Difference between revisions of "Silver"

From RimWorld Wiki
Jump to navigation Jump to search
m ((Bot) XML data extraction: Removing obselete properties and some fixes)
Line 36: Line 36:
 
}}
 
}}
  
{{Info|Silver is used for [[trade|trading]] with traders. Silver in great quantity is among the wreckage at the start of the game. After this silver is depleted, additional silver may only be obtained through random drops, trading or mining silver deposits.}}
+
{{Info|Silver is used for [[trade|trading]] with traders, and as a construction material. A decent amount of starter silver is among the wreckage of the colonists pods at the beginning of a new embark. More silver can be found through mining, trading, and defeating raids.}}
  
Each trader has a limited stock you can buy from. Silver can be used to buy [[Colonist|slaves]], resources, and [[Weapons|weapons]]. Additionally, traders will buy resources relevant to their specialization.
+
Each trader has a limited stock you can buy from, and with silver, the player can use it to buy [[Colonist|slaves]], resources, and [[Weapons|weapons]]. Additionally, traders will buy resources relevant to their specialization, such as pirate merchants buying slaves, and bulk merchants buying stone, steel, or gold.
  
Colonists can suffer from a "High Expectations" mood debuff if your colony becomes too rich. Make sure you have plenty of mood-boosting effects to buffer against this before you start accumulating some real wealth.
+
Colonists can suffer from a "High Expectations" mood debuff if your colony becomes too rich. Make sure you have plenty of mood-boosting effects to buffer against this before you start accumulating wealth.

Revision as of 19:44, 25 September 2015

Silver

Silver c.png

This metal is mostly used as a commodity currency. It can also be used for making decorations.


Type
MaterialMetal
Stack Limit
500

Base Stats

Market Value
1
Mass
0.008
... further results

Stat Modifiers

Armor - Blunt
×0.36
Armor - Heat
×0.36
Armor - Sharp
×0.72
Door Opening Speed
×1
Flammability
×0.4
Insulation - Cold
×3
Insulation - Heat
×0
Max Hit Points
×0.7
Melee Cooldown
×1
... further results

Silver is used for trading with traders, and as a construction material. A decent amount of starter silver is among the wreckage of the colonists pods at the beginning of a new embark. More silver can be found through mining, trading, and defeating raids.

Each trader has a limited stock you can buy from, and with silver, the player can use it to buy slaves, resources, and weapons. Additionally, traders will buy resources relevant to their specialization, such as pirate merchants buying slaves, and bulk merchants buying stone, steel, or gold.

Colonists can suffer from a "High Expectations" mood debuff if your colony becomes too rich. Make sure you have plenty of mood-boosting effects to buffer against this before you start accumulating wealth.