secs) | 1,425188 | 0% | 865 |
Legendary | Wood | 4 | ticks (8.75 secs) | 52549 | 100% | 178 |
Stats table
Feature | Toggle |
---|---|
Quality |
Bed | Beauty | Comfort | Rest effectiveness [A] |
Surgery success chance factor [B] |
Work to Build | HP | Flammability | Market Value | |
---|---|---|---|---|---|---|---|---|---|
Quality | Material | ||||||||
Awful | Bioferrite | 0 | 0.57 | 73% (14.36 h) | 90% | ticks (33.33 secs) | 2,000280 | 75% | 20 |
Awful | Gold | -2 | 0.57 | 86% (12.21 h) | 90% | ticks (12 secs) | 72084 | 40% | 2,250 |
Awful | Granite blocks | 0 | 0.57 | 77% (13.57 h) | 90% | ticks (1.37 mins) | 4,940238 | 0% | 29 |
Awful | Limestone blocks | 0 | 0.57 | 77% (13.57 h) | 90% | ticks (1.37 mins) | 4,940217 | 0% | 29 |
Awful | Marble blocks | 0 | 0.57 | 77% (13.57 h) | 90% | ticks (1.26 mins) | 4,540168 | 0% | 28 |
Awful | Plasteel | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (29.33 secs) | 1,760392 | 0% | 205 |
Awful | Sandstone blocks | 0 | 0.57 | 77% (13.57 h) | 90% | ticks (1.15 mins) | 4,140196 | 0% | 28 |
Awful | Silver | -1 | 0.57 | 86% (12.21 h) | 90% | ticks (13.33 secs) | 80098 | 40% | 225 |
Awful | Slate blocks | 0 | 0.57 | 77% (13.57 h) | 90% | ticks (1.37 mins) | 4,940182 | 0% | 29 |
Awful | Steel | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (13.33 secs) | 800140 | 40% | 44 |
Awful | Jade | -1 | 0.57 | 86% (12.21 h) | 90% | ticks (1.11 mins) | 4,00070 | 0% | 120 |
Awful | Uranium | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (25.33 secs) | 1,520350 | 0% | 138 |
Awful | Wood | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (9.33 secs) | 56091 | 100% | 28 |
Poor | Bioferrite | 0 | 0.66 | 78% (13.43 h) | 95% | ticks (33.33 secs) | 2,000280 | 75% | 31 |
Poor | Gold | 12 | 0.66 | 92% (11.41 h) | 95% | ticks (12 secs) | 72084 | 40% | 3,375 |
Poor | Granite blocks | 0 | 0.66 | 83% (12.68 h) | 95% | ticks (1.37 mins) | 4,940238 | 0% | 44 |
Poor | Limestone blocks | 0 | 0.66 | 83% (12.68 h) | 95% | ticks (1.37 mins) | 4,940217 | 0% | 44 |
Poor | Marble blocks | 1 | 0.66 | 83% (12.68 h) | 95% | ticks (1.26 mins) | 4,540168 | 0% | 43 |
Poor | Plasteel | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (29.33 secs) | 1,760392 | 0% | 310 |
Poor | Sandstone blocks | 1 | 0.66 | 83% (12.68 h) | 95% | ticks (1.15 mins) | 4,140196 | 0% | 42 |
Poor | Silver | 4 | 0.66 | 92% (11.41 h) | 95% | ticks (13.33 secs) | 80098 | 40% | 340 |
Poor | Slate blocks | 1 | 0.66 | 83% (12.68 h) | 95% | ticks (1.37 mins) | 4,940182 | 0% | 44 |
Poor | Steel | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (13.33 secs) | 800140 | 40% | 66 |
Poor | Jade | 6 | 0.66 | 92% (11.41 h) | 95% | ticks (1.11 mins) | 4,00070 | 0% | 180 |
Poor | Uranium | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (25.33 secs) | 1,520350 | 0% | 205 |
Poor | Wood | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (9.33 secs) | 56091 | 100% | 42 |
Normal | Bioferrite | 0 | 0.75 | 85% (12.35 h) | 100% | ticks (33.33 secs) | 2,000280 | 75% | 41 |
Normal | Gold | 24 | 0.75 | 100% (10.5 h) | 100% | ticks (12 secs) | 72084 | 40% | 4,505 |
Normal | Granite blocks | 1 | 0.75 | 90% (11.67 h) | 100% | ticks (1.37 mins) | 4,940238 | 0% | 58 |
Normal | Limestone blocks | 1 | 0.75 | 90% (11.67 h) | 100% | ticks (1.37 mins) | 4,940217 | 0% | 58 |
Normal | Marble blocks | 2 | 0.75 | 90% (11.67 h) | 100% | ticks (1.26 mins) | 4,540168 | 0% | 57 |
Normal | Plasteel | 1 | 0.75 | 100% (10.5 h) | 100% | ticks (29.33 secs) | 1,760392 | 0% | 410 |
Normal | Sandstone blocks | 1 | 0.75 | 90% (11.67 h) | 100% | ticks (1.15 mins) | 4,140196 | 0% | 55 |
Normal | Silver | 8 | 0.75 | 100% (10.5 h) | 100% | ticks (13.33 secs) | 80098 | 40% | 455 |
Normal | Slate blocks | 1 | 0.75 | 90% (11.67 h) | 100% | ticks (1.37 mins) | 4,940182 | 0% | 58 |
Normal | Steel | 1 | 0.75 | 100% (10.5 h) | 100% | ticks (13.33 secs) | 800140 | 40% | 88 |
Normal | Jade | 12 | 0.75 | 100% (10.5 h) | 100% | ticks (1.11 mins) | 4,00070 | 0% | 240 |
Normal | Uranium | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (25.33 secs) | 1,520350 | 0% | 275 |
Normal | Wood | 1 | 0.75 | 100% (10.5 h) | 100% | ticks (9.33 secs) | 56091 | 100% | 56 |
Good | Bioferrite | 0 | 0.84 | 92% (11.44 h) | 105% | ticks (33.33 secs) | 2,000280 | 75% | 51 |
Good | Gold | 48 | 0.84 | 108% (9.72 h) | 105% | ticks (12 secs) | 72084 | 40% | 5,005 |
Good | Granite blocks | 2 | 0.84 | 97% (10.8 h) | 105% | ticks (1.37 mins) | 4,940238 | 0% | 73 |
Good | Limestone blocks | 2 | 0.84 | 97% (10.8 h) | 105% | ticks (1.37 mins) | 4,940217 | 0% | 73 |
Good | Marble blocks | 5 | 0.84 | 97% (10.8 h) | 105% | ticks (1.26 mins) | 4,540168 | 0% | 71 |
Good | Plasteel | 2 | 0.84 | 108% (9.72 h) | 105% | ticks (29.33 secs) | 1,760392 | 0% | 515 |
Good | Sandstone blocks | 2 | 0.84 | 97% (10.8 h) | 105% | ticks (1.15 mins) | 4,140196 | 0% | 69 |
Good | Silver | 16 | 0.84 | 108% (9.72 h) | 105% | ticks (13.33 secs) | 80098 | 40% | 565 |
Good | Slate blocks | 2 | 0.84 | 97% (10.8 h) | 105% | ticks (1.37 mins) | 4,940182 | 0% | 73 |
Good | Steel | 2 | 0.84 | 108% (9.72 h) | 105% | ticks (13.33 secs) | 800140 | 40% | 111 |
Good | Jade | 25 | 0.84 | 108% (9.72 h) | 105% | ticks (1.11 mins) | 4,00070 | 0% | 300 |
Good | Uranium | 1 | 0.84 | 108% (9.72 h) | 105% | ticks (25.33 secs) | 1,520350 | 0% | 345 |
Good | Wood | 2 | 0.84 | 108% (9.72 h) | 105% | ticks (9.33 secs) | 56091 | 100% | 70 |
Excellent | Bioferrite | 1 | 0.93 | 97% (10.84 h) | 110% | ticks (33.33 secs) | 2,000280 | 75% | 61 |
Excellent | Gold | 72 | 0.93 | 114% (9.21 h) | 110% | ticks (12 secs) | 72084 | 40% | 5,505 |
Excellent | Granite blocks | 3 | 0.93 | 103% (10.23 h) | 110% | ticks (1.37 mins) | 4,940238 | 0% | 87 |
Excellent | Limestone blocks | 3 | 0.93 | 103% (10.23 h) | 110% | ticks (1.37 mins) | 4,940217 | 0% | 87 |
Excellent | Marble blocks | 7 | 0.93 | 103% (10.23 h) | 110% | ticks (1.26 mins) | 4,540168 | 0% | 85 |
Excellent | Plasteel | 3 | 0.93 | 114% (9.21 h) | 110% | ticks (29.33 secs) | 1,760392 | 0% | 615 |
Excellent | Sandstone blocks | 3 | 0.93 | 103% (10.23 h) | 110% | ticks (1.15 mins) | 4,140196 | 0% | 83 |
Excellent | Silver | 24 | 0.93 | 114% (9.21 h) | 110% | ticks (13.33 secs) | 80098 | 40% | 680 |
Excellent | Slate blocks | 3 | 0.93 | 103% (10.23 h) | 110% | ticks (1.37 mins) | 4,940182 | 0% | 87 |
Excellent | Steel | 3 | 0.93 | 114% (9.21 h) | 110% | ticks (13.33 secs) | 800140 | 40% | 133 |
Excellent | Jade | 37 | 0.93 | 114% (9.21 h) | 110% | ticks (1.11 mins) | 4,00070 | 0% | 360 |
Excellent | Uranium | 1 | 0.93 | 114% (9.21 h) | 110% | ticks (25.33 secs) | 1,520350 | 0% | 415 |
Excellent | Wood | 3 | 0.93 | 114% (9.21 h) | 110% | ticks (9.33 secs) | 56091 | 100% | 84 |
Masterwork | Bioferrite | 1 | 1.09 | 106% (9.88 h) | 115% | ticks (33.33 secs) | 2,000280 | 75% | 102 |
Masterwork | Gold | 120 | 1.09 | 125% (8.4 h) | 115% | ticks (12 secs) | 72084 | 40% | 6,505 |
Masterwork | Granite blocks | 5 | 1.09 | 113% (9.33 h) | 115% | ticks (1.37 mins) | 4,940238 | 0% | 146 |
Masterwork | Limestone blocks | 5 | 1.09 | 113% (9.33 h) | 115% | ticks (1.37 mins) | 4,940217 | 0% | 146 |
Masterwork | Marble blocks | 12 | 1.09 | 113% (9.33 h) | 115% | ticks (1.26 mins) | 4,540168 | 0% | 142 |
Masterwork | Plasteel | 5 | 1.09 | 125% (8.4 h) | 115% | ticks (29.33 secs) | 1,760392 | 0% | 1,030 |
Masterwork | Sandstone blocks | 5 | 1.09 | 113% (9.33 h) | 115% | ticks (1.15 mins) | 4,140196 | 0% | 139 |
Masterwork | Silver | 40 | 1.09 | 125% (8.4 h) | 115% | ticks (13.33 secs) | 80098 | 40% | 1,130 |
Masterwork | Slate blocks | 5 | 1.09 | 113% (9.33 h) | 115% | ticks (1.37 mins) | 4,940182 | 0% | 146 |
Masterwork | Steel | 5 | 1.09 | 125% (8.4 h) | 115% | ticks (13.33 secs) | 800140 | 40% | 220 |
Masterwork | Jade | 62 | 1.09 | 125% (8.4 h) | 115% | ticks (1.11 mins) | 4,00070 | 0% | 600 |
Masterwork | Uranium | 2 | 1.09 | 125% (8.4 h) | 115% | ticks (25.33 secs) | 1,520350 | 0% | 690 |
Masterwork | Wood | 5 | 1.09 | 125% (8.4 h) | 115% | ticks (9.33 secs) | 56091 | 100% | 140 |
Legendary | Bioferrite | 2 | 1.28 | 136% (7.72 h) | 130% | ticks (33.33 secs) | 2,000280 | 75% | 205 |
Legendary | Gold | 192 | 1.28 | 160% (6.56 h) | 130% | ticks (12 secs) | 72084 | 40% | 7,505 |
Legendary | Granite blocks | 8 | 1.28 | 144% (7.29 h) | 130% | ticks (1.37 mins) | 4,940238 | 0% | 290 |
Legendary | Limestone blocks | 8 | 1.28 | 144% (7.29 h) | 130% | ticks (1.37 mins) | 4,940217 | 0% | 290 |
Legendary | Marble blocks | 19 | 1.28 | 144% (7.29 h) | 130% | ticks (1.26 mins) | 4,540168 | 0% | 285 |
Legendary | Plasteel | 8 | 1.28 | 160% (6.56 h) | 130% | ticks (29.33 secs) | 1,760392 | 0% | 2,055 |
Legendary | Sandstone blocks | 9 | 1.28 | 144% (7.29 h) | 130% | ticks (1.15 mins) | 4,140196 | 0% | 275 |
Legendary | Silver | 64 | 1.28 | 160% (6.56 h) | 130% | ticks (13.33 secs) | 80098 | 40% | 2,265 |
Legendary | Slate blocks | 9 | 1.28 | 144% (7.29 h) | 130% | ticks (1.37 mins) | 4,940182 | 0% | 290 |
Legendary | Steel | 8 | 1.28 | 160% (6.56 h) | 130% | ticks (13.33 secs) | 800140 | 40% | 440 |
Legendary | Jade | 100 | 1.28 | 160% (6.56 h) | 130% | ticks (1.11 mins) | 4,00070 | 0% | 1,195 |
Legendary | Uranium | 4 | 1.28 | 160% (6.56 h) | 130% | ticks (25.33 secs) | 1,520350 | 0% | 1,375 |
Legendary | Wood | 8 | 1.28 | 160% (6.56 h) | 130% | ticks (9.33 secs) | 56091 | 100% | 280 |
- A Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.
- B This assumes the bed is inside a clean, properly lit room. For the full effects of light, cleanliness and placing a bed outside see Surgery Success Chance Factor.
Stats table
Autodoor | Beauty | Work to Build | HP | Flammability | Door Speed |
Market Value |
---|---|---|---|---|---|---|
Material | ||||||
Bioferrite | 0 | ticks (45.83 secs) | 2,750320 | 75% | 400% | 169 |
Gold | 20 | ticks (16.5 secs) | 99096 | 40% | 400% | 2,645 |
Granite blocks | 0 | ticks (1.87 mins) | 6,740272 | 0% | 180% | 187 |
Limestone blocks | 0 | ticks (1.87 mins) | 6,740248 | 0% | 180% | 187 |
Marble blocks | 1 | ticks (1.72 mins) | 6,190192 | 0% | 180% | 185 |
Plasteel | 0 | ticks (40.33 secs) | 2,420448 | 0% | 400% | 375 |
Sandstone blocks | 0 | ticks (1.57 mins) | 5,640224 | 0% | 180% | 183 |
Silver | 6 | ticks (18.33 secs) | 1,100112 | 40% | 400% | 395 |
Slate blocks | 0 | ticks (1.87 mins) | 6,740208 | 0% | 180% | 187 |
Steel | 0 | ticks (18.33 secs) | 1,100160 | 40% | 400% | 192 |
Jade | 10 | ticks (1.53 mins) | 5,50080 | 0% | 400% | 285 |
Uranium | 0 | ticks (34.83 secs) | 2,090400 | 0% | 300% | 295 |
Wood | 0 | ticks (12.83 secs) | 770104 | 100% | 480% | 173 |
Stats table
Fence gate | Beauty | Work to Build | HP | Flammability | Door Speed |
Market Value |
---|---|---|---|---|---|---|
Material | ||||||
Bioferrite | 0 | ticks (20.83 secs) | 1,25040 | 75% | 100% | 23 |
Gold | 20 | ticks (7.5 secs) | 45012 | 40% | 100% | 2,500 |
Granite blocks | 0 | ticks (52.33 secs) | 3,14034 | 0% | 45% | 34 |
Limestone blocks | 0 | ticks (52.33 secs) | 3,14031 | 0% | 45% | 34 |
Marble blocks | 1 | ticks (48.17 secs) | 2,89024 | 0% | 45% | 33 |
Plasteel | 0 | ticks (18.33 secs) | 1,10056 | 0% | 100% | 230 |
Sandstone blocks | 0 | ticks (44 secs) | 2,64028 | 0% | 45% | 32 |
Silver | 6 | ticks (8.33 secs) | 50014 | 40% | 100% | 250 |
Slate blocks | 0 | ticks (52.33 secs) | 3,14026 | 0% | 45% | 34 |
Steel | 0 | ticks (8.33 secs) | 50020 | 40% | 100% | 49 |
Jade | 10 | ticks (41.67 secs) | 2,50010 | 0% | 100% | 134 |
Uranium | 0 | ticks (15.83 secs) | 95050 | 0% | 75% | 153 |
Wood | 0 | ticks (5.83 secs) | 35013 | 100% | 120% | 31 |
Stats table
Spike trap | Beauty | Work to Build | HP | Flammability | Total Damage |
Attack Damage |
Armor Penetration |
Market Value |
---|---|---|---|---|---|---|---|---|
Material | ||||||||
Bioferrite | -18 | ticks (2.22 mins) | 8,00080 | 75% | 130 | 26 | 39% | 63 |
Gold | 2 | ticks (48 secs) | 2,88024 | 40% | 75 | 15 | 22.5% | 4,510 |
Granite blocks | -18 | ticks (5.37 mins) | 19,34068 | 0% | 65 | 13 | 19.5% | 110 |
Limestone blocks | -18 | ticks (5.37 mins) | 19,34062 | 0% | 60 | 12 | 18% | 110 |
Marble blocks | -17 | ticks (4.93 mins) | 17,74048 | 0% | 60 | 12 | 18% | 104 |
Plasteel | -18 | ticks (1.96 mins) | 7,040112 | 0% | 110 | 22 | 33% | 430 |
Sandstone blocks | -18 | ticks (4.48 mins) | 16,14056 | 0% | 50 | 10 | 15% | 99 |
Silver | -12 | ticks (53.33 secs) | 3,20028 | 40% | 85 | 17 | 25.5% | 460 |
Slate blocks | -18 | ticks (5.37 mins) | 19,34052 | 0% | 60 | 12 | 18% | 110 |
Steel | -18 | ticks (53.33 secs) | 3,20040 | 40% | 100 | 20 | 30% | 97 |
Jade | -8 | ticks (4.44 mins) | 16,00020 | 0% | 100 | 20 | 30% | 285 |
Uranium | -18 | ticks (1.69 mins) | 6,080100 | 0% | 110 | 22 | 33% | 290 |
Wood | -18 | ticks (37.33 secs) | 2,24026 | 100% | 40 | 8 | 12% | 62 |
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