Security crate
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Security crate
A large self-powered hermetically-sealed crate with built-in security alarms. These can preserve their contents for a long time. If it is opened without the proper code, it will probably activate some nearby security system.
Base Stats
Building
- Size
- 2 × 2
- Placeable
- False
- Passability
- pass through only
- Cover Effectiveness
- 50%
- Light Radius
- 1.86
Security crate are ruins added by the Ideology DLC. Glows slightly, has contents that it ejects when opened. Summons enemies when opened
Occurrence[edit]
?
Summary[edit]
As a loot container, the security crate
can be opened by any pawn capable of manipulation, excluding ghouls.
Opening the container can be done either by selecting pawns or by selecting the container:
- With one or several pawns selected, right-clicking on the container shows an Open action in the context menu. Selecting it sends the pawns to the container where one of them will open it. This works whether pawns are drafted or not. Ghouls ignore the command and do not move with the others, even when drafted.
- Alternatively, selecting the container shows an Open command with shortcut J. Once the container is marked for opening, it will be opened by any suitable pawn assigned to Basic work. Selecting a pawn and right-clicking on the container will only work if the pawn is drafted or assigned to Basic work.
- Note that the Open command in the Orders menu does not apply to loot containers.
Opening a loot container takes 100 ticks (1.67 secs). The contents are dropped next to the container and the container's texture is changed to its empty variant and stops glowing.
Loot[edit]
One of the following items is dropped on opening:
Analysis[edit]
?
Gallery[edit]
Version history[edit]
- Ideology DLC Release - Added.
