Difference between revisions of "Shooting Accuracy"
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* [[Skills#Shooting|Shooting]] skill | * [[Skills#Shooting|Shooting]] skill | ||
* [[Consciousness]]: [[Consciousness Importance::1|100%]] importance | * [[Consciousness]]: [[Consciousness Importance::1|100%]] importance | ||
− | * [[Sight]]: [[Sight Importance::0.95|95%]] importance -- note that unlike almost all other [[Stat|stats]], [[Sight]] impact is | + | * [[Sight]]: [[Sight Importance::0.95|95%]] importance -- note that unlike almost all other [[Stat|stats]], [[Sight]] impact is capped at 200% efficiency here. |
* [[Manipulation]]: [[Manipulation Importance::0.5|50%]] importance | * [[Manipulation]]: [[Manipulation Importance::0.5|50%]] importance | ||
* [[Traits]] | * [[Traits]] | ||
** [[Traits#TriggerHappy|Trigger Happy]]: -50% | ** [[Traits#TriggerHappy|Trigger Happy]]: -50% | ||
** [[Traits#CarefulShooter|Careful Shooter]]: +50% | ** [[Traits#CarefulShooter|Careful Shooter]]: +50% | ||
+ | |||
+ | It is capped at 99.80% per tile. |
Revision as of 06:41, 13 June 2017
Shooting Accuracy is a stat: Base chance to not miss per square of shot distance. Its minimum allowed value is 1%. Its maximum allowed value is 99.8%. Its default value is 100%.
Factors
- Shooting skill
- Consciousness: 100% importance
- Sight: 95% importance -- note that unlike almost all other stats, Sight impact is capped at 200% efficiency here.
- Manipulation: 50% importance
- Traits
- Trigger Happy: -50%
- Careful Shooter: +50%
It is capped at 99.80% per tile.