Difference between revisions of "Shooting Accuracy"

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===Factors===
 
===Factors===
 
* [[Skills#Shooting|Shooting]] skill
 
* [[Skills#Shooting|Shooting]] skill
* [[Consciousness]]: [[Consciousness Importance::1|100%]] importance
+
* [[Sight]]: [[Sight Importance::1|100%]] importance -- note that unlike almost all other [[Stat|stats]], [[Sight]] impact is capped at 200% efficiency here.
* [[Sight]]: [[Sight Importance::0.95|95%]] importance -- note that unlike almost all other [[Stat|stats]], [[Sight]] impact is capped at 200% efficiency here.
+
* [[Manipulation]]: [[Manipulation Importance::0.7|70%]] importance
* [[Manipulation]]: [[Manipulation Importance::0.5|50%]] importance
 
 
* [[Traits]]
 
* [[Traits]]
 
** [[Traits#TriggerHappy|Trigger Happy]]: -50%
 
** [[Traits#TriggerHappy|Trigger Happy]]: -50%

Revision as of 06:42, 13 June 2017

Shooting Accuracy is a stat: Base chance to not miss per square of shot distance. Its minimum allowed value is 1%. Its maximum allowed value is 99.8%. Its default value is 100%.

Factors

It is capped at 99.80% per tile.