Difference between revisions of "Shooting Accuracy"
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===Factors=== | ===Factors=== | ||
* [[Skills#Shooting|Shooting]] skill | * [[Skills#Shooting|Shooting]] skill | ||
− | * [[ | + | * [[Sight]]: [[Sight Importance::1|100%]] importance -- note that unlike almost all other [[Stat|stats]], [[Sight]] impact is capped at 200% efficiency here. |
− | + | * [[Manipulation]]: [[Manipulation Importance::0.7|70%]] importance | |
− | * [[Manipulation]]: [[Manipulation Importance::0. | ||
* [[Traits]] | * [[Traits]] | ||
** [[Traits#TriggerHappy|Trigger Happy]]: -50% | ** [[Traits#TriggerHappy|Trigger Happy]]: -50% |
Revision as of 06:42, 13 June 2017
Shooting Accuracy is a stat: Base chance to not miss per square of shot distance. Its minimum allowed value is 1%. Its maximum allowed value is 99.8%. Its default value is 100%.
Factors
- Shooting skill
- Sight: 100% importance -- note that unlike almost all other stats, Sight impact is capped at 200% efficiency here.
- Manipulation: 70% importance
- Traits
- Trigger Happy: -50%
- Careful Shooter: +50%
It is capped at 99.80% per tile.