Difference between revisions of "Generator"

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* [[Ancient generator]]{{IdeologyIcon}} - a non-functional structure found in [[ruins]].
 
* [[Ancient generator]]{{IdeologyIcon}} - a non-functional structure found in [[ruins]].
 
* [[Toxifier generator]]{{BiotechIcon}} - that generates large amounts of power in exchange for [[pollution]].
 
* [[Toxifier generator]]{{BiotechIcon}} - that generates large amounts of power in exchange for [[pollution]].
* [[Electroharvester]]{{AnomalyIcon}} - that generates power from captured [[entities]] dependant on size, type, and number connected.
 
 
* [[Bioferrite generator]]{{AnomalyIcon}} - a [[bioferrite]] powered power source.
 
* [[Bioferrite generator]]{{AnomalyIcon}} - a [[bioferrite]] powered power source.
  
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* [[Vanometric power cell]] - that creates perpetual supply of power that cannot be constructed and is only available as a [[quest]] reward.
 
* [[Vanometric power cell]] - that creates perpetual supply of power that cannot be constructed and is only available as a [[quest]] reward.
 
* [[Unstable power cell]]{{RoyaltyIcon}} - that creates perpetual supply of power that cannot be constructed and is only available from [[mech cluster]]s.{{RoyaltyIcon}} Results in a massive explosion when damaged.
 
* [[Unstable power cell]]{{RoyaltyIcon}} - that creates perpetual supply of power that cannot be constructed and is only available from [[mech cluster]]s.{{RoyaltyIcon}} Results in a massive explosion when damaged.
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* [[Electroharvester]]{{AnomalyIcon}} - that generates power from captured [[entities]]{{AnomalyIcon}} dependant on size, type, and number connected.
 
{{Disambiguation}}
 
{{Disambiguation}}

Revision as of 21:08, 1 October 2024

The term "generator" or "fueled generator" may refer to a number of different items in RimWorld.

These include:

"Generator" may also be used generally to refer to any structure that creates power. Not including those listed above, these include: