Difference between revisions of "Lavish meal"
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(Removed redirect. Moved content to here from Lavish Meal.) |
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− | + | {{Define|Meal | |
+ | | always haulable = true | ||
+ | | def name = MealLavish | ||
+ | | description = A masterpiece of the culinary arts, this meal nourishes the body, mind, and soul. | ||
+ | | draw gui overlay = true | ||
+ | | graphic class = Graphic_Single | ||
+ | | graphic path = Things/Item/Meal/Lavish | ||
+ | | label = lavish meal | ||
+ | | parent name = MealRottable | ||
+ | | path cost = 15 | ||
+ | | resource readout priority = Last | ||
+ | | selectable = true | ||
+ | | social properness matters = true | ||
+ | | stack limit = 10 | ||
+ | | thing class = Meal | ||
+ | | ticker type = Rare | ||
+ | | eat effect = EatVegetarian | ||
+ | | ingested direct thought = AteLavishMeal | ||
+ | | max num to ingest at once = 1 | ||
+ | | nutrition = 1.00 | ||
+ | | sound eat = Meal_Eat | ||
+ | | taste = Lavish | ||
+ | | joy = 0.065 | ||
+ | | preferability = Lavish | ||
+ | | use hit points = true | ||
+ | | deterioration rate base = 10 | ||
+ | | flammability base = 1.0 | ||
+ | | market value base = 40 | ||
+ | | max hit points base = 50 | ||
+ | | work to make base = 800 | ||
+ | | mass = 0.44 | ||
+ | }} | ||
+ | {{Info|A lavish meal is created at an [[electric stove]] or [[fueled stove]] and requires 0.5 nutrition from animal products and 0.5 nutrition from vegetables to create. A colonist with cooking skill of at least 10 is required to create this meal. When eaten it causes the [[thoughts|Ate lavish meal]] thought with a 10 mood bonus. A lavish meal provides 1.0 nutrition.}} | ||
+ | |||
+ | It's rather wasteful when compared to other meals; with the same ingredients you can make 2 [[fine meal]]s for a total of 1.8 nutrition. Thus you should save this for mid-late game where food won't be an issue most of the time. |
Revision as of 02:57, 27 September 2017
Lavish meal
A masterpiece of the culinary arts, this meal nourishes the body, mind, and soul.
Nutrition Facts
- Nutrition
- 1
- Taste
- Lavish
Base Stats
A lavish meal is created at an electric stove or fueled stove and requires 0.5 nutrition from animal products and 0.5 nutrition from vegetables to create. A colonist with cooking skill of at least 10 is required to create this meal. When eaten it causes the Ate lavish meal thought with a 10 mood bonus. A lavish meal provides 1.0 nutrition.
It's rather wasteful when compared to other meals; with the same ingredients you can make 2 fine meals for a total of 1.8 nutrition. Thus you should save this for mid-late game where food won't be an issue most of the time.