Ruins
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Ruins are ancient abandoned and destroyed structures appearing in every biome except for the sea ice. Ruins may consist of damaged walls, columns, steles, urns, sarcophagi and stone floorings, similar to monuments, but can also contain ancient debris. They can be deconstructed for quick resources in the early game or be utilized as cover in combat. Ruins can blend with the natural edges of a mountain or caves, leading to unexpected area reveals when mining or scavenging. If an undamaged wall is present on a mountainous ruin with no exposed architecture, the structure may instead be an ancient shrine.
Debris[edit]
Additional ancient buildings and debris may be scattered across the map, alongside roads, or in other features on a map with them. Some of these are present in the core game, but a greater number and variety will spawn with the
Ideology,
Biotech,
Anomaly and
Odyssey DLCs. Many types of debris yield no resources when destroyed and cannot be deconstructed automatically, making these buildings largely useless for your colony. Junk debris sometimes gets in the way, but exists simply as the remnant evidence of previous human habitation (and of course to enhance the world building).
| Image | Building | From DLC | Description |
|---|---|---|---|
| Ancient ATM | Ideology (DLC) | An ancient ATM. Smashed and rusted, it is completely useless now. How it got here is hard to say. | |
| Ancient air conditioner | Ideology (DLC) | An ancient air conditioning machine. Its internals were smashed long ago and what wasn't looted has rusted away in the time since. | |
| Placeholder | Ancient antenna | Odyssey (DLC) | A rusted antenna used to transmit long-forgotten communications. |
| Placeholder | Ancient armchair | Odyssey (DLC) | A faded and torn armchair. It's unusable in its current state. |
| Ancient band node | Biotech (DLC) | An ancient band node. Valuable parts are missing, and everything else is degraded to uselessness. | |
| Ancient barrel | Ideology (DLC) | An ancient, broken barrel that looks like it once contained waste of some sort. The only thing it contains now is a smear of dried sludge. | |
| Ancient basic recharger | Biotech (DLC) | An ancient basic recharger. Valuable parts are missing, and everything else is degraded to uselessness. | |
| Ancient bed | Ideology (DLC) | An old, rotted mattress on a rusty frame. Though uncomfortable, it can still be used, but it's too dilapidated to restore. | |
| Placeholder | Ancient brewery | Odyssey (DLC) | A dilapidated brewing table once used for fermentation. The equipment is rusted beyond use. |
| Placeholder | Ancient butcher table | Odyssey (DLC) | A broken butcher's table littered with old stains. |
| Ancient car frame | Ideology (DLC) | An ancient, rusted car frame. The body shell has long since rusted away to nothing. | |
| Placeholder | Ancient chembarrel | Odyssey (DLC) | A barrel that once stored chemfuel. It's empty and corroded. |
| Placeholder | Ancient chembarrel pallet | Odyssey (DLC) | A stack of rusted barrels on a decayed pallet. Any valuable fuel leaked out long ago. |
| Placeholder | Ancient chemtruck | Odyssey (DLC) | An abandoned chemfuel transport truck. Any usable parts were looted long ago. |
| Placeholder | Ancient cold storage | Odyssey (DLC) | An old refrigeration unit, now rusted shut. Any contents have long since decayed to dust. |
| Ancient concrete barrier | A traffic management solution from long ago. | ||
| Ancient container | Ideology (DLC) | A large container from some ancient freight carrying vehicle. It has long since been looted and deteriorated into uselessness. | |
| Ancient crate | Ideology (DLC) | An ancient, broken crate. Any valuables it once contained have degraded to uselessness. | |
| Placeholder | Ancient crate pallet | Odyssey (DLC) | A pallet for stacking and transporting crates. The contents have been scavenged long ago. |
| Ancient cryptosleep pod | Ideology (DLC) | A single-use pod for preserving one person in a state of suspended animation. Unlike cryptosleep caskets, cryptosleep pods can only be used once. | |
| Ancient display bank | Ideology (DLC) | An ancient computer interface. Valuable parts are missing, and everything else is degraded to uselessness. | |
| Placeholder | Ancient drill rig | Odyssey (DLC) | A device meant for drilling deep into the earth. Any valuable parts were looted long ago. |
| Ancient dropship | Ideology (DLC) | The remains of an ancient dropship. The valuable parts were looted long ago and the rest has deteriorated to uselessness. | |
| Ancient dropship engine | Ideology (DLC) | An ancient dropship engine. It probably came off a military troop carrier. Its delicate internals are rusted to uselessness, and the valuable parts were looted long ago. | |
| Placeholder | Ancient drug lab | Odyssey (DLC) | A crumbling lab table with shattered glassware. The equipment is useless and contaminated. |
| Placeholder | Ancient electric tailor bench | Odyssey (DLC) | A ruined tailor's bench with torn fabric and broken tools. It's beyond salvage. |
| Ancient engine block | Ideology (DLC) | An ancient engine block that is rusted through. No repair could salvage this. | |
| Ancient equipment blocks | Ideology (DLC) | A collection of ancient equipment blocks of unknown function. Valuable parts are missing, and everything else is degraded to uselessness. | |
| Placeholder | Ancient excavator | Odyssey (DLC) | The remains of a mining vehicle. The valuable parts were looted long ago. |
| Ancient exostrider cannon | Biotech (DLC) | The remains of the back-mounted energy cannon of a massive, ancient exostrider mechanoid. | |
| Ancient exostrider head | Biotech (DLC) | The remains of the head of a massive, ancient exostrider mechanoid. It was blasted by some kind of high-energy weapon. | |
| Ancient exostrider leg | Biotech (DLC) | The remains of the leg of a massive, ancient exostrider mechanoid. | |
| Ancient exostrider midsection | Biotech (DLC) | The remains of a massive, ancient exostrider war mechanoid. Long ago, some high-energy weapon shattered the body and fused the parts into an almost-solid mass. In its guts, it looks like there is a still-functional transponder. If you could extract the transponder, you could decrypt it to gather valuable information. The mech's incendiary weapon cells are intact but unstable, and will likely detonate after you do some damage. | |
| Ancient explosives crate | Odyssey (DLC) | A container of ancient mining charges. It will explode if damaged. | |
| Ancient fence | Ideology (DLC) | An ancient fence made of reinforced concrete posts joined by concrete panels. | |
| Placeholder | Ancient fueled smithy | Odyssey (DLC) | An ancient smithy that once burned fuel for crafting. Now, it's covered in soot and rust. |
| Ancient generator | Ideology (DLC) | An ancient electrical generator. Its usable parts were smashed or looted long ago, and the rest has rusted into uselessness. | |
| Ancient giant wheel | Ideology (DLC) | A giant wheel which came off some large vehicle many ages ago. The rubber has disintegrated away and the metal is twisted and rusted. | |
| Placeholder | Ancient hand tailor bench | Odyssey (DLC) | A simple tailor's bench with splintered wood and rusted needles. Nothing useful remains. |
| Placeholder | Ancient heat vent | Odyssey (DLC) | A massive duct that drops endlessly into the ground. It will regularly vent heat from an underground megastructure, dramatically raising the temperature of the surrounding area. |
| Ancient hydrant | Ideology (DLC) | An ancient hydrant. Heavily rusted, it is completely useless now. How it got here is hard to say. | |
| Placeholder | Ancient industrial shelf | Odyssey (DLC) | An industrial shelf covered in dust. It offers nothing of value. |
| Ancient jet engine | Ideology (DLC) | An ancient jet engine, probably detached from a large airplane. Its delicate internals are rusted to uselessness, and the valuable parts were looted long ago. | |
| Ancient kitchen sink | Ideology (DLC) | An ancient kitchen sink made of some non-metallic fiber-sheet material. It is badly deteriorated and there's no way to salvage anything from it. How it got here must be a long story. | |
| Ancient lamppost | Road lighting from long ago. No longer functional. | ||
| Ancient large crate | Ideology (DLC) | A large crate which was abandoned ages ago. It's too rusted to store anything. | |
| Ancient large mech gestator | Biotech (DLC) | An ancient large mech gestator. Valuable parts are missing, and everything else is degraded to uselessness. | |
| Ancient locker bank | Ideology (DLC) | An ancient, rusted bank of lockers. All of the lockers have been forced open with nothing valuable left behind. | |
| Ancient long crate | Ideology (DLC) | A long, empty crate which was abandoned ages ago. It's too rusted to store anything. | |
| Ancient machine | Ideology (DLC) | A large ancient machine case filled with unknown machinery. Valuable parts are missing, and everything else is degraded to uselessness. | |
| Placeholder | Ancient machining table | Odyssey (DLC) | A rusted machining table covered in debris. All useful parts have been scavenged. . |
| Ancient macro-engine block | Ideology (DLC) | A large, ancient engine block from some giant vehicle or power source. It's rusted through, and all the useful components are gone. No repair could salvage this. | |
| Ancient mech drop beacon | Ideology (DLC) | The broken shell of a mech drop beacon. Its useful components are missing and the shell has deteriorated after many years. | |
| Ancient mech gestator | Biotech (DLC) | An ancient mech gestator. Valuable parts are missing, and everything else is degraded to uselessness. | |
| Ancient mechanoid shell | Ideology (DLC) | A shell from a smashed mechanoid. It has been deteriorating for many years and the useful components have disintegrated. | |
| Ancient mega-cannon barrel | Ideology (DLC) | A barrel from a long-range cannon for artillery or anti-ship use. When it was new, it must have been frighteningly powerful. Now, it's far beyond repair and every useful component has been looted. | |
| Ancient mega-cannon platform | Ideology (DLC) | A mounting platform that once held some sort of cannon. It has been broken for many years and every useful component was looted long ago. | |
| Ancient microwave | Ideology (DLC) | An ancient device for heating food. Smashed and rusted, it is completely useless now. How it got here is hard to say. | |
| Placeholder | Ancient military barrier | Odyssey (DLC) | A concrete barrier once used for military roadblocks. |
| Placeholder | Ancient military generator | Odyssey (DLC) | A small rusted generator. The fuel tank is empty and the engine is beyond repair. |
| Ancient mining charge | Odyssey (DLC) | An explosive device used to quickly blast through rock. It is made from refined chemfuel. The explosive is old, but still ready to detonate. | |
| Ancient nav beacon | Ideology (DLC) | An ancient, broken ship navigation beacon. Every useful component was looted long ago. | |
| Ancient operating table | Ideology (DLC) | A table once used for surgical operations. It has long since deteriorated into uselessness. | |
| Ancient oven | Ideology (DLC) | An ancient oven. Smashed and rusted, it is completely useless now. How it got here is hard to say. | |
| Placeholder | Ancient pipe | Odyssey (DLC) | A segment of old corroded piping. |
| Ancient pipeline section | Ideology (DLC) | A section from an ancient pipeline. It once carried some valuable fluid over long distances. Now it's been looted and deteriorated to uselessness. | |
| Ancient pipes | Ideology (DLC) | A bunch of rusted old pipes. It is hard to say how these ended up here. | |
| Placeholder | Ancient plant pot | Odyssey (DLC) | A large cracked pot with dead soil. Nothing can grow here any more. |
| Ancient pod car | Ideology (DLC) | An ancient pod car once capable of automated flight. Its valuable parts were looted long ago, and the rest is badly deteriorated. | |
| Ancient postbox | Ideology (DLC) | An ancient postbox, smashed and deteriorated to uselessness. It seems to have been moved here long ago for some unknown reason. | |
| Ancient razor wire | Ideology (DLC) | A piece of ancient razor wire. It has been deteriorating for many years and no longer poses any danger. | |
| Ancient refrigerator | Ideology (DLC) | An ancient refrigerator. It was stripped of interesting parts long ago. | |
| Ancient ruined APC | Ideology (DLC) | The remains of an ancient armored troop carrier which was destroyed by some kind of heavy weapon. All the useful components were looted or deteriorated long ago. | |
| Ancient ruined tank | Ideology (DLC) | The remains of an ancient tank which was destroyed by some kind of heavy weapon. All the useful components were looted or deteriorated long ago. | |
| Ancient security turret | Ideology (DLC) | An ancient, broken security turret. The valuable parts have all been looted or smashed. | |
| Ancient shopping cart | Ideology (DLC) | An ancient, rusted shopping cart. How exactly it got here is a mystery, but the story is long and probably quite sad. | |
| Ancient small crate | Ideology (DLC) | A small, empty crate which was abandoned ages ago. It's too rusted to store anything. | |
| Placeholder | Ancient smoke vent | Odyssey (DLC) | The exhaust vent of some long forgotten underround megastructure. It periodically vents a large amount of smoke, blocking the sun for days at a time. |
| Ancient standard recharger | Biotech (DLC) | An ancient standard recharger. Valuable parts are missing, and everything else is degraded to uselessness. | |
| Ancient storage cylinder | Ideology (DLC) | An ancient device that looks like it once stored some kind of fluid. Valuable parts are missing, and everything else is degraded to uselessness. | |
| Ancient stove | Ideology (DLC) | An ancient stove. Smashed and rusted, it is completely useless now. How it got here is hard to say. | |
| Ancient system rack | Ideology (DLC) | An ancient rack unit packed with unidentifiable devices. Valuable parts are missing, and everything else is degraded to uselessness. | |
| Ancient tank trap | Ideology (DLC) | An defensive fortification for stopping vehicles. It's been deteriorating for many years | |
| Ancient toilet | Ideology (DLC) | An ancient toilet. Smashed long ago, it is completely useless now. How it got here is hard to say. | |
| Placeholder | Ancient toxic vent | Odyssey (DLC) | A massive duct the exhausts toxic fumes from an underground megastructure. It will regularly cause toxic fallout in the area. |
| Ancient toxifier generator | Biotech (DLC) | An ancient toxifier generator. Valuable parts are missing, and everything else is degraded to uselessness. | |
| Ancient transport pod | Odyssey (DLC) | An ancient cargo pod capable of carrying people, animals, and items. It's still in working condition. | |
| Ancient troop carrier | Ideology (DLC) | An ancient, broken troop carrier. Everything that isn't rusted away was looted long ago. | |
| Ancient truck | Ideology (DLC) | An ancient, broken truck. Everything useful either rusted away or was looted long ago. | |
| Placeholder | Ancient tunneler claw | Odyssey (DLC) | The claw of an ancient mining mechanoid. All the parts are degraded to uselessness. |
| Placeholder | Ancient tunneler husk | Odyssey (DLC) | The remains of an ancient mining mechanoid. Its complex parts are all degraded to uselessness. |
| Ancient unstable fuel node | Ideology (DLC) | An ancient, unstable fuel node once used to charge machines with fuel. It has become unstable over the years due to lack of maintenance. | |
| Ancient vending machine | Ideology (DLC) | An ancient vending machine. It was smashed ages ago and generations of looters have taken every conceivably useful part. How it ended up here is a mystery. | |
| Ancient warspider remains | Ideology (DLC) | The ruined remains of an ancient mid-scale warspider. It has been picked over many times, and there is nothing valuable left to loot. | |
| Ancient warsprinter remains | Ideology (DLC) | The shattered remains of an ancient sub-scale warsprinter. Whatever parts weren't ruined when it was destroyed were looted long ago. | |
| Ancient warwalker claw | Ideology (DLC) | The assault claw of an ancient mid-scale warwalker. This weapon specialized in tearing through heavy plasteel armor at close range. Its valuable components were looted long ago. | |
| Ancient warwalker foot | Ideology (DLC) | A massive foot from an ancient warwalker. It seems to have been torn free from its owner by some kind of heavy weapon. All the useful components were looted or deteriorated long ago. | |
| Ancient warwalker leg | Ideology (DLC) | The shattered leg of a mid-scale warwalker that fell here long ago. It has been picked clean by looters, and no valuable components remain. | |
| Ancient warwalker shell | Ideology (DLC) | Most of the armored shell of a warwalker. It appears to have been torn off by some colossal weapon system. All the valuable parts were looted, and the rest is badly deteriorated. | |
| Ancient warwalker torso | Ideology (DLC) | The torso of a mid-scale warwalker which fell here in ancient days. The valuable parts were looted long ago. | |
| Ancient washing machine | Ideology (DLC) | An ancient device used for washing textiles. Smashed and rusted, it is completely useless now. How it got here is hard to say. | |
| Ancient wheel | Ideology (DLC) | An ancient wheel from some kind of vehicle. The rubber has deteriorated away and the metal is twisted and rusted. | |
| Placeholder | Ancient wind turbine | Odyssey (DLC) | A toppled wind turbine with broken blades. It's been scavenged for parts long ago. |
| Placeholder | Broken uranium slug turret | Odyssey (DLC) | A heavy turret designed to fire uranium slugs. The mechanism is smashed and the ammo is depleted. |
| Placeholder | Busted television | Odyssey (DLC) | A shattered television set. The screen is broken and the electronics are stripped out. |
| Placeholder | Cracked baththub | Odyssey (DLC) | A bathtub with deep cracks and rust stains. It's completely unusuable. |
| Placeholder | Cracked shower | Odyssey (DLC) | A broken shower stall. The plumbing is corroded and the ceramics are shattered. |
| Crashed shuttle | A spacer-tech shuttle designed for transit between surface and orbit, or between moons of a planetary system. | ||
| Hermetic crate | A self-powered hermetically-sealed crate for preserving valuable items. These can preserve their contents for a long time. | ||
| Placeholder | Large concrete barrier | Odyssey (DLC) | A concrete barrier used to block the path of vehicles. |
| Life support unit | Odyssey (DLC) | A unit connected to the orbital platform's larger life support network. It keeps rooms heated and pressurized. | |
| Mechanoid ship chunk | Odyssey (DLC) | A chunk of mechanoid spacecraft made of steel and gravlite panels. It seems to have been torn off either by uncontrolled re-entry forces or some kind of weapon. Deconstruct it to obtain valuable resources. | |
| Placeholder | Old cardboard box | Odyssey (DLC) | An soggy cardboard box filled with old detritus. |
| Placeholder | Old wooden crate | Odyssey (DLC) | A weathered wooden crate. It's empty, and the wood is brittle. |
| Rubble pile | Odyssey (DLC) | The crumbled remains of an ancient structure. | |
| Placeholder | Ruined crane arm | Odyssey (DLC) | A smaller chunk of a crane arm, snapped and rusted. |
| Placeholder | Ruined crane base | Odyssey (DLC) | The base of a large industrial crane. |
| Placeholder | Ruined crane column | Odyssey (DLC) | A vertical support solumn from a ruined crane. It's rusted and no longer stable. |
| Placeholder | Ruined forklift | Odyssey (DLC) | A broken forklift, rusted and missing parts. It's far too damanged to be repaired. |
| Rusted bed | Odyssey (DLC) | A single bed frame with rusted metal and a torn mattress. It's better than sleeping on the ground, but just barely. | |
| Rusted double bed | Odyssey (DLC) | A double bed with a sagging, rusted frame. It's better than sleeping on the ground, but just barely. | |
| Placeholder | Rusted industrial truck | Odyssey (DLC) | An industrial truck, heavily rusted and abandoned. The engine is beyond repair. |
| Placeholder | Rusted lockers | Odyssey (DLC) | A set of metal lockers, heavily rusted and bent. They've been thoroughly looted. |
| Placeholder | Rusted metal crate | Odyssey (DLC) | A metal crate, now rusted shut. It's empty and worthless. |
| Placeholder | Rusted microwave | Odyssey (DLC) | An ancient microwave covered in rust. It's beyond repair. |
| Placeholder | Rusted open container | Odyssey (DLC) | A rusted shipping container. Its contents are worthless. |
| Security crate | Ideology (DLC) | A large self-powered hermetically-sealed crate with built-in security alarms. These can preserve their contents for a long time. If it is opened without the proper code, it will probably activate some nearby security system. | |
| Ship chunk | A chunk of a spacecraft. It seems to have been torn off either by uncontrolled re-entry forces or some kind of weapon. Having landed not long ago, it still contains useful resources which you can acquire by deconstructing it. | ||
| Ship part (psychic droner) | An ancient ship part, torn off of a craft of unknown origin. It might be thousands of years old. This one contains a psychic disturbance device. Using incomprehensible archotechnologies, it generates a psychic signal that drives people and animals mad within a wide radius around itself. |
Gallery[edit]
An ancient array of destroyed band nodes in a polluted area.
A pair of destroyed toxifier generators in a polluted area.
The remains of an ancient exostrider.
Version history[edit]
- 1.1 - Redesigned the system for generating ruined buildings on map start to make much more varied and interesting ruins. Perviously they tend to be rectangles with some clutter furniture.