Salvagers
| This article relates to content added by Odyssey (DLC). Please note that it will not be present without the DLC enabled. |
| This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Information about a recently-added hidden faction. |
The salvagers are a spacer tech level hidden faction added by the Odyssey DLC. Like the Traders guild, they operate entirely within the space layer.
They also function similarly to pirates - their goodwill is locked at −100; they are permanently hostile.
Lore[edit]
A ruthless faction of orbital scavengers who scour space for derelict ships and valuable wreckage. Salvagers operate entirely in space. - In Game Description
Pawns[edit]
Pawn groups[edit]
Pawn kinds[edit]
Xenotypes[edit]
| This section relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
The table below describes the chance for a given pawn from each faction being one of the xenotypes added by the Biotech DLC. Note that this value does not account for chances in xenotype chance from ideoligion
or from pawn kind, it only shows the base value before those factors.
| Salvagers | ||
|---|---|---|
| Xenotype | Chance | |
| Baseliner | 85%
75% | |
| Dirtmole | 0% | |
| Genie | 10% | |
| Highmate | 0% | |
| Hussar | 5% | |
| Impid | 0% | |
| Neanderthal | 0% | |
| Pigskin | 0% | |
| Sanguophage | 0% | |
| Waster | 0% | |
| Yttakin | 0% | |
| Starjack |
10% | |
The xenotype set for the Salvagers is similar to that of the Traders guild, with a lower frequency of Starjack.
Raid loot[edit]
Besides their equipment, raids carry additional loot. Salvagers raids carry identical loot to that of the traders guild - see Traders guild § Raid loot
Faction bases[edit]
| This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing faction base section. |
Version history[edit]
- Odyssey DLC Release - Added.