Difference between revisions of "Template:Building Stats Table Row"

From RimWorld Wiki
Jump to navigation Jump to search
(Removed material toggle. It's use is limited and the template currently reaches the include size limit)
(DLC Icons)
 
(18 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<includeonly><tr {{#ifeq: {{#var:quality}} | Normal || {{#if: {{#var:stufftags}}|{{#if:{{#var:hasQuality}}|class="mw-collapsible mw-collapsed" id="mw-customcollapsible-collapseQuality{{#replace:{{#var:name}}|<nowiki> </nowiki>}}"}} }} }}><!--
+
<includeonly><tr {{#ifeq: {{#var:quality}} | Normal || {{#if: {{#var:stufftags}}|{{#if:{{#var:hasQuality}}|class="mw-collapsible mw-collapsed" id="mw-customcollapsible-collapseQuality{{#replace:{{#replace:{{#replace:{{#var:name}}|<nowiki> </nowiki>}}|(}}|)}}"}} }} }}><!--
  
Headers -->
+
Headers
{{#if: {{#var:multipleBuildings}} |
+
-->{{#if: {{#var:multipleBuildings}} |
 
   <th style="text-align:left;"> {{#var:name}} </th>
 
   <th style="text-align:left;"> {{#var:name}} </th>
 
}}
 
}}
Line 9: Line 9:
 
}}
 
}}
 
{{#if: {{#var:stufftags}}  |
 
{{#if: {{#var:stufftags}}  |
   <th style="text-align:left;" data-sort-value="{{{1}}}"> {{Icon Small|{{{1}}} }} [[{{{1}}}]] </th>
+
   <th style="text-align:left;" data-sort-value="{{{1}}}"> {{Icon Small|{{{1}}} }} {{DLC Icons|{{{1}}} }} </th>
 
}}<!--
 
}}<!--
  
Beauty --><!--
+
Beauty
 
-->{{#vardefine:preBeauty | {{#expr: {{#var:beauty}} <!-- base beauty of the building -->
 
-->{{#vardefine:preBeauty | {{#expr: {{#var:beauty}} <!-- base beauty of the building -->
   * {{#ifexpr: {{#var:beauty}} < 0 | 1 | {{Q|{{{1}}}|Beauty Factor}} }} <!-- beauty factor provided by the material. Set to 1 if base beauty of the building is negative -->
+
   * {{#ifexpr: {{#var:beauty}} < 0 | 1 | {{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Beauty Factor}}|1}} }} <!-- beauty factor provided by the material. Set to 1 if base beauty of the building is negative -->
 
   + {{Q|{{{1}}}|Beauty Offset|0}} <!-- beauty offset provided by the material -->
 
   + {{Q|{{{1}}}|Beauty Offset|0}} <!-- beauty offset provided by the material -->
}} }}
+
}} }}<!--
<td> {{#vardefineecho:tempBeauty|
+
-->{{#vardefine:tempBeauty |
 
   {{#expr: {{#ifexpr: {{#var:preBeauty}} > 0
 
   {{#expr: {{#ifexpr: {{#var:preBeauty}} > 0
     | {{#var:preBeauty}} * {{#var:beautyFactor}} - 0.000000001 <!-- beauty factor provided by quality. apply small offset so 0.5 is rounded down -->
+
     | {{#var:preBeauty}} * {{#var:beautyFactor}} {{#ifexpr: {{#var:beautyFactor}} > 0 | - | +}} 0.000000001 <!-- beauty factor provided by quality. apply small offset so 0.5 is rounded down/up depending on sign -->
 
     | {{#var:preBeauty}} }}
 
     | {{#var:preBeauty}} }}
 
   round 0}}
 
   round 0}}
 +
}}
 +
<td> {{#vardefineecho:finalBeauty |
 +
  {{#ifeq: {{#var:tempBeauty}} | -0 | 0 | {{#var:tempBeauty}} }}
 
}} </td><!--
 
}} </td><!--
  
Comfort -->
+
Comfort
{{#if: {{#var:comfort}} |
+
-->{{#if: {{#var:comfort}} |
   <td> {{#expr: {{#var:comfort}} * {{#var:comfortFactor}} }} </td>
+
   <td> {{#expr: {{#var:comfort}} * {{#var:comfortFactor}} round 2}} </td>
 +
}}<!--
 +
 
 +
Rest effectiveness
 +
-->{{#if: {{#var:restEffectiveness}} | {{#vardefine:restRate|{{#expr:(((1/((150/60000)*(24/10.5)))*150)/2500)}} }}<!-- See [[Rest#Positive]] for an explanation of the formula -->
 +
  <td> {{%|{{#vardefineecho:finalRestEffectiveness | {{#var:restEffectiveness}}*{{#var:restFactor}}*{{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Rest Effectiveness Factor|1}}|1}} }}|0}} ({{#expr:{{#var:restRate}}/({{#var:finalRestEffectiveness}}) round 2}}&nbsp;h) </td>
 +
}}<!--
 +
 
 +
Surgery Success Chance Factor
 +
-->{{#if: {{#var:surgerySuccess}} |
 +
  <td> {{%|{{#var:surgerySuccess}}*{{#var:surgeryFactor}}|0}} </td>
 +
}}<!--
 +
 
 +
Recreation Power
 +
-->{{#if: {{#var:recreation}} |
 +
  <td> {{#expr: {{#var:recreation}} * {{#var:recreationFactor}} round 2}} </td>
 
}}<!--
 
}}<!--
  
Work -->
+
Work
<td style="text-align:left;"> {{Align Ticks| {{#vardefineecho:tempWorkTicks|{{#if:{{#var:useWorkToMake}} | {{#expr: {{Q|{{{1}}}|Work To Make Factor}} * {{#var:work|}} + {{Q|{{{1}}}|Work To Make Offset|0}} round 0}}| {{#expr: {{Q|{{{1}}}|Work To Build Factor}} * {{#var:work|}} + {{Q|{{{1}}}|Work To Build Offset|0}} round 0}} }}}} }} </td><!--
+
--><td style="text-align:left;"> {{Align Ticks| {{#vardefineecho:tempWorkTicks|{{#if:{{#var:useWorkToMake}} | {{#expr: {{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Work To Make Factor}}|1}} * {{#var:work|}} + {{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Work To Make Offset|0}}|0}} round 0}}| {{#expr: {{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Work To Build Factor}}|1}} * {{#var:work|}} + {{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Work To Build Offset|0}}|0}} round 0}} }} }} }} </td><!--
  
HP -->
+
HP
<td> {{#expr: {{Q|{{{1}}}|Max Hit Points Factor}}*{{#var:HP|}} round 0}} </td><!--
+
--><td> {{#expr: {{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Max Hit Points Factor}}|1}}*{{#var:HP|}} round 0}} </td><!--
  
Flammability -->
+
Flammability
<td> {{#ifexpr: {{#vardefineecho:finalFlammability| {{Q|{{{1}}}|Flammability Factor}}*{{#var:flammability|1}} }} > 1 | 100% | {{%|{{#var:finalFlammability}} }} }} </td><!--
+
--><td> {{#ifexpr: {{#vardefineecho:finalFlammability| {{#if:{{#var:stufftags}}|{{Q|{{{1}}}|Flammability Factor}}|1}}*{{#var:flammability|1}} }} > 1 | 100% | {{%|{{#var:finalFlammability}} }} }} </td><!--
  
 
Door and Spike trap stats
 
Door and Spike trap stats
 
-->{{#switch: {{#var:name}}
 
-->{{#switch: {{#var:name}}
   | Door | Autodoor | Fence gate | Animal flap =
+
   | Autodoor =
 +
    <td> {{%|{{Q|{{{1}}}|Door Opening Speed Factor|1}} * 4}} </td>
 +
  | Door | Fence gate | Animal flap =
 
     <td> {{%|{{Q|{{{1}}}|Door Opening Speed Factor|1}} }} </td>
 
     <td> {{%|{{Q|{{{1}}}|Door Opening Speed Factor|1}} }} </td>
 
   | Spike trap =
 
   | Spike trap =
Line 48: Line 68:
 
}}<!--
 
}}<!--
  
Terrain affordance -->
+
Terrain affordance
{{#if: {{#var:useTerrainAffordance}} | {{#vardefine:terrainAffordance|{{Q|{{{1}}}|Terrain Affordance|Light}} }}
+
-->{{#if: {{#var:useTerrainAffordance}} | {{#vardefine:terrainAffordance|{{Q|{{{1}}}|Terrain Affordance|Light}} }}
 
   <td style="text-align:center;" data-sort-value="{{#switch: {{#var:terrainAffordance}} | Heavy = 3 | Medium = 2 | #default = 1}}"> {{#var:terrainAffordance}} }} </td><!--
 
   <td style="text-align:center;" data-sort-value="{{#switch: {{#var:terrainAffordance}} | Heavy = 3 | Medium = 2 | #default = 1}}"> {{#var:terrainAffordance}} }} </td><!--
  
Market value -->
+
Market value
<td style="text-align:left;"> {{Align Silver|{{#vardefineecho:tempMarketValue|{{Market Value Calculator|{{#var:name}}|{{{1}}}|{{#var:quality}} }} }} }} {{Icon Small|silver}} </td><!--
+
--><td> {{formatnum: {{#vardefineecho:tempMarketValue| {{Market Value Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{{1}}} }}|{{#var:quality}} }} }} }} {{Icon Small|silver}} </td><!--
  
 
Ratios
 
Ratios
 
-->{{#if: {{#var:workValueRatios}} |
 
-->{{#if: {{#var:workValueRatios}} |
   <td> {{#expr: {{#var:tempBeauty}}/{{#var:tempWorkTicks}} round 3}} </td>
+
   <td> {{#expr: {{#var:finalBeauty}}/{{#var:tempWorkTicks}} round 3}} </td>
   <td> {{#expr: {{#var:tempBeauty}}/{{#var:tempMarketValue}} round 3}} </td>
+
   <td> {{#expr: {{#var:finalBeauty}}/{{#var:tempMarketValue}} round 3}} </td>
 
   <td> {{#expr: {{#var:tempMarketValue}}/{{#var:tempWorkTicks}} round 3}} </td>
 
   <td> {{#expr: {{#var:tempMarketValue}}/{{#var:tempWorkTicks}} round 3}} </td>
 
   <td> {{#expr: {{#var:tempMarketValue}}/({{#var:stuffAmount}}{{#if: {{Q|{{{1}}}|Small Volume}}|*10}}) round 3}} }} </td>
 
   <td> {{#expr: {{#var:tempMarketValue}}/({{#var:stuffAmount}}{{#if: {{Q|{{{1}}}|Small Volume}}|*10}}) round 3}} }} </td>
</tr></includeonly><noinclude>{{Move|destination=Template:Building Stats Table Row|reason=Standardization with [[Template: Weapon Stats Table]]}}
+
</tr></includeonly><noinclude>
 
{{Documentation}}
 
{{Documentation}}
 
</noinclude>
 
</noinclude>

Latest revision as of 16:53, 15 April 2024

Documentation icon Template documentation[view] [edit] [history] [purge]

Summary[edit]

This template is only ever called as part of Template:Building Stats Table. It uses the variables defined in that template to render a single row of the table.

{{vardefine:workValueRatios|1}} can be used to display additional columns for special usecases.

Example usage[edit]

This template isn't designed to be used in isolation, so as an example {{Building Stats Table | Bed}}, which displays the table for the Bed, is shown.

Stats table

Feature Toggle
QualityRitual Quality Check Off.pngRitual Quality Check On.png
  • Table (1x2) Table (1x2) Beauty Work to Build HP Flamma­bility Market
    Value
    Quality Material
    Awful Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,875 ticks (31.25 secs) 150 75% 14 Silver
    Awful Gold Gold -2 000,675 ticks (11.25 secs) 45 40% 1,400 Silver
    Awful Granite blocks Granite blocks 0 004,640 ticks (1.29 mins) 128 0% 21 Silver
    Awful Limestone blocks Limestone blocks 0 004,640 ticks (1.29 mins) 116 0% 21 Silver
    Awful Marble blocks Marble blocks 0 004,265 ticks (1.18 mins) 90 0% 20 Silver
    Awful Plasteel Plasteel 0 001,650 ticks (27.5 secs) 210 0% 129 Silver
    Awful Sandstone blocks Sandstone blocks 0 003,890 ticks (1.08 mins) 105 0% 20 Silver
    Awful Silver Silver -1 000,750 ticks (12.5 secs) 53 40% 141 Silver
    Awful Slate blocks Slate blocks 0 004,640 ticks (1.29 mins) 98 0% 21 Silver
    Awful Steel Steel 0 000,750 ticks (12.5 secs) 75 40% 28 Silver
    Awful Jade Jade -1 003,750 ticks (1.04 mins) 38 0% 77 Silver
    Awful Uranium Uranium 0 001,425 ticks (23.75 secs) 188 0% 87 Silver
    Awful Wood Wood 0 000,525 ticks (8.75 secs) 49 100% 18 Silver
    Poor Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,875 ticks (31.25 secs) 150 75% 21 Silver
    Poor Gold Gold 11 000,675 ticks (11.25 secs) 45 40% 2,100 Silver
    Poor Granite blocks Granite blocks 0 004,640 ticks (1.29 mins) 128 0% 31 Silver
    Poor Limestone blocks Limestone blocks 0 004,640 ticks (1.29 mins) 116 0% 31 Silver
    Poor Marble blocks Marble blocks 1 004,265 ticks (1.18 mins) 90 0% 30 Silver
    Poor Plasteel Plasteel 0 001,650 ticks (27.5 secs) 210 0% 193 Silver
    Poor Sandstone blocks Sandstone blocks 0 003,890 ticks (1.08 mins) 105 0% 29 Silver
    Poor Silver Silver 3 000,750 ticks (12.5 secs) 53 40% 210 Silver
    Poor Slate blocks Slate blocks 0 004,640 ticks (1.29 mins) 98 0% 31 Silver
    Poor Steel Steel 0 000,750 ticks (12.5 secs) 75 40% 42 Silver
    Poor Jade Jade 6 003,750 ticks (1.04 mins) 38 0% 115 Silver
    Poor Uranium Uranium 0 001,425 ticks (23.75 secs) 188 0% 130 Silver
    Poor Wood Wood 0 000,525 ticks (8.75 secs) 49 100% 27 Silver
    Normal Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,875 ticks (31.25 secs) 150 75% 28 Silver
    Normal Gold Gold 22 000,675 ticks (11.25 secs) 45 40% 2,800 Silver
    Normal Granite blocks Granite blocks 0 004,640 ticks (1.29 mins) 128 0% 42 Silver
    Normal Limestone blocks Limestone blocks 0 004,640 ticks (1.29 mins) 116 0% 42 Silver
    Normal Marble blocks Marble blocks 2 004,265 ticks (1.18 mins) 90 0% 41 Silver
    Normal Plasteel Plasteel 0 001,650 ticks (27.5 secs) 210 0% 260 Silver
    Normal Sandstone blocks Sandstone blocks 1 003,890 ticks (1.08 mins) 105 0% 39 Silver
    Normal Silver Silver 7 000,750 ticks (12.5 secs) 53 40% 285 Silver
    Normal Slate blocks Slate blocks 1 004,640 ticks (1.29 mins) 98 0% 42 Silver
    Normal Steel Steel 0 000,750 ticks (12.5 secs) 75 40% 56 Silver
    Normal Jade Jade 11 003,750 ticks (1.04 mins) 38 0% 154 Silver
    Normal Uranium Uranium 0 001,425 ticks (23.75 secs) 188 0% 173 Silver
    Normal Wood Wood 0 000,525 ticks (8.75 secs) 49 100% 36 Silver
    Good Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,875 ticks (31.25 secs) 150 75% 35 Silver
    Good Gold Gold 44 000,675 ticks (11.25 secs) 45 40% 3,300 Silver
    Good Granite blocks Granite blocks 1 004,640 ticks (1.29 mins) 128 0% 52 Silver
    Good Limestone blocks Limestone blocks 1 004,640 ticks (1.29 mins) 116 0% 52 Silver
    Good Marble blocks Marble blocks 3 004,265 ticks (1.18 mins) 90 0% 51 Silver
    Good Plasteel Plasteel 1 001,650 ticks (27.5 secs) 210 0% 320 Silver
    Good Sandstone blocks Sandstone blocks 1 003,890 ticks (1.08 mins) 105 0% 49 Silver
    Good Silver Silver 14 000,750 ticks (12.5 secs) 53 40% 355 Silver
    Good Slate blocks Slate blocks 1 004,640 ticks (1.29 mins) 98 0% 52 Silver
    Good Steel Steel 1 000,750 ticks (12.5 secs) 75 40% 70 Silver
    Good Jade Jade 22 003,750 ticks (1.04 mins) 38 0% 192 Silver
    Good Uranium Uranium 0 001,425 ticks (23.75 secs) 188 0% 215 Silver
    Good Wood Wood 1 000,525 ticks (8.75 secs) 49 100% 44 Silver
    Excellent Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,875 ticks (31.25 secs) 150 75% 42 Silver
    Excellent Gold Gold 66 000,675 ticks (11.25 secs) 45 40% 3,800 Silver
    Excellent Granite blocks Granite blocks 1 004,640 ticks (1.29 mins) 128 0% 63 Silver
    Excellent Limestone blocks Limestone blocks 1 004,640 ticks (1.29 mins) 116 0% 63 Silver
    Excellent Marble blocks Marble blocks 5 004,265 ticks (1.18 mins) 90 0% 61 Silver
    Excellent Plasteel Plasteel 1 001,650 ticks (27.5 secs) 210 0% 385 Silver
    Excellent Sandstone blocks Sandstone blocks 2 003,890 ticks (1.08 mins) 105 0% 59 Silver
    Excellent Silver Silver 21 000,750 ticks (12.5 secs) 53 40% 425 Silver
    Excellent Slate blocks Slate blocks 2 004,640 ticks (1.29 mins) 98 0% 63 Silver
    Excellent Steel Steel 1 000,750 ticks (12.5 secs) 75 40% 84 Silver
    Excellent Jade Jade 34 003,750 ticks (1.04 mins) 38 0% 230 Silver
    Excellent Uranium Uranium 1 001,425 ticks (23.75 secs) 188 0% 260 Silver
    Excellent Wood Wood 1 000,525 ticks (8.75 secs) 49 100% 53 Silver
    Masterwork Bioferrite Bioferrite Content added by the Anomaly DLC 1 001,875 ticks (31.25 secs) 150 75% 70 Silver
    Masterwork Gold Gold 110 000,675 ticks (11.25 secs) 45 40% 4,800 Silver
    Masterwork Granite blocks Granite blocks 2 004,640 ticks (1.29 mins) 128 0% 105 Silver
    Masterwork Limestone blocks Limestone blocks 2 004,640 ticks (1.29 mins) 116 0% 105 Silver
    Masterwork Marble blocks Marble blocks 8 004,265 ticks (1.18 mins) 90 0% 102 Silver
    Masterwork Plasteel Plasteel 2 001,650 ticks (27.5 secs) 210 0% 645 Silver
    Masterwork Sandstone blocks Sandstone blocks 3 003,890 ticks (1.08 mins) 105 0% 98 Silver
    Masterwork Silver Silver 35 000,750 ticks (12.5 secs) 53 40% 705 Silver
    Masterwork Slate blocks Slate blocks 3 004,640 ticks (1.29 mins) 98 0% 105 Silver
    Masterwork Steel Steel 2 000,750 ticks (12.5 secs) 75 40% 140 Silver
    Masterwork Jade Jade 56 003,750 ticks (1.04 mins) 38 0% 385 Silver
    Masterwork Uranium Uranium 1 001,425 ticks (23.75 secs) 188 0% 435 Silver
    Masterwork Wood Wood 2 000,525 ticks (8.75 secs) 49 100% 89 Silver
    Legendary Bioferrite Bioferrite Content added by the Anomaly DLC 1 001,875 ticks (31.25 secs) 150 75% 139 Silver
    Legendary Gold Gold 176 000,675 ticks (11.25 secs) 45 40% 5,800 Silver
    Legendary Granite blocks Granite blocks 4 004,640 ticks (1.29 mins) 128 0% 210 Silver
    Legendary Limestone blocks Limestone blocks 4 004,640 ticks (1.29 mins) 116 0% 210 Silver
    Legendary Marble blocks Marble blocks 13 004,265 ticks (1.18 mins) 90 0% 205 Silver
    Legendary Plasteel Plasteel 4 001,650 ticks (27.5 secs) 210 0% 1,290 Silver
    Legendary Sandstone blocks Sandstone blocks 4 003,890 ticks (1.08 mins) 105 0% 196 Silver
    Legendary Silver Silver 56 000,750 ticks (12.5 secs) 53 40% 1,415 Silver
    Legendary Slate blocks Slate blocks 4 004,640 ticks (1.29 mins) 98 0% 210 Silver
    Legendary Steel Steel 4 000,750 ticks (12.5 secs) 75 40% 280 Silver
    Legendary Jade Jade 90 003,750 ticks (1.04 mins) 38 0% 765 Silver
    Legendary Uranium Uranium 2 001,425 ticks (23.75 secs) 188 0% 865 Silver
    Legendary Wood Wood 4 000,525 ticks (8.75 secs) 49 100% 178 Silver
  • Stats table

    Feature Toggle
    QualityRitual Quality Check Off.pngRitual Quality Check On.png
  • Bed Bed Beauty Comfort Rest
    effectiveness
    [A]
    Surgery
    success
    chance
    factor [B]
    Work to Build HP Flamma­bility Market
    Value
    Quality Material
    Awful Bioferrite Bioferrite Content added by the Anomaly DLC 0 0.57 73% (14.36 h) 90% 002,000 ticks (33.33 secs) 280 75% 20 Silver
    Awful Gold Gold -2 0.57 86% (12.21 h) 90% 000,720 ticks (12 secs) 84 40% 2,250 Silver
    Awful Granite blocks Granite blocks 0 0.57 77% (13.57 h) 90% 004,940 ticks (1.37 mins) 238 0% 29 Silver
    Awful Limestone blocks Limestone blocks 0 0.57 77% (13.57 h) 90% 004,940 ticks (1.37 mins) 217 0% 29 Silver
    Awful Marble blocks Marble blocks 0 0.57 77% (13.57 h) 90% 004,540 ticks (1.26 mins) 168 0% 28 Silver
    Awful Plasteel Plasteel 0 0.57 86% (12.21 h) 90% 001,760 ticks (29.33 secs) 392 0% 205 Silver
    Awful Sandstone blocks Sandstone blocks 0 0.57 77% (13.57 h) 90% 004,140 ticks (1.15 mins) 196 0% 28 Silver
    Awful Silver Silver -1 0.57 86% (12.21 h) 90% 000,800 ticks (13.33 secs) 98 40% 225 Silver
    Awful Slate blocks Slate blocks 0 0.57 77% (13.57 h) 90% 004,940 ticks (1.37 mins) 182 0% 29 Silver
    Awful Steel Steel 0 0.57 86% (12.21 h) 90% 000,800 ticks (13.33 secs) 140 40% 44 Silver
    Awful Jade Jade -1 0.57 86% (12.21 h) 90% 004,000 ticks (1.11 mins) 70 0% 120 Silver
    Awful Uranium Uranium 0 0.57 86% (12.21 h) 90% 001,520 ticks (25.33 secs) 350 0% 138 Silver
    Awful Wood Wood 0 0.57 86% (12.21 h) 90% 000,560 ticks (9.33 secs) 91 100% 28 Silver
    Poor Bioferrite Bioferrite Content added by the Anomaly DLC 0 0.66 78% (13.43 h) 95% 002,000 ticks (33.33 secs) 280 75% 31 Silver
    Poor Gold Gold 12 0.66 92% (11.41 h) 95% 000,720 ticks (12 secs) 84 40% 3,375 Silver
    Poor Granite blocks Granite blocks 0 0.66 83% (12.68 h) 95% 004,940 ticks (1.37 mins) 238 0% 44 Silver
    Poor Limestone blocks Limestone blocks 0 0.66 83% (12.68 h) 95% 004,940 ticks (1.37 mins) 217 0% 44 Silver
    Poor Marble blocks Marble blocks 1 0.66 83% (12.68 h) 95% 004,540 ticks (1.26 mins) 168 0% 43 Silver
    Poor Plasteel Plasteel 0 0.66 92% (11.41 h) 95% 001,760 ticks (29.33 secs) 392 0% 310 Silver
    Poor Sandstone blocks Sandstone blocks 1 0.66 83% (12.68 h) 95% 004,140 ticks (1.15 mins) 196 0% 42 Silver
    Poor Silver Silver 4 0.66 92% (11.41 h) 95% 000,800 ticks (13.33 secs) 98 40% 340 Silver
    Poor Slate blocks Slate blocks 1 0.66 83% (12.68 h) 95% 004,940 ticks (1.37 mins) 182 0% 44 Silver
    Poor Steel Steel 0 0.66 92% (11.41 h) 95% 000,800 ticks (13.33 secs) 140 40% 66 Silver
    Poor Jade Jade 6 0.66 92% (11.41 h) 95% 004,000 ticks (1.11 mins) 70 0% 180 Silver
    Poor Uranium Uranium 0 0.66 92% (11.41 h) 95% 001,520 ticks (25.33 secs) 350 0% 205 Silver
    Poor Wood Wood 0 0.66 92% (11.41 h) 95% 000,560 ticks (9.33 secs) 91 100% 42 Silver
    Normal Bioferrite Bioferrite Content added by the Anomaly DLC 0 0.75 85% (12.35 h) 100% 002,000 ticks (33.33 secs) 280 75% 41 Silver
    Normal Gold Gold 24 0.75 100% (10.5 h) 100% 000,720 ticks (12 secs) 84 40% 4,505 Silver
    Normal Granite blocks Granite blocks 1 0.75 90% (11.67 h) 100% 004,940 ticks (1.37 mins) 238 0% 58 Silver
    Normal Limestone blocks Limestone blocks 1 0.75 90% (11.67 h) 100% 004,940 ticks (1.37 mins) 217 0% 58 Silver
    Normal Marble blocks Marble blocks 2 0.75 90% (11.67 h) 100% 004,540 ticks (1.26 mins) 168 0% 57 Silver
    Normal Plasteel Plasteel 1 0.75 100% (10.5 h) 100% 001,760 ticks (29.33 secs) 392 0% 410 Silver
    Normal Sandstone blocks Sandstone blocks 1 0.75 90% (11.67 h) 100% 004,140 ticks (1.15 mins) 196 0% 55 Silver
    Normal Silver Silver 8 0.75 100% (10.5 h) 100% 000,800 ticks (13.33 secs) 98 40% 455 Silver
    Normal Slate blocks Slate blocks 1 0.75 90% (11.67 h) 100% 004,940 ticks (1.37 mins) 182 0% 58 Silver
    Normal Steel Steel 1 0.75 100% (10.5 h) 100% 000,800 ticks (13.33 secs) 140 40% 88 Silver
    Normal Jade Jade 12 0.75 100% (10.5 h) 100% 004,000 ticks (1.11 mins) 70 0% 240 Silver
    Normal Uranium Uranium 0 0.75 100% (10.5 h) 100% 001,520 ticks (25.33 secs) 350 0% 275 Silver
    Normal Wood Wood 1 0.75 100% (10.5 h) 100% 000,560 ticks (9.33 secs) 91 100% 56 Silver
    Good Bioferrite Bioferrite Content added by the Anomaly DLC 0 0.84 92% (11.44 h) 105% 002,000 ticks (33.33 secs) 280 75% 51 Silver
    Good Gold Gold 48 0.84 108% (9.72 h) 105% 000,720 ticks (12 secs) 84 40% 5,005 Silver
    Good Granite blocks Granite blocks 2 0.84 97% (10.8 h) 105% 004,940 ticks (1.37 mins) 238 0% 73 Silver
    Good Limestone blocks Limestone blocks 2 0.84 97% (10.8 h) 105% 004,940 ticks (1.37 mins) 217 0% 73 Silver
    Good Marble blocks Marble blocks 5 0.84 97% (10.8 h) 105% 004,540 ticks (1.26 mins) 168 0% 71 Silver
    Good Plasteel Plasteel 2 0.84 108% (9.72 h) 105% 001,760 ticks (29.33 secs) 392 0% 515 Silver
    Good Sandstone blocks Sandstone blocks 2 0.84 97% (10.8 h) 105% 004,140 ticks (1.15 mins) 196 0% 69 Silver
    Good Silver Silver 16 0.84 108% (9.72 h) 105% 000,800 ticks (13.33 secs) 98 40% 565 Silver
    Good Slate blocks Slate blocks 2 0.84 97% (10.8 h) 105% 004,940 ticks (1.37 mins) 182 0% 73 Silver
    Good Steel Steel 2 0.84 108% (9.72 h) 105% 000,800 ticks (13.33 secs) 140 40% 111 Silver
    Good Jade Jade 25 0.84 108% (9.72 h) 105% 004,000 ticks (1.11 mins) 70 0% 300 Silver
    Good Uranium Uranium 1 0.84 108% (9.72 h) 105% 001,520 ticks (25.33 secs) 350 0% 345 Silver
    Good Wood Wood 2 0.84 108% (9.72 h) 105% 000,560 ticks (9.33 secs) 91 100% 70 Silver
    Excellent Bioferrite Bioferrite Content added by the Anomaly DLC 1 0.93 97% (10.84 h) 110% 002,000 ticks (33.33 secs) 280 75% 61 Silver
    Excellent Gold Gold 72 0.93 114% (9.21 h) 110% 000,720 ticks (12 secs) 84 40% 5,505 Silver
    Excellent Granite blocks Granite blocks 3 0.93 103% (10.23 h) 110% 004,940 ticks (1.37 mins) 238 0% 87 Silver
    Excellent Limestone blocks Limestone blocks 3 0.93 103% (10.23 h) 110% 004,940 ticks (1.37 mins) 217 0% 87 Silver
    Excellent Marble blocks Marble blocks 7 0.93 103% (10.23 h) 110% 004,540 ticks (1.26 mins) 168 0% 85 Silver
    Excellent Plasteel Plasteel 3 0.93 114% (9.21 h) 110% 001,760 ticks (29.33 secs) 392 0% 615 Silver
    Excellent Sandstone blocks Sandstone blocks 3 0.93 103% (10.23 h) 110% 004,140 ticks (1.15 mins) 196 0% 83 Silver
    Excellent Silver Silver 24 0.93 114% (9.21 h) 110% 000,800 ticks (13.33 secs) 98 40% 680 Silver
    Excellent Slate blocks Slate blocks 3 0.93 103% (10.23 h) 110% 004,940 ticks (1.37 mins) 182 0% 87 Silver
    Excellent Steel Steel 3 0.93 114% (9.21 h) 110% 000,800 ticks (13.33 secs) 140 40% 133 Silver
    Excellent Jade Jade 37 0.93 114% (9.21 h) 110% 004,000 ticks (1.11 mins) 70 0% 360 Silver
    Excellent Uranium Uranium 1 0.93 114% (9.21 h) 110% 001,520 ticks (25.33 secs) 350 0% 415 Silver
    Excellent Wood Wood 3 0.93 114% (9.21 h) 110% 000,560 ticks (9.33 secs) 91 100% 84 Silver
    Masterwork Bioferrite Bioferrite Content added by the Anomaly DLC 1 1.09 106% (9.88 h) 115% 002,000 ticks (33.33 secs) 280 75% 102 Silver
    Masterwork Gold Gold 120 1.09 125% (8.4 h) 115% 000,720 ticks (12 secs) 84 40% 6,505 Silver
    Masterwork Granite blocks Granite blocks 5 1.09 113% (9.33 h) 115% 004,940 ticks (1.37 mins) 238 0% 146 Silver
    Masterwork Limestone blocks Limestone blocks 5 1.09 113% (9.33 h) 115% 004,940 ticks (1.37 mins) 217 0% 146 Silver
    Masterwork Marble blocks Marble blocks 12 1.09 113% (9.33 h) 115% 004,540 ticks (1.26 mins) 168 0% 142 Silver
    Masterwork Plasteel Plasteel 5 1.09 125% (8.4 h) 115% 001,760 ticks (29.33 secs) 392 0% 1,030 Silver
    Masterwork Sandstone blocks Sandstone blocks 5 1.09 113% (9.33 h) 115% 004,140 ticks (1.15 mins) 196 0% 139 Silver
    Masterwork Silver Silver 40 1.09 125% (8.4 h) 115% 000,800 ticks (13.33 secs) 98 40% 1,130 Silver
    Masterwork Slate blocks Slate blocks 5 1.09 113% (9.33 h) 115% 004,940 ticks (1.37 mins) 182 0% 146 Silver
    Masterwork Steel Steel 5 1.09 125% (8.4 h) 115% 000,800 ticks (13.33 secs) 140 40% 220 Silver
    Masterwork Jade Jade 62 1.09 125% (8.4 h) 115% 004,000 ticks (1.11 mins) 70 0% 600 Silver
    Masterwork Uranium Uranium 2 1.09 125% (8.4 h) 115% 001,520 ticks (25.33 secs) 350 0% 690 Silver
    Masterwork Wood Wood 5 1.09 125% (8.4 h) 115% 000,560 ticks (9.33 secs) 91 100% 140 Silver
    Legendary Bioferrite Bioferrite Content added by the Anomaly DLC 2 1.28 136% (7.72 h) 130% 002,000 ticks (33.33 secs) 280 75% 205 Silver
    Legendary Gold Gold 192 1.28 160% (6.56 h) 130% 000,720 ticks (12 secs) 84 40% 7,505 Silver
    Legendary Granite blocks Granite blocks 8 1.28 144% (7.29 h) 130% 004,940 ticks (1.37 mins) 238 0% 290 Silver
    Legendary Limestone blocks Limestone blocks 8 1.28 144% (7.29 h) 130% 004,940 ticks (1.37 mins) 217 0% 290 Silver
    Legendary Marble blocks Marble blocks 19 1.28 144% (7.29 h) 130% 004,540 ticks (1.26 mins) 168 0% 285 Silver
    Legendary Plasteel Plasteel 8 1.28 160% (6.56 h) 130% 001,760 ticks (29.33 secs) 392 0% 2,055 Silver
    Legendary Sandstone blocks Sandstone blocks 9 1.28 144% (7.29 h) 130% 004,140 ticks (1.15 mins) 196 0% 275 Silver
    Legendary Silver Silver 64 1.28 160% (6.56 h) 130% 000,800 ticks (13.33 secs) 98 40% 2,265 Silver
    Legendary Slate blocks Slate blocks 9 1.28 144% (7.29 h) 130% 004,940 ticks (1.37 mins) 182 0% 290 Silver
    Legendary Steel Steel 8 1.28 160% (6.56 h) 130% 000,800 ticks (13.33 secs) 140 40% 440 Silver
    Legendary Jade Jade 100 1.28 160% (6.56 h) 130% 004,000 ticks (1.11 mins) 70 0% 1,195 Silver
    Legendary Uranium Uranium 4 1.28 160% (6.56 h) 130% 001,520 ticks (25.33 secs) 350 0% 1,375 Silver
    Legendary Wood Wood 8 1.28 160% (6.56 h) 130% 000,560 ticks (9.33 secs) 91 100% 280 Silver
  • A Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.
    B This assumes the bed is inside a clean, properly lit room. For the full effects of light, cleanliness and placing a bed outside see Surgery Success Chance Factor.

    Stats table

  • Autodoor Autodoor Beauty Work to Build HP Flamma­bility Door
    Speed
    Market
    Value
    Material
    Bioferrite Bioferrite Content added by the Anomaly DLC 0 002,750 ticks (45.83 secs) 320 75% 400% 169 Silver
    Gold Gold 20 000,990 ticks (16.5 secs) 96 40% 400% 2,645 Silver
    Granite blocks Granite blocks 0 006,740 ticks (1.87 mins) 272 0% 180% 187 Silver
    Limestone blocks Limestone blocks 0 006,740 ticks (1.87 mins) 248 0% 180% 187 Silver
    Marble blocks Marble blocks 1 006,190 ticks (1.72 mins) 192 0% 180% 185 Silver
    Plasteel Plasteel 0 002,420 ticks (40.33 secs) 448 0% 400% 375 Silver
    Sandstone blocks Sandstone blocks 0 005,640 ticks (1.57 mins) 224 0% 180% 183 Silver
    Silver Silver 6 001,100 ticks (18.33 secs) 112 40% 400% 395 Silver
    Slate blocks Slate blocks 0 006,740 ticks (1.87 mins) 208 0% 180% 187 Silver
    Steel Steel 0 001,100 ticks (18.33 secs) 160 40% 400% 192 Silver
    Jade Jade 10 005,500 ticks (1.53 mins) 80 0% 400% 285 Silver
    Uranium Uranium 0 002,090 ticks (34.83 secs) 400 0% 300% 295 Silver
    Wood Wood 0 000,770 ticks (12.83 secs) 104 100% 480% 173 Silver
  • Stats table

  • Fence gate Fence gate Beauty Work to Build HP Flamma­bility Door
    Speed
    Market
    Value
    Material
    Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,250 ticks (20.83 secs) 40 75% 100% 23 Silver
    Gold Gold 20 000,450 ticks (7.5 secs) 12 40% 100% 2,500 Silver
    Granite blocks Granite blocks 0 003,140 ticks (52.33 secs) 34 0% 45% 34 Silver
    Limestone blocks Limestone blocks 0 003,140 ticks (52.33 secs) 31 0% 45% 34 Silver
    Marble blocks Marble blocks 1 002,890 ticks (48.17 secs) 24 0% 45% 33 Silver
    Plasteel Plasteel 0 001,100 ticks (18.33 secs) 56 0% 100% 230 Silver
    Sandstone blocks Sandstone blocks 0 002,640 ticks (44 secs) 28 0% 45% 32 Silver
    Silver Silver 6 000,500 ticks (8.33 secs) 14 40% 100% 250 Silver
    Slate blocks Slate blocks 0 003,140 ticks (52.33 secs) 26 0% 45% 34 Silver
    Steel Steel 0 000,500 ticks (8.33 secs) 20 40% 100% 49 Silver
    Jade Jade 10 002,500 ticks (41.67 secs) 10 0% 100% 134 Silver
    Uranium Uranium 0 000,950 ticks (15.83 secs) 50 0% 75% 153 Silver
    Wood Wood 0 000,350 ticks (5.83 secs) 13 100% 120% 31 Silver
  • Stats table

  • Spike trap Spike trap Beauty Work to Build HP Flamma­bility Total
    Damage
    Attack
    Damage
    Armor
    Penetration
    Market
    Value
    Material
    Bioferrite Bioferrite Content added by the Anomaly DLC -18 008,000 ticks (2.22 mins) 80 75% 130 26 39% 63 Silver
    Gold Gold 2 002,880 ticks (48 secs) 24 40% 75 15 22.5% 4,510 Silver
    Granite blocks Granite blocks -18 019,340 ticks (5.37 mins) 68 0% 65 13 19.5% 110 Silver
    Limestone blocks Limestone blocks -18 019,340 ticks (5.37 mins) 62 0% 60 12 18% 110 Silver
    Marble blocks Marble blocks -17 017,740 ticks (4.93 mins) 48 0% 60 12 18% 104 Silver
    Plasteel Plasteel -18 007,040 ticks (1.96 mins) 112 0% 110 22 33% 430 Silver
    Sandstone blocks Sandstone blocks -18 016,140 ticks (4.48 mins) 56 0% 50 10 15% 99 Silver
    Silver Silver -12 003,200 ticks (53.33 secs) 28 40% 85 17 25.5% 460 Silver
    Slate blocks Slate blocks -18 019,340 ticks (5.37 mins) 52 0% 60 12 18% 110 Silver
    Steel Steel -18 003,200 ticks (53.33 secs) 40 40% 100 20 30% 97 Silver
    Jade Jade -8 016,000 ticks (4.44 mins) 20 0% 100 20 30% 285 Silver
    Uranium Uranium -18 006,080 ticks (1.69 mins) 100 0% 110 22 33% 290 Silver
    Wood Wood -18 002,240 ticks (37.33 secs) 26 100% 40 8 12% 62 Silver