Difference between revisions of "Template:Body Modder Summary"

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As an artificial part, bionic legs will give a mood buff to anyone with the [[Traits#Body modder|Body modder]] trait, and a mood penalty to anyone with the [[Traits#Body purist|Body purist]] trait.
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{{Page Under Construction|Harakoni|help=0}}
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{{Stub|reason=Totally incomplete}}
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As an artificial part, aesthetic shapers will give a mood buff to anyone with the [[Body modder]] trait, and a mood penalty to anyone with the [[Body purist]] trait. They will also satisfy colonists with a [[transhumanist]] ideology.
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Xenogenes count as a modification for both traits and all ideoligions.
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As an artificial part, installing one will provide a [[mood]] buff to any pawns with the [[Body modder]] trait
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{| {{STDT|sortable c_01 align-right}}
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|-
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! Source !! Type !! 0 parts !! 1 part !! 2 parts !! 3 parts !! 4 parts !! 5 parts !! 6+ parts !! Installed part
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|-
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! rowspan='2'| [[Body modder]]<br>(Trait)
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| Mood    || {{--| 4}} || {{+| 4}} || {{+| 7}} || {{+|9 }} || {{+|11}} || {{+|12}} || {{+|13}} || '''0'''
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|-
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| Opinion ||  '''0'''  || {{+| 8}} || {{+|16}} || {{+|24}} || {{+|32}} || {{+|40}} || {{+|40}} || '''0'''
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|-
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! rowspan='2'| [[Body purist]]<br>(Trait)
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| Mood    ||  '''0'''  || {{--|10}} || {{--|15}} || {{--|20}} || {{--|25}} || {{--|30}} || {{--|35}} || '''0'''
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|-
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| Opinion ||  '''0'''  || {{--| 8}} || {{--|16}} || {{--|24}} || {{--|32}} || {{--|40}} || {{--|40}} || '''0'''
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|-
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! rowspan='2'| [[Body modification]]: Abhorent<br>(Precept){{IdeologyIcon}}
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| Mood    || '''0''' || colspan=6 | {{center|{{--|18}}}} || {{--|30}}
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|-
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| Opinion || '''0''' || colspan=6 | {{center|{{--|5}}}} || {{--|10}}
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|-
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! rowspan='2'| [[Body modification]]: Disapproved<br>(Precept){{IdeologyIcon}}
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| Mood || '''0''' || colspan=6 | {{center|{{--|4}}}} || {{--|5}}
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|-
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| Opinion || '''0''' || colspan=6 | {{center|{{--|3}}}} || {{--|5}}
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|-
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! rowspan='2'| [[Body modification]]: Approved<br>(Precept){{IdeologyIcon}}
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| Mood    || {{--|3}} || {{+|1}} || {{+|1}} || {{+|2}} || {{+|2}} || {{+|3}} || {{+|3}} || -
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|-
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| Opinion || {{--|3}} || colspan=6 | {{center|'''0'''}} || -
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|-
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|}
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Traits override ideos - but which do which??
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'''Transhumanist''' override all mood/opinion penalties from having or Installing artificial parts. As read from the Def files, the mood penalty for not having an artificial part of Body modification: Approved (at moderate wealth) will stack with their own {{--|4}} [Check patches for special handling]. The opinion exclusion is on the part of the Transhumanist only; other pawns can still think less of them per part installed (if applicable).
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'''Body purist''' will not receive the mood penalty for not having an artificial parts nor will have a opinion penalty towards pawns without artificial parts. The def files suggest that the bonus per part from '''Body modification: Approved''' does apply alongside their inherent penalty: Check patches for special handling.
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The installed part mood penalties last 6 days and don't stack. The installed part opinion penalties last 20 days and stack 100 times.
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Body mod abhorent ideo
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Mood (I) installed prosthetic -30 6 days, (except if body modder)
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Opinion (You) installed porshetic -10,  20 days 3 stack limit (except if body modder)
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-18 mood and -5 opinion for having one installed (except if body modder)
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Body mod Disapproved ideo
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Mood (I) installed prosthetic -5 6 days, (except if body modder)
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Opinion (You) installed porshetic -5,  20 days 3 stack limit (except if body modder)
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-4 mood and -3 opinion for having one installed (except if body modder)
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Body mod Approved
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-3 mood, -3 opinion for none,  (except if body purist)
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+1, +1, +2, +2, +3, +3, (except if body modder - its moods take precendece)
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bionic legs will give a mood buff to anyone with the , and a mood penalty to anyone with the [[Body purist]] trait.
 
. Also, having implants of any kind installed will annoy fellow colonists who have the Body Purist trait, stressing their relationship.  
 
. Also, having implants of any kind installed will annoy fellow colonists who have the Body Purist trait, stressing their relationship.  
  
As with all bionics, it will give a mood bonus to anyone with the Body modder [[traits|trait]] and a heavy penalty to anyone with the Body purist trait. Similar effects are also applied to pawns following an {{IdeologyIcon}} [[ideoligion]] with a [[Ideoligion#Body_modification|Body Modification]] [[Ideoligion#Precepts|precept]].
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As with all bionics, it will give a mood bonus to anyone with the Body modder trait and a heavy penalty to anyone with the Body purist trait. Similar effects are also applied to pawns following an {{IdeologyIcon}} [[ideoligion]] with a [[Ideoligion#Body_modification|Body Modification]] [[Ideoligion#Precepts|precept]].
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As an artificial part, bionic legs will give a mood buff to anyone with the [[Body modder]] trait, and a mood penalty to anyone with the [[Body purist]] trait.
  
As an artificial part, bionic legs will give a mood buff to anyone with the [[Traits#Body modder|Body modder]] trait, and a mood penalty to anyone with the [[Traits#Body purist|Body purist]] trait.
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As with all bionics, it will give a mood buff to anyone with the [[body modder]] trait and a heavy penalty to any colonist who is a [[body purist]]. They are a strong option for body modders - not conflicting with any other. Also, having implants of any kind installed will annoy fellow colonists who have the Body Purist trait, stressing their relationship.
  
As with all bionics, it will give a mood buff to anyone with the [[Traits#Body modder|body modder]] trait and a heavy penalty to any colonist who is a [[Traits#Body purist|body purist]]. They are a strong option for body modders - not conflicting with any other. Also, having implants of any kind installed will annoy fellow colonists who have the Body Purist trait, stressing their relationship.
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[[Category: Content templates]]

Latest revision as of 17:53, 15 January 2025

As an artificial part, aesthetic shapers will give a mood buff to anyone with the Body modder trait, and a mood penalty to anyone with the Body purist trait. They will also satisfy colonists with a transhumanist ideology.

Xenogenes count as a modification for both traits and all ideoligions.

As an artificial part, installing one will provide a mood buff to any pawns with the Body modder trait

Source Type 0 parts 1 part 2 parts 3 parts 4 parts 5 parts 6+ parts Installed part
Body modder
(Trait)
Mood − 4 + 4 + 7 +9 +11 +12 +13 0
Opinion 0 + 8 +16 +24 +32 +40 +40 0
Body purist
(Trait)
Mood 0 −10 −15 −20 −25 −30 −35 0
Opinion 0 − 8 −16 −24 −32 −40 −40 0
Body modification: Abhorent
(Precept)Content added by the Ideology DLC
Mood 0
−18
−30
Opinion 0
−5
−10
Body modification: Disapproved
(Precept)Content added by the Ideology DLC
Mood 0
−4
−5
Opinion 0
−3
−5
Body modification: Approved
(Precept)Content added by the Ideology DLC
Mood −3 +1 +1 +2 +2 +3 +3 -
Opinion −3
0
-

Traits override ideos - but which do which??

Transhumanist override all mood/opinion penalties from having or Installing artificial parts. As read from the Def files, the mood penalty for not having an artificial part of Body modification: Approved (at moderate wealth) will stack with their own −4 [Check patches for special handling]. The opinion exclusion is on the part of the Transhumanist only; other pawns can still think less of them per part installed (if applicable).

Body purist will not receive the mood penalty for not having an artificial parts nor will have a opinion penalty towards pawns without artificial parts. The def files suggest that the bonus per part from Body modification: Approved does apply alongside their inherent penalty: Check patches for special handling.

The installed part mood penalties last 6 days and don't stack. The installed part opinion penalties last 20 days and stack 100 times.


Body mod abhorent ideo Mood (I) installed prosthetic -30 6 days, (except if body modder) Opinion (You) installed porshetic -10, 20 days 3 stack limit (except if body modder)

-18 mood and -5 opinion for having one installed (except if body modder)


Body mod Disapproved ideo Mood (I) installed prosthetic -5 6 days, (except if body modder) Opinion (You) installed porshetic -5, 20 days 3 stack limit (except if body modder)

-4 mood and -3 opinion for having one installed (except if body modder)

Body mod Approved -3 mood, -3 opinion for none, (except if body purist) +1, +1, +2, +2, +3, +3, (except if body modder - its moods take precendece)


bionic legs will give a mood buff to anyone with the , and a mood penalty to anyone with the Body purist trait. . Also, having implants of any kind installed will annoy fellow colonists who have the Body Purist trait, stressing their relationship.

As with all bionics, it will give a mood bonus to anyone with the Body modder trait and a heavy penalty to anyone with the Body purist trait. Similar effects are also applied to pawns following an Content added by the Ideology DLC ideoligion with a Body Modification precept.

As an artificial part, bionic legs will give a mood buff to anyone with the Body modder trait, and a mood penalty to anyone with the Body purist trait.

As with all bionics, it will give a mood buff to anyone with the body modder trait and a heavy penalty to any colonist who is a body purist. They are a strong option for body modders - not conflicting with any other. Also, having implants of any kind installed will annoy fellow colonists who have the Body Purist trait, stressing their relationship.