Difference between revisions of "Wind turbine"
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|image = Wind_Power.png | |image = Wind_Power.png | ||
|description = A wind-powered electrical generator. Requires a large clear space in front and behind for optimal air flow. | |description = A wind-powered electrical generator. Requires a large clear space in front and behind for optimal air flow. | ||
− | |type = | + | |type = Buildings |
− | |type2 = | + | |type2 = Power |
|placeable = y | |placeable = y | ||
|size = 2|5|5|5|5 | |size = 2|5|5|5|5 | ||
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====Exclusion Zone==== | ====Exclusion Zone==== | ||
The wind turbine's exclusion zone (5ˣ18 white rectangle) is visible when the turbine is selected; and when placing the wind turbine blueprint. It is vital to the wind turbine's function to keep the exclusion zone free from trees, buildings, roofs, and other tall constructions. The turbine's information window (inspection pane) will list any obstructions in its exclusion zone. Each tile that has an obstruction reduces the turbine's output by 600W. Solar generators or farming plots (that are not set to grow trees), can be placed in the exclusion zone without blocking the turbine. In fact, this setup is an efficient use of space and prevents wild trees from growing in the obstructing the zone. | The wind turbine's exclusion zone (5ˣ18 white rectangle) is visible when the turbine is selected; and when placing the wind turbine blueprint. It is vital to the wind turbine's function to keep the exclusion zone free from trees, buildings, roofs, and other tall constructions. The turbine's information window (inspection pane) will list any obstructions in its exclusion zone. Each tile that has an obstruction reduces the turbine's output by 600W. Solar generators or farming plots (that are not set to grow trees), can be placed in the exclusion zone without blocking the turbine. In fact, this setup is an efficient use of space and prevents wild trees from growing in the obstructing the zone. | ||
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Low-lying structures can be placed in the exclusion zone without hindering the turbine's operation. These structures include the following: | Low-lying structures can be placed in the exclusion zone without hindering the turbine's operation. These structures include the following: | ||
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*[[Sandbags]] | *[[Sandbags]] | ||
*[[Debris|Chunks]] | *[[Debris|Chunks]] | ||
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{{nav|power|wide}} | {{nav|power|wide}} | ||
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[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Power]] | [[Category:Power]] |
Revision as of 00:05, 31 March 2017
Wind Turbine
A wind turbine produces a variable amount of power up to 3000W, based on the current wind speed (for wind conditions see Weather). It works day and night, compared to a solar generator which only works during the day. Wind turbines complemented by batteries can provide a stable supply of power since there are no wind related disasters, like the solar generator's Eclipse. A wind turbine's only real drawback is it's need for a large open area clear of trees, buildings, roofs, and other tall constructions.
Exclusion Zone
The wind turbine's exclusion zone (5ˣ18 white rectangle) is visible when the turbine is selected; and when placing the wind turbine blueprint. It is vital to the wind turbine's function to keep the exclusion zone free from trees, buildings, roofs, and other tall constructions. The turbine's information window (inspection pane) will list any obstructions in its exclusion zone. Each tile that has an obstruction reduces the turbine's output by 600W. Solar generators or farming plots (that are not set to grow trees), can be placed in the exclusion zone without blocking the turbine. In fact, this setup is an efficient use of space and prevents wild trees from growing in the obstructing the zone.
Low-lying structures can be placed in the exclusion zone without hindering the turbine's operation. These structures include the following:
- Solar generators
- Billiards tables
- Graves
- Television
- Doors
- Sandbags
- Chunks