Malfunctioning transport pod

From RimWorld Wiki
Jump to navigation Jump to search

Malfunctioning transport pod

Malfunctioning transport pod

A cargo pod with a faulty release mechanism. It's still sealed, holding unknown contents.

Base Stats

Type
BuildingRuins
HP
250
Flammability
50%
Path Cost
50 (21%)

Building

Size
1 × 1
Placeable
False
Passability
pass through only
Cover Effectiveness
50%

The malfunctioning transport pod is a structure added by the Odyssey DLC. Its contents are ejected when opened.

Occurrence[edit]

The malfunctioning transport pod is only found in orbit. It has a 50% chance of spawning instead of an ancient transport pod in the orbital transport rooms found in orbital ancient platforms, orbital settlement platforms, abandoned platform quest sites, orbital wreck quest sites, and orbital item stash quest sites.

Summary[edit]

As a loot container, the malfunctioning transport pod can be opened by any pawn capable of manipulation, excluding ghouls.Content added by the Anomaly DLC Opening the container can be done either by selecting pawns or by selecting the container:

  • With one or several pawns selected, right-clicking on the container shows an Open action in the context menu. Selecting it sends the pawns to the container where one of them will open it. This works whether pawns are drafted or not. Ghouls ignore the command and do not move with the others, even when drafted.
  • Alternatively, selecting the container shows an Open command with shortcut J. Once the container is marked for opening, it will be opened by any suitable pawn assigned to Basic work. Selecting a pawn and right-clicking on the container will only work if the pawn is drafted or assigned to Basic work.
  • Note that the Open command in the Orders menu does not apply to loot containers.

Opening a loot container takes 100 ticks (1.67 secs). The contents are dropped next to the container and the container's texture is changed to its empty variant.

A malfunctioning transport pod randomly drops resources, drugs, food, a corpse or a live space pirate when opened.

Loot[edit]

One of the following items is dropped on opening:

Item Description Amount Chance
Resource Random choice of raw resource or textile, excluding hyperweave 45-75 25%
Drug Random choice of: ambrosia, beerflake, go-juice, luciferium, smokeleaf joint, wake-up, yayo 15-25 25%
Food Random choice of raw food or meal, excluding insect jelly and fertilised eggs 4-8 nutrition 25%
Corpse Belongs to the Traders guild faction, with an equal chance of being a citizen, a gunner or a heavy gunner.[Pawn table?] The corpse is 5-10 days old.[Apparel/Weapon?] 1 15%
Pawn Belongs to the Salvagers faction. Is always a salvager pirate.[Pawn table?][Apparel/Weapon?] 1 10%

Analysis[edit]

Gallery[edit]

Version history[edit]