Difference between revisions of "Template:Deathrest Building Note"
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− | <!-- | + | <includeonly><!-- |
VARIABLES | VARIABLES | ||
-->{{#vardefine:PUMPname|{{{ 1 | {{PAGENAME}} }}} }}<!-- | -->{{#vardefine:PUMPname|{{{ 1 | {{PAGENAME}} }}} }}<!-- | ||
− | -->Active {{#var:PUMPname}}s require a pawn capable of [[deathrest]] and must be connected to a [[deathrest casket]]. Each {{#var:PUMPname}} consumes {{#expr: -1 * {{Q|{{#var:PUMPname}}|Power Consumption}} }}W of power {{# | + | -->Active {{#var:PUMPname}}s require a pawn capable of [[deathrest]] and must be connected to a [[deathrest casket]]. Each {{#var:PUMPname}} consumes {{#expr: -1 * {{Q|{{#var:PUMPname}}|Power Consumption}} }}W of power {{#ifeq:{{Q|{{#var:PUMPname}}|Fuel Filter}}|Hemogen pack|and {{Icon Small|hemogen pack}} 0.5 [[hemogen pack]] per day as long a pawn is deathresting in an attached casket. It can hold up to {{Q|{{#var:PUMPname}}|Fuel Capacity}} packs at a time, for a maximum run time of {{#expr:{{Q|{{#var:PUMPname}}|Fuel Capacity}}/{{Q|{{#var:PUMPname}}|Fuel Consumption Rate}} }} days, and is constructed fully fueled. It will be automatically refueled by a [[Work#Haul|haulers]] so long as auto-refueling is enabled. It doesn't consume power or hemogen while idling and so can be left idle without consequence.|as long a pawn is deathresting in an attached casket. It doesn't consume power while idling and so can be left idle without consequence.}} |
{{#ifeq:{{#var:PUMPname}}|Hemopump|If the deathrest is not interupted, the hemopump increases the amount of [[Hemogen]] the pawn can store by {{+|25}} until the next deathrest. A [[hemogenic]] pawn can store 100 hemogen before modifiers. The bonus will be lost if the [[Genes#Deathrest|deathrest gene]] is removed from the pawn.}}<!-- | {{#ifeq:{{#var:PUMPname}}|Hemopump|If the deathrest is not interupted, the hemopump increases the amount of [[Hemogen]] the pawn can store by {{+|25}} until the next deathrest. A [[hemogenic]] pawn can store 100 hemogen before modifiers. The bonus will be lost if the [[Genes#Deathrest|deathrest gene]] is removed from the pawn.}}<!-- | ||
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-->{{#ifeq:{{#var:PUMPname}}|Deathrest accelerator|Each accelerator multiplies the rate at which [[deathrest]] progresses by {{Good|×1.2}}, reducing the minimum time to avoid ''Deathrest Interrupted''. Up to 2 accelerators can be connected at a time. The bonuses from the two accelerators and from the casket itself stacking multiplicatively.}} | -->{{#ifeq:{{#var:PUMPname}}|Deathrest accelerator|Each accelerator multiplies the rate at which [[deathrest]] progresses by {{Good|×1.2}}, reducing the minimum time to avoid ''Deathrest Interrupted''. Up to 2 accelerators can be connected at a time. The bonuses from the two accelerators and from the casket itself stacking multiplicatively.}} | ||
− | Like other deathrest buildings, {{#var:PUMPname}} permanently bind to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own separate limit to the buildings they can connect to, which can be increased with a [[deathrest capacity serum]]. {{#ifeq:{{#var:PUMPname}}|Deathrest accelerator|Unlike other deathrest buildings, accelerators do not require [[hemogen pack]]s as fuel.}}<noinclude>{{documentation}}</noinclude> | + | Like other deathrest buildings, {{#var:PUMPname}} permanently bind to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own separate limit to the buildings they can connect to, which can be increased with a [[deathrest capacity serum]]. {{#ifeq:{{#var:PUMPname}}|Deathrest accelerator|Unlike other deathrest buildings, accelerators do not require [[hemogen pack]]s as fuel.}}</includeonly><noinclude>{{Recode|reason=The template should only include information that buildings share, not information that is unique to each page as it bloats this template and makes those pages harder to maintain.}}{{documentation}}</noinclude> |
Revision as of 02:41, 20 February 2025
This page has been suggested for recoding. Reason: The template should only include information that buildings share, not information that is unique to each page as it bloats this template and makes those pages harder to maintain.. You can help RimWorld Wiki by improving it. |
Just standardizes the spiel about the mechanics of deathrest buildings.
First variable is optional and allows a name to be specified, otherwise uses the page name.
Examples
Active Hemopumps require a pawn capable of deathrest and must be connected to a deathrest casket. Each Hemopump consumes 100W of power and 0.5 hemogen pack per day as long a pawn is deathresting in an attached casket. It can hold up to 5 packs at a time, for a maximum run time of 10 days, and is constructed fully fueled. It will be automatically refueled by a haulers so long as auto-refueling is enabled. It doesn't consume power or hemogen while idling and so can be left idle without consequence.
If the deathrest is not interupted, the hemopump increases the amount of Hemogen the pawn can store by +25 until the next deathrest. A hemogenic pawn can store 100 hemogen before modifiers. The bonus will be lost if the deathrest gene is removed from the pawn.
Like other deathrest buildings, Hemopump permanently bind to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own separate limit to the buildings they can connect to, which can be increased with a deathrest capacity serum.
The above documentation is transcluded from Template:Deathrest Building Note/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |