Difference between revisions of "Mine"

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<noinclude>{{stub}}
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<noinclude>{{About|the Mining order|the explosive trap|IED trap}}
{{Main|Orders}}</noinclude>
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{{Main|Orders}}{{#set:Image|File:Mine.png}}</noinclude>
This order designates areas of [[stone]] or [[metals]] to be mined out. This can generate up to 40 pieces of a certain resource, depending on which ore is mined and the [[Mining Yield]] stat of the colonist. (e.g. [[gold]]). Mining regular rocks sometimes yields stone chunks, which can be made into [[Stone Blocks|stone blocks]] by a [[Menus#Craft|crafter]] at a [[stonecutter's table]].
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[[{{Q|Mine|Image}}|left]] The '''mine''' order designates areas of [[stone]], [[ore]], or [[compacted machinery]] to be mined out. [[Colonists]] or [[slave]]s{{IdeologyIcon}} assigned to [[Work#Mine|Mining]] will mine then mine the designated area, or can manually instructed to mine specific tiles. Mining these resources will yield an amount of resources or [[stone chunk]] at a rate dependent on what is mined and the [[Mining Yield]] stat of the colonist. The [[Mining Speed]] of the colonist and {{HP}} of what is being mined determined the speed at which the tile is cleared.  
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{{nav|order|wide}}
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Note that only those things listed above, or areas that are covered by fog-of-war can "hold" a mining designation. In the event that an open area is uncovered when mining or an [[ancient shrine]] in encountered, the designation placed on the affected area will be lost. If planning a base via the Mine order, overlaying with [[plan]]s may prevent the design being lost if an open area is discovered.
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Colonists can only mine tiles directly adjacent to their current tile and in four cardinal directions. They cannot mine diagonally.<noinclude>
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== Version history ==
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<gallery>
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MineOld.png|Old Mine icon
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</gallery>
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{{Nav|order|wide}}
 
[[Category:Orders]]
 
[[Category:Orders]]
[[Category:Game mechanics]]
 
 
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Latest revision as of 05:30, 19 November 2024

Mine.png

The mine order designates areas of stone, ore, or compacted machinery to be mined out. Colonists or slavesContent added by the Ideology DLC assigned to Mining will mine then mine the designated area, or can manually instructed to mine specific tiles. Mining these resources will yield an amount of resources or stone chunk at a rate dependent on what is mined and the Mining Yield stat of the colonist. The Mining Speed of the colonist and HP of what is being mined determined the speed at which the tile is cleared.

Note that only those things listed above, or areas that are covered by fog-of-war can "hold" a mining designation. In the event that an open area is uncovered when mining or an ancient shrine in encountered, the designation placed on the affected area will be lost. If planning a base via the Mine order, overlaying with plans may prevent the design being lost if an open area is discovered.

Colonists can only mine tiles directly adjacent to their current tile and in four cardinal directions. They cannot mine diagonally.

Version history[edit]